Player Matchup

Jormungandr
Jormungandr
HRInvader
Jormungandr
Level 6
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 3L
1,400 Elo+
Party 2
Neith
Neith
Leriks
Neith
Level 29
God Stats
15W - 25L
1,375 SR
Queue Stats
57W - 77L
1,386 Elo+
Party 3
The Morrigan
The Morrigan
MadalinaAzir09
The Morrigan
Level 66
God Stats
6W - 5L
1,449 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 2
Hel
Hel
SweatyDragon
Hel
Level 59
God Stats
19W - 13L
1,425 SR
Queue Stats
282W - 291L
1,506 Elo+
Party 2
Set
Set
Torentro
Set
Level 122
God Stats
16W - 20L
1,497 SR
Queue Stats
121W - 135L
1,377 Elo+
Party 3
Team Averages
Level 56
1,400 SR
1,432 Elo+

VS

Team Averages
Level 96
1,647 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
Davixio
Tsukuyomi
Level 145
God Stats
1W - 0L
1,610 SR
Queue Stats
23W - 17L
1,546 Elo+
Party 1
Nox
Nox
MrZexius
Nox
Level 117
God Stats
2W - 1L
1,845 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
SumDayUp
Hercules
Level 149
God Stats
2W - 0L
1,720 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCrow30
Sun Wukong
Level 29
God Stats
2W - 0L
1,818 SR
Queue Stats
26W - 27L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
xabteMachado1497
Kukulkan
Level 42
God Stats
1W - 2L
1,242 SR
Queue Stats
34W - 50L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HRInvader
Jormungandr
20
2 / 6 / 13
13,386
956
19,079
26,890
18,941
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Leriks
Neith
19
4 / 11 / 7
12,873
920
15,073
24,449
9,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MadalinaAzir09
The Morrigan
20
5 / 6 / 6
13,860
990
21,879
16,205
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 10
13,965
998
21,429
21,699
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 11 / 7
12,538
896
18,401
23,636
9,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Davixio
Tsukuyomi
20
14 / 8 / 8
14,800
1,057
22,269
22,875
9,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 0 / 17
16,005
1,143
18,714
15,021
6,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SumDayUp
Hercules
20
8 / 4 / 22
15,233
1,088
22,875
33,764
26,334
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheCrow30
Sun Wukong
20
3 / 1 / 22
13,177
941
10,260
16,512
14,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 5 / 28
14,058
1,004
31,445
13,820
6,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
139
18
Kills
42
42
Deaths
18
43
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Davixio
Tsukuyomi
14
8
8
2.25
L
Jormungandr
HRInvader
Jormungandr
2
6
13
1.42
L
Neith
Leriks
Neith
4
11
7
0.68
L
The Morrigan
MadalinaAzir09
The Morrigan
5
6
6
1.33
W
14
0
17
22.5
W
Hercules
SumDayUp
Hercules
8
4
22
4.75
L
5
8
10
1.25
W
Sun Wukong
TheCrow30
Sun Wukong
3
1
22
14
L
2
11
7
0.5
W
3
5
28
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,861
Damage
105,563
112,879
Taken
101,992
52,918
Mitigated
63,130
18,746
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Davixio
Tsukuyomi
22,269
3,459
0
4,971
22,875
9,795
0
12,775
10,100
0
62,318
L
Jormungandr
HRInvader
Jormungandr
19,079
4,685
318
538
26,890
18,941
0
11,015
15,875
44,503
0
L
Neith
Leriks
Neith
15,073
5,312
0
719
24,449
9,635
0
11,815
12,634
0
22,469
L
The Morrigan
MadalinaAzir09
The Morrigan
21,879
2,374
0
679
16,205
7,095
0
3,976
12,195
67,344
0
W
18,714
830
0
3,657
15,021
6,353
0
8,423
6,598
33,875
0
W
Hercules
SumDayUp
Hercules
22,875
6,809
0
8,987
33,764
26,334
0
23,654
10,110
0
49,856
L
21,429
434
9,266
6,789
21,699
7,553
0
10,323
11,376
43,975
0
W
Sun Wukong
TheCrow30
Sun Wukong
10,260
1,523
0
2,247
16,512
14,534
0
10,842
5,670
0
22,250
L
18,401
5,218
0
437
23,636
9,694
0
13,030
10,606
0
35,892
W
31,445
2,496
0
1,475
13,820
6,114
0
6,693
7,127
57,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,622
Gold Earned
73,273
266
Minions Killed
272
5
Camps Cleared
7
1,353,897
Distance Traveled
1,429,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,800
1,057
63
5
2
271,544
1
L
Jormungandr
13,386
956
52
4
0
293,425
0
L
Neith
12,873
920
17
1
0
263,984
0
L
The Morrigan
13,860
990
104
7
2
253,441
0
W
Nox
16,005
1,143
34
2
0
282,885
0
W
Hercules
15,233
1,088
66
5
2
310,624
0
L
Hel
13,965
998
58
4
1
277,687
0
W
Sun Wukong
13,177
941
37
3
1
308,771
0
L
Set
12,538
896
35
3
2
265,360
0
W
Kukulkan
14,058
1,004
72
5
2
256,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role