Player Matchup

Odin
Odin
Galaheadexe
Odin
Level 16
God Stats
12W - 11L
1,452 SR
Queue Stats
197W - 209L
1,377 Elo+
Party 1
Discordia
Discordia
Kurapai
Discordia
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 163L
1,341 Elo+
Solo
Thor
Thor
PPS78
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Cthulhu
Cthulhu
killgnom
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,168 Elo+
Solo
Skadi
Skadi
pascalneb
Skadi
Level 6
God Stats
1W - 4L
1,264 SR
Queue Stats
198W - 195L
1,257 Elo+
Party 1
Team Averages
Level 9
1,443 SR
1,286 Elo+

VS

Team Averages
Level 20
1,447 SR
1,364 Elo+
Discordia
Discordia
KuduraJackson
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,250 Elo+
Party 2
Loki
Loki
Sentrozom
Loki
Level 26
God Stats
6W - 5L
1,390 SR
Queue Stats
42W - 49L
1,371 Elo+
Party 2
Neith
Neith
Serallya
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteW4rr10r
Sun Wukong
Level 29
God Stats
19W - 21L
1,346 SR
Queue Stats
84W - 108L
1,335 Elo+
Solo
Ares
Ares
Sota8
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 7
11,070
426
11,135
20,229
20,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Kurapai
Discordia
18
11 / 11 / 2
12,114
466
22,464
18,922
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
PPS78
Thor
11
0 / 18 / 4
8,184
315
1,154
18,582
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
killgnom
Cthulhu
4
0 / 1 / 0
6,823
262
882
1,778
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
pascalneb
Skadi
20
12 / 7 / 3
14,246
548
28,428
24,412
13,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KuduraJackson
Discordia
17
6 / 8 / 7
12,664
487
12,488
16,569
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
12 / 3 / 6
14,096
542
10,980
15,860
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Serallya
Neith
20
8 / 6 / 8
14,405
554
16,030
24,364
11,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SmiteW4rr10r
Sun Wukong
20
3 / 1 / 7
13,818
531
14,354
23,719
20,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Sota8
Ares
17
6 / 7 / 11
12,722
489
7,878
25,663
32,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
25
Kills
35
39
Deaths
25
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Discordia
KuduraJackson
Discordia
6
8
7
1.19
L
Discordia
Kurapai
Discordia
11
11
2
1.09
L
Thor
PPS78
Thor
0
18
4
0.11
W
Loki
12
3
6
5
W
Neith
Serallya
Neith
8
6
8
2
W
Sun Wukong
SmiteW4rr10r
Sun Wukong
3
1
7
6.5
W
Ares
Sota8
Ares
6
7
11
1.64
L
Cthulhu
killgnom
Cthulhu
0
1
0
0
L
Skadi
pascalneb
Skadi
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,063
Damage
61,730
83,923
Taken
106,175
48,454
Mitigated
77,529
7,403
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,135
1,645
0
1,421
20,229
20,203
0
4,228
15,781
0
57,175
W
Discordia
KuduraJackson
Discordia
12,488
547
0
952
16,569
5,696
949
10,059
5,856
56,812
0
L
Discordia
Kurapai
Discordia
22,464
2,354
0
2,057
18,922
7,973
555
6,033
12,331
88,294
0
L
Thor
PPS78
Thor
1,154
297
0
142
18,582
5,841
289
2,680
15,738
0
24,887
W
Loki
10,980
2,621
0
4,564
15,860
7,693
3,878
2,010
13,731
0
78,186
W
Neith
Serallya
Neith
16,030
7,441
99
8,591
24,364
11,300
2,066
1,569
22,699
0
118,272
W
Sun Wukong
SmiteW4rr10r
Sun Wukong
14,354
3,069
0
8,691
23,719
20,721
3,020
3,296
20,213
0
93,646
W
Ares
Sota8
Ares
7,878
1,114
0
2,196
25,663
32,119
1,317
5,075
20,330
32,972
0
L
Cthulhu
killgnom
Cthulhu
882
128
0
150
1,778
784
0
322
1,456
3,929
0
L
Skadi
pascalneb
Skadi
28,428
17,789
0
3,633
24,412
13,653
3,614
6,045
18,251
0
94,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,437
Gold Earned
67,705
391
Minions Killed
580
0
Camps Cleared
0
1,672,291
Distance Traveled
2,145,894
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,070
426
105
4
0
516,016
3
W
Discordia
12,664
487
95
4
0
413,632
0
L
Discordia
12,114
466
125
5
0
361,304
1
L
Thor
8,184
315
25
1
0
305,226
3
W
Loki
14,096
542
130
5
0
493,528
0
W
Neith
14,405
554
150
6
0
381,019
0
W
Sun Wukong
13,818
531
152
6
0
442,436
3
W
Ares
12,722
489
53
2
0
415,279
0
L
Cthulhu
6,823
262
8
0
0
67,443
1
L
Skadi
14,246
548
128
5
0
422,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role