Player Matchup

Eset
Eset
Dizzles92
Eset
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MikeCuervo
Janus
Level 145
God Stats
37W - 46L
1,577 SR
Queue Stats
391W - 420L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Salam97
Heimdallr
Level 128
God Stats
18W - 25L
1,362 SR
Queue Stats
131W - 111L
1,573 Elo+
Solo
Nemesis
Nemesis
Spiritlebon
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Vanir777
King Arthur
Level 87
God Stats
2W - 1L
1,794 SR
Queue Stats
544W - 525L
1,459 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,518 Elo+

VS

Team Averages
Level 104
1,540 SR
1,514 Elo+
Persephone
Persephone
Darkvamper97
Persephone
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FLoRYaNkIS
Nike
Level 147
God Stats
21W - 12L
1,564 SR
Queue Stats
176W - 176L
1,545 Elo+
Solo
Eset
Eset
Hinomiya
Eset
Level 65
God Stats
40W - 29L
1,577 SR
Queue Stats
203W - 190L
1,493 Elo+
Solo
Mercury
Mercury
JupiterV
Mercury
Level 67
God Stats
15W - 11L
1,557 SR
Queue Stats
49W - 43L
1,530 Elo+
Solo
Ullr
Ullr
LostSoulZz1
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 4 / 4
8,755
876
8,737
9,355
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
14
0 / 1 / 5
8,775
878
9,045
4,447
1,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Salam97
Heimdallr
15
1 / 2 / 5
9,014
901
9,129
6,489
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Spiritlebon
Nemesis
15
6 / 7 / 1
10,173
1,017
7,934
17,057
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vanir777
King Arthur
15
1 / 7 / 6
8,859
886
4,842
19,477
15,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

190

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Darkvamper97
Persephone
17
4 / 2 / 13
10,999
1,100
17,003
7,661
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 15
9,541
954
8,681
11,212
9,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
16
2 / 2 / 16
9,809
981
15,816
7,088
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
JupiterV
Mercury
16
2 / 2 / 10
9,455
946
3,310
8,431
3,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 0 / 5
11,614
1,161
7,877
9,077
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
9
Kills
21
21
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Persephone
Darkvamper97
Persephone
4
2
13
5.25
L
Eset
1
4
4
0.75
W
2
3
15
3.17
W
Eset
2
2
16
5
W
Mercury
JupiterV
Mercury
2
2
10
3.5
W
11
0
5
13.5
L
Janus
0
1
5
2.5
L
Heimdallr
Salam97
Heimdallr
1
2
5
1.75
L
Nemesis
Spiritlebon
Nemesis
6
7
1
0.93
L
King Arthur
Vanir777
King Arthur
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
52,687
56,825
Taken
43,469
28,984
Mitigated
21,853
3,258
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Darkvamper97
Persephone
17,003
174
222
1,352
7,661
3,127
0
3,705
3,954
50,905
0
L
Eset
8,737
87
435
570
9,355
3,090
0
5,952
3,403
26,506
0
W
8,681
1,057
0
0
11,212
9,028
0
3,602
7,610
0
20,478
W
Eset
15,816
454
1,390
312
7,088
2,569
0
2,607
4,481
24,185
0
W
Mercury
JupiterV
Mercury
3,310
1,113
0
485
8,431
3,316
0
3,892
4,539
0
18,230
W
7,877
3,524
0
964
9,077
3,813
0
4,202
4,875
0
18,637
L
Janus
9,045
88
72
860
4,447
1,238
0
1,568
2,879
34,731
0
L
Heimdallr
Salam97
Heimdallr
9,129
1,408
0
0
6,489
2,753
0
3,614
2,875
0
30,444
L
Nemesis
Spiritlebon
Nemesis
7,934
3,899
0
1,321
17,057
6,578
0
9,459
7,598
111
22,335
L
King Arthur
Vanir777
King Arthur
4,842
1,197
0
0
19,477
15,325
0
12,226
7,251
115
9,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
51,418
204
Minions Killed
192
5
Camps Cleared
7
963,475
Distance Traveled
1,041,441
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,999
1,100
92
9
2
212,299
1
L
Eset
8,755
876
50
5
0
182,977
0
W
Nike
9,541
954
24
2
1
201,022
0
W
Eset
9,809
981
23
2
1
199,253
2
W
Mercury
9,455
946
24
2
0
220,150
0
W
Ullr
11,614
1,161
29
3
3
208,717
1
L
Janus
8,775
878
71
7
0
212,489
1
L
Heimdallr
9,014
901
44
4
1
175,758
0
L
Nemesis
10,173
1,017
33
3
4
197,426
2
L
King Arthur
8,859
886
6
1
0
194,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role