Player Matchup

Skadi
Skadi
Narven990
Skadi
Level 102
God Stats
2W - 0L
1,459 SR
Queue Stats
20W - 28L
1,350 Elo+
Party 2
Merlin
Merlin
PatchinoDz
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WexyWhiteWenom
Baron Samedi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 151L
1,470 Elo+
Party 2
Team Averages
Level 131
1,486 SR
1,440 Elo+

VS

Team Averages
Level 63
1,407 SR
1,485 Elo+
Tyr
Tyr
TheVanillaG
Tyr
Level 40
God Stats
0W - 3L
1,318 SR
Queue Stats
45W - 54L
1,490 Elo+
Party 1
Thoth
Thoth
hatteruu
Thoth
Level 42
God Stats
0W - 2L
1,329 SR
Queue Stats
74W - 78L
1,540 Elo+
Party 1
Pele
Pele
krystian14453
Pele
Level 107
God Stats
9W - 11L
1,575 SR
Queue Stats
503W - 572L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Narven990
Skadi
12
8 / 0 / 3
8,590
859
6,315
4,122
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
PatchinoDz
Merlin
11
2 / 2 / 7
7,614
761
7,533
5,359
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WexyWhiteWenom
Baron Samedi
10
1 / 0 / 10
7,901
790
5,240
6,477
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,335
634
3,081
8,003
5,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
hatteruu
Thoth
9
0 / 3 / 1
6,476
648
6,512
7,909
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 0
6,832
683
2,927
7,784
2,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
Narven990
Skadi
8
0
3
9.5
W
Merlin
PatchinoDz
Merlin
2
2
7
2.75
L
0
3
2
0.33
W
Baron Samedi
WexyWhiteWenom
Baron Samedi
1
0
10
6
L
Thoth
hatteruu
Thoth
0
3
1
0.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
12,520
15,958
Taken
23,696
7,145
Mitigated
11,167
6,390
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Narven990
Skadi
6,315
3,616
0
833
4,122
1,194
1,033
2,166
1,676
0
20,715
W
Merlin
PatchinoDz
Merlin
7,533
703
0
2,082
5,359
1,556
176
1,543
3,670
43,731
0
L
3,081
595
828
1,773
8,003
5,769
0
3,807
4,196
0
8,207
W
Baron Samedi
WexyWhiteWenom
Baron Samedi
5,240
527
759
2,716
6,477
4,395
360
2,234
3,994
17,339
0
L
Thoth
hatteruu
Thoth
6,512
164
0
2,404
7,909
2,618
0
5,458
2,451
32,362
0
L
2,927
352
0
336
7,784
2,780
0
3,600
4,184
0
27,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
19,643
128
Minions Killed
123
0
Camps Cleared
0
578,628
Distance Traveled
559,125
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,590
859
35
4
0
187,439
1
W
Merlin
7,614
761
77
8
0
195,511
4
L
Tyr
6,335
634
18
2
0
194,925
3
W
Baron Samedi
7,901
790
16
2
0
195,678
4
L
Thoth
6,476
648
53
5
0
168,577
2
L
Pele
6,832
683
52
5
0
195,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role