Player Matchup

Khepri
Khepri
Gold V
EnderFoxBlazeIt
Khepri
Gold V
Level 49
God Stats
33W - 34L
1,618 SR
Queue Stats
64W - 69L
1,284 MMR
Solo
Nu Wa
Nu Wa
Silver I
HeadWithSkin
Nu Wa
Silver I
Level 108
God Stats
85W - 72L
1,569 SR
Queue Stats
392W - 399L
1,252 MMR
Solo
Arachne
Arachne
Silver III
NegevBeamer
Arachne
Silver III
Level 67
God Stats
11W - 15L
1,455 SR
Queue Stats
13W - 33L
1,224 MMR
Solo
Sol
Sol
Gold V
TuMamaFueMia10
Sol
Gold V
Level 107
God Stats
34W - 25L
1,598 SR
Queue Stats
362W - 378L
1,245 MMR
Solo
Neith
Neith
Gold IV
borjitis
Neith
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,548 SR
1,301 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,442 SR
1,329 MMR
King Arthur
King Arthur
Silver II
APEXScar
King Arthur
Silver II
Level 89
God Stats
2W - 2L
1,495 SR
Queue Stats
94W - 100L
976 MMR
Party 1
Hachiman
Hachiman
Gold II
CALİXTO
Hachiman
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Damnwolf
Loki
Gold V
Level 157
God Stats
0W - 3L
1,216 SR
Queue Stats
109W - 129L
1,235 MMR
Solo
Poseidon
Poseidon
Gold II
FearNoHost
Poseidon
Gold II
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 137L
1,434 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ХаккероК
Sylvanus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
10,679
628
5,067
13,387
12,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 8
9,985
587
13,361
11,635
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NegevBeamer
Arachne
17
10 / 0 / 4
10,961
645
9,315
11,812
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 4
11,106
653
15,940
16,854
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
borjitis
Neith
18
6 / 2 / 4
11,843
697
9,950
9,697
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaGilgameshTiamatSetTsukuyomi

VS

Bans
SobekHun BatzApolloNemesisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APEXScar
King Arthur
13
1 / 6 / 1
7,492
441
4,646
14,261
9,632
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
CALİXTO
Hachiman
13
3 / 6 / 1
7,914
466
8,711
15,500
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
0 / 4 / 5
8,162
480
7,490
11,889
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
FearNoHost
Poseidon
14
3 / 5 / 0
8,572
504
10,714
11,245
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 4
7,612
448
4,740
14,677
10,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
9
9
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APEXScar
King Arthur
1
6
1
0.25
L
Hachiman
CALİXTO
Hachiman
3
6
1
0.58
L
Loki
0
4
5
0.63
W
4
0
14
11
L
Poseidon
FearNoHost
Poseidon
3
5
0
0.6
W
5
4
8
2.25
W
Arachne
NegevBeamer
Arachne
10
0
4
12
W
3
3
4
1.67
W
Neith
borjitis
Neith
6
2
4
4
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
36,301
63,385
Taken
67,572
32,125
Mitigated
33,585
22,669
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APEXScar
King Arthur
4,646
575
0
2,320
14,261
9,632
414
8,159
6,009
0
36,195
L
Hachiman
CALİXTO
Hachiman
8,711
4,797
0
3,379
15,500
4,607
0
4,783
10,548
0
50,138
L
Loki
7,490
2,561
0
792
11,889
4,586
174
4,100
7,678
0
55,857
W
5,067
456
0
2,534
13,387
12,931
0
4,896
8,333
18,414
0
L
Poseidon
FearNoHost
Poseidon
10,714
1,058
0
2,006
11,245
3,876
153
7,352
3,643
64,290
0
W
13,361
5,147
0
1,522
11,635
3,536
1,080
3,511
6,621
50,593
0
W
Arachne
NegevBeamer
Arachne
9,315
6,923
0
5,169
11,812
5,684
443
2,991
8,719
0
65,923
W
15,940
5,625
0
10,045
16,854
6,155
6,084
4,615
12,132
91,544
0
W
Neith
borjitis
Neith
9,950
4,737
0
3,399
9,697
3,819
5,680
905
8,752
0
94,496
L
4,740
1,133
3,267
4,172
14,677
10,884
0
9,288
5,149
21,891
4,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
39,752
540
Minions Killed
433
0
Camps Cleared
0
1,638,332
Distance Traveled
1,430,833
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,492
441
62
4
0
282,436
3
L
Hachiman
7,914
466
75
4
0
263,559
1
L
Loki
8,162
480
111
7
0
319,006
2
W
Khepri
10,679
628
16
1
0
369,012
9
L
Poseidon
8,572
504
136
8
0
307,560
0
W
Nu Wa
9,985
587
94
6
0
295,254
7
W
Arachne
10,961
645
100
6
0
400,440
1
W
Sol
11,106
653
154
9
0
289,875
2
W
Neith
11,843
697
176
10
0
283,751
5
L
Sylvanus
7,612
448
49
3
0
258,272
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role