Player Matchup

Ares
Ares
Gold IV
DSOYR2
Ares
Gold IV
Level 59
God Stats
9W - 8L
1,757 SR
Queue Stats
231W - 234L
1,486 MMR
Solo
Heimdallr
Heimdallr
Gold III
Phently
Heimdallr
Gold III
Level 91
God Stats
30W - 15L
1,689 SR
Queue Stats
375W - 379L
1,507 MMR
Solo
Hercules
Hercules
Gold III
Shadow9811
Hercules
Gold III
Level 141
God Stats
1W - 0L
1,665 SR
Queue Stats
131W - 145L
1,486 MMR
Solo
Ra
Ra
Silver I
dryfade
Ra
Silver I
Level 116
God Stats
1W - 0L
1,758 SR
Queue Stats
21W - 15L
1,493 MMR
Solo
Thanatos
Thanatos
Gold IV
rhnyk
Thanatos
Gold IV
Level 109
God Stats
3W - 2L
1,643 SR
Queue Stats
55W - 50L
1,377 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,702 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,569 SR
1,453 MMR
Zhong Kui
Zhong Kui
Gold I
AyoLuck
Zhong Kui
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
Hecheimaxxx
Geb
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,471 MMR
Solo
Medusa
Medusa
Gold II
HopérONE
Medusa
Gold II
Level 140
God Stats
3W - 3L
1,665 SR
Queue Stats
80W - 87L
1,371 MMR
Solo
Loki
Loki
Gold IV
XenoHxckz
Loki
Gold IV
Level 107
God Stats
11W - 8L
1,720 SR
Queue Stats
299W - 300L
1,550 MMR
Party 1
King Arthur
King Arthur
Gold IV
angel_lameda18
King Arthur
Gold IV
Level 87
God Stats
17W - 25L
1,457 SR
Queue Stats
291W - 302L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DSOYR2
Ares
15
4 / 2 / 8
9,938
552
9,169
13,872
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Phently
Heimdallr
17
3 / 4 / 5
10,639
591
6,949
11,824
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Shadow9811
Hercules
16
1 / 0 / 2
9,590
533
4,831
16,109
13,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 1 / 7
10,938
608
11,006
9,239
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rhnyk
Thanatos
16
15 / 1 / 3
11,050
614
13,987
11,836
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetAthenaGilgameshTsukuyomiScylla

VS

Bans
TiamatNemesisAnhurArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AyoLuck
Zhong Kui
14
4 / 5 / 1
9,287
516
10,751
13,656
9,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 2
7,454
414
4,938
14,340
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
HopérONE
Medusa
15
3 / 6 / 2
9,017
501
7,851
12,063
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
1 / 7 / 2
7,968
443
3,590
12,760
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
angel_lameda18
King Arthur
15
0 / 3 / 0
8,904
495
11,581
16,028
9,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
8
8
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AyoLuck
Zhong Kui
4
5
1
0.9
W
Ares
DSOYR2
Ares
4
2
8
4
L
0
5
2
0.2
L
Medusa
HopérONE
Medusa
3
6
2
0.67
W
Heimdallr
Phently
Heimdallr
3
4
5
1.38
W
Hercules
Shadow9811
Hercules
1
0
2
2
L
Loki
1
7
2
0.29
L
King Arthur
angel_lameda18
King Arthur
0
3
0
0
W
3
1
7
6.5
W
Thanatos
rhnyk
Thanatos
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
38,711
62,880
Taken
68,847
38,029
Mitigated
33,552
32,973
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AyoLuck
Zhong Kui
10,751
1,429
0
5,014
13,656
9,372
912
6,472
6,832
54,844
0
W
Ares
DSOYR2
Ares
9,169
686
0
2,744
13,872
9,967
459
6,221
7,651
27,074
0
L
4,938
832
0
3,084
14,340
7,435
0
5,846
8,387
26,626
0
L
Medusa
HopérONE
Medusa
7,851
3,812
0
3,013
12,063
4,192
195
1,890
10,133
0
66,468
W
Heimdallr
Phently
Heimdallr
6,949
3,902
0
5,146
11,824
4,616
2,172
2,214
9,610
0
66,453
W
Hercules
Shadow9811
Hercules
4,831
2,180
0
6,805
16,109
13,880
424
1,524
14,585
0
53,298
L
Loki
3,590
659
0
870
12,760
3,388
0
2,112
10,582
0
55,698
L
King Arthur
angel_lameda18
King Arthur
11,581
1,964
0
5,288
16,028
9,165
0
3,163
12,738
1,535
60,613
W
11,006
1,028
3,080
4,415
9,239
4,373
732
3,689
5,550
82,875
0
W
Thanatos
rhnyk
Thanatos
13,987
4,624
0
10,783
11,836
5,193
2,176
2,626
9,210
0
65,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
42,630
528
Minions Killed
487
0
Camps Cleared
0
1,778,551
Distance Traveled
1,699,481
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,287
516
115
6
0
321,386
0
W
Ares
9,938
552
24
1
0
350,065
7
L
Geb
7,454
414
31
2
0
361,911
8
L
Medusa
9,017
501
108
6
0
354,571
3
W
Heimdallr
10,639
591
126
7
0
300,348
3
W
Hercules
9,590
533
115
6
0
368,291
2
L
Loki
7,968
443
94
5
0
336,789
1
L
King Arthur
8,904
495
139
8
0
324,824
2
W
Ra
10,938
608
178
10
0
379,666
7
W
Thanatos
11,050
614
85
5
0
380,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role