Player Matchup

Izanami
Izanami
Elmothesloth
Izanami
Level 24
God Stats
60W - 80L
1,367 SR
Queue Stats
117W - 174L
1,313 Elo+
Party 1
Arachne
Arachne
EnvysAlt
Arachne
Level 8
God Stats
14W - 13L
1,297 SR
Queue Stats
176W - 209L
1,244 Elo+
Party 1
Osiris
Osiris
Sota8
Osiris
Level 6
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 13L
1,328 Elo+
Solo
Aphrodite
Aphrodite
Weedoy
Aphrodite
Level 29
God Stats
1W - 3L
1,309 SR
Queue Stats
46W - 55L
1,378 Elo+
Solo
Chaac
Chaac
iaelmo
Chaac
Level 19
God Stats
28W - 32L
1,540 SR
Queue Stats
85W - 127L
1,211 Elo+
Party 1
Team Averages
Level 17
1,355 SR
1,295 Elo+

VS

Team Averages
Level 22
1,545 SR
1,301 Elo+
Hun Batz
Hun Batz
Andreish
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,362 Elo+
Solo
Hades
Hades
DecantasLaba
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 180L
1,356 Elo+
Solo
Izanami
Izanami
diaona
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,151 Elo+
Solo
Ymir
Ymir
killgnom
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Solo
Fenrir
Fenrir
mikejux
Fenrir
Level 24
God Stats
18W - 9L
1,725 SR
Queue Stats
116W - 157L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
6
3 / 0 / 1
3,817
763
1,826
2,039
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
EnvysAlt
Arachne
7
2 / 0 / 2
3,883
777
1,346
2,779
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Sota8
Osiris
7
1 / 0 / 0
3,859
772
325
1,958
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Weedoy
Aphrodite
6
1 / 0 / 2
3,858
772
1,457
1,759
460
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
iaelmo
Chaac
5
1 / 1 / 2
3,674
735
449
2,921
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andreish
Hun Batz
1
0 / 0 / 0
999
200
0
0
0
5
0 / 1 / 0
3,015
603
896
2,236
746
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
diaona
Izanami
5
1 / 1 / 0
3,500
700
1,545
2,598
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
5
0 / 3 / 1
3,165
633
710
3,025
1,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
mikejux
Fenrir
4
0 / 3 / 0
3,153
631
1,862
3,499
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Andreish
Hun Batz
0
0
0
0
L
0
1
0
0
W
Izanami
Elmothesloth
Izanami
3
0
1
3.5
W
Arachne
EnvysAlt
Arachne
2
0
2
3
W
Osiris
Sota8
Osiris
1
0
0
1
W
Aphrodite
Weedoy
Aphrodite
1
0
2
2
L
Izanami
diaona
Izanami
1
1
0
1
W
Chaac
iaelmo
Chaac
1
1
2
2
L
Ymir
0
3
1
0.17
L
Fenrir
mikejux
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,403
Damage
5,013
11,456
Taken
11,358
3,722
Mitigated
3,161
3,460
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Andreish
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
896
264
0
378
2,236
746
0
693
1,543
7,465
0
W
Izanami
Elmothesloth
Izanami
1,826
1,161
0
492
2,039
395
352
246
1,793
0
15,064
W
Arachne
EnvysAlt
Arachne
1,346
1,054
0
526
2,779
872
322
592
2,187
0
13,604
W
Osiris
Sota8
Osiris
325
67
0
30
1,958
996
800
0
1,958
0
12,869
W
Aphrodite
Weedoy
Aphrodite
1,457
205
340
1,083
1,759
460
234
462
1,297
13,719
0
L
Izanami
diaona
Izanami
1,545
1,242
0
908
2,598
385
0
0
2,598
0
15,687
W
Chaac
iaelmo
Chaac
449
0
0
989
2,921
999
67
306
2,615
0
5,003
L
Ymir
710
87
0
88
3,025
1,091
0
0
3,025
3,619
0
L
Fenrir
mikejux
Fenrir
1,862
320
0
140
3,499
939
0
764
2,735
0
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
13,832
131
Minions Killed
72
0
Camps Cleared
0
488,839
Distance Traveled
377,184
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
999
200
0
0
0
0
0
L
Hades
3,015
603
14
3
0
83,490
0
W
Izanami
3,817
763
33
7
0
90,835
0
W
Arachne
3,883
777
32
6
0
107,758
1
W
Osiris
3,859
772
28
6
0
100,390
0
W
Aphrodite
3,858
772
31
6
0
101,434
1
L
Izanami
3,500
700
27
5
0
86,983
0
W
Chaac
3,674
735
7
1
0
88,422
1
L
Ymir
3,165
633
6
1
0
111,737
1
L
Fenrir
3,153
631
25
5
0
94,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role