Player Matchup

Loki
Loki
BEASTBOY3034_YT
Loki
Level 17
God Stats
0W - 2L
1,402 SR
Queue Stats
18W - 33L
1,370 Elo+
Solo
Terra
Terra
Billy19z
Terra
Level 5
God Stats
2W - 3L
1,300 SR
Queue Stats
7W - 8L
1,256 Elo+
Party 2
Zeus
Zeus
BubbleDinosaur
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
Swole0
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Fenrir
Fenrir
ghosted12
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,622 Elo+
Solo
Team Averages
Level 9
1,440 SR
1,369 Elo+

VS

Team Averages
Level 22
1,497 SR
1,373 Elo+
Cthulhu
Cthulhu
Cydaa
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
S1L3NTD
Sol
Level 13
God Stats
2W - 3L
1,163 SR
Queue Stats
20W - 36L
1,213 Elo+
Party 1
Bellona
Bellona
TroubadourVoice
Bellona
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 66L
1,394 Elo+
Party 1
Artemis
Artemis
das_goose13
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,282 Elo+
Solo
Mercury
Mercury
iEzbeel
Mercury
Level 20
God Stats
9W - 2L
1,821 SR
Queue Stats
46W - 39L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 4
6,802
425
2,380
8,425
2,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Billy19z
Terra
8
0 / 3 / 2
5,823
364
1,370
7,472
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 7 / 3
7,068
442
12,739
8,856
3,079
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Swole0
Artemis
9
0 / 6 / 4
6,014
376
3,090
7,202
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ghosted12
Fenrir
14
6 / 3 / 1
8,551
534
6,752
13,330
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cydaa
Cthulhu
12
4 / 1 / 8
7,931
496
6,830
8,301
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
13
7 / 2 / 8
8,448
528
8,484
8,225
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 3 / 7
8,452
528
10,737
12,839
9,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
das_goose13
Artemis
9
0 / 3 / 5
6,123
383
2,381
7,520
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
iEzbeel
Mercury
15
8 / 2 / 7
9,438
590
8,024
13,536
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
23
24
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Terra
Billy19z
Terra
0
3
2
0.33
L
3
7
3
0.64
W
Cthulhu
Cydaa
Cthulhu
4
1
8
8
W
Sol
7
2
8
5.5
L
Artemis
Swole0
Artemis
0
6
4
0.33
W
4
3
7
2.5
W
Artemis
das_goose13
Artemis
0
3
5
0.83
L
Fenrir
ghosted12
Fenrir
6
3
1
2.17
W
Mercury
iEzbeel
Mercury
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
36,456
45,285
Taken
50,421
20,606
Mitigated
26,285
5,879
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
355
0
442
8,425
2,910
0
1,538
6,887
0
14,913
L
Terra
Billy19z
Terra
1,370
419
187
1,439
7,472
4,861
0
4,046
3,426
5,387
0
L
12,739
1,333
0
1,055
8,856
3,079
418
4,754
4,102
35,651
0
W
Cthulhu
Cydaa
Cthulhu
6,830
46
0
1,194
8,301
5,626
38
2,894
5,312
23,337
0
W
Sol
8,484
1,010
412
2,990
8,225
3,256
207
3,899
4,060
36,283
1,260
L
Artemis
Swole0
Artemis
3,090
1,204
0
75
7,202
2,846
0
3,150
4,052
0
20,890
W
10,737
2,508
0
3,066
12,839
9,985
752
1,997
10,830
0
51,594
W
Artemis
das_goose13
Artemis
2,381
810
0
1,047
7,520
2,170
204
2,077
5,433
0
12,880
L
Fenrir
ghosted12
Fenrir
6,752
1,783
96
2,585
13,330
6,910
0
1,734
11,596
0
44,112
W
Mercury
iEzbeel
Mercury
8,024
3,716
0
2,023
13,536
5,248
0
2,769
10,677
0
70,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
40,392
220
Minions Killed
332
0
Camps Cleared
0
1,300,700
Distance Traveled
1,606,733
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,802
425
25
2
0
276,559
3
L
Terra
5,823
364
12
1
0
250,137
2
L
Zeus
7,068
442
60
4
0
231,695
0
W
Cthulhu
7,931
496
31
2
0
348,451
2
W
Sol
8,448
528
66
4
0
305,548
3
L
Artemis
6,014
376
40
3
0
231,089
0
W
Bellona
8,452
528
102
6
0
319,373
0
W
Artemis
6,123
383
17
1
0
284,081
5
L
Fenrir
8,551
534
83
5
0
311,220
0
W
Mercury
9,438
590
116
7
0
349,280
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role