Player Matchup

Anubis
Anubis
Aquilesvrtov
Anubis
Level 15
God Stats
3W - 9L
1,442 SR
Queue Stats
7W - 11L
1,173 Elo+
Solo
Osiris
Osiris
II Doughty II
Osiris
Level 149
God Stats
1W - 2L
1,545 SR
Queue Stats
58W - 43L
1,574 Elo+
Solo
Loki
Loki
Jayybird
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NekoSive
Ra
Level 148
God Stats
1W - 3L
1,355 SR
Queue Stats
41W - 63L
1,320 Elo+
Solo
Team Averages
Level 118
1,461 SR
1,392 Elo+

VS

Team Averages
Level 83
1,619 SR
1,450 Elo+
Bellona
Bellona
Cozzuna
Bellona
Level 48
God Stats
4W - 3L
1,521 SR
Queue Stats
22W - 32L
1,337 Elo+
Solo
Izanami
Izanami
Soulesspawn
Izanami
Level 133
God Stats
1W - 0L
1,787 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 1
Ah Puch
Ah Puch
ialexastro
Ah Puch
Level 24
God Stats
1W - 1L
1,536 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 1
Ra
Ra
npaQz
Ra
Level 128
God Stats
8W - 3L
1,634 SR
Queue Stats
23W - 13L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 4 / 1
9,892
659
2,311
9,301
3,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 1
11,825
788
11,112
20,032
13,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
4 / 3 / 2
11,007
734
12,439
12,941
5,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 3 / 3
9,643
643
3,158
8,410
3,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cozzuna
Bellona
16
2 / 0 / 5
10,723
715
4,124
5,541
3,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Soulesspawn
Izanami
18
5 / 4 / 5
11,648
777
14,995
12,135
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ialexastro
Ah Puch
16
2 / 2 / 2
10,930
729
10,054
8,712
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
18
4 / 1 / 4
12,216
814
12,158
10,033
5,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
13
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
1
0.13
W
Bellona
Cozzuna
Bellona
2
0
5
4.5
L
3
3
1
1.17
L
Loki
4
3
2
1.67
L
0
3
3
0.5
W
Izanami
Soulesspawn
Izanami
5
4
5
1.88
W
Ah Puch
ialexastro
Ah Puch
2
2
2
1.5
W
Ra
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
41,331
50,684
Taken
36,421
25,944
Mitigated
16,530
11,091
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,311
0
506
2,554
9,301
3,700
1,239
3,896
5,405
38,016
0
W
Bellona
Cozzuna
Bellona
4,124
1,415
306
852
5,541
3,202
520
2,095
3,446
0
16,925
L
11,112
2,070
0
1,460
20,032
13,770
0
6,949
13,083
0
32,820
L
Loki
12,439
3,253
0
2,582
12,941
5,452
0
8,713
4,228
0
38,884
L
3,158
181
1,566
2,423
8,410
3,022
0
3,375
5,035
26,359
0
W
Izanami
Soulesspawn
Izanami
14,995
9,969
0
1,770
12,135
4,965
4,198
1,362
10,773
0
47,307
W
Ah Puch
ialexastro
Ah Puch
10,054
348
146
2,210
8,712
3,068
618
957
7,755
35,296
0
W
Ra
12,158
1,054
3,000
3,991
10,033
5,295
645
1,431
8,602
56,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
45,517
243
Minions Killed
276
10
Camps Cleared
8
1,096,441
Distance Traveled
1,070,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,892
659
72
5
1
244,910
0
W
Bellona
10,723
715
26
2
0
261,562
1
L
Osiris
11,825
788
53
4
2
278,234
0
L
Loki
11,007
734
70
5
5
324,978
1
L
Ra
9,643
643
48
3
2
248,319
1
W
Izanami
11,648
777
72
5
2
232,688
0
W
Ah Puch
10,930
729
59
4
1
282,069
0
W
Ra
12,216
814
119
8
5
294,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role