Player Matchup

Jing Wei
Jing Wei
Elatuis
Jing Wei
Level 7
God Stats
15W - 15L
1,193 SR
Queue Stats
494W - 505L
1,423 Elo+
Party 2
Khepri
Khepri
EscaperCze
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KaiPoChe
Nemesis
Level 3
God Stats
1W - 2L
1,319 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo
Tiamat
Tiamat
Vaxual
Tiamat
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 5L
1,454 Elo+
Solo
Tyr
Tyr
xBuckFitches
Tyr
Level 15
God Stats
7W - 9L
1,430 SR
Queue Stats
32W - 24L
1,450 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,451 Elo+

VS

Team Averages
Level 20
1,536 SR
1,425 Elo+
Tiamat
Tiamat
FluffySiffy
Tiamat
Level 28
God Stats
1W - 2L
1,766 SR
Queue Stats
118W - 135L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
Hirdhor
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Solo
Da Ji
Da Ji
MiloDaPillow
Da Ji
Level 27
God Stats
6W - 11L
1,416 SR
Queue Stats
60W - 84L
1,407 Elo+
Party 1
Hachiman
Hachiman
Slava14x
Hachiman
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 29L
1,203 Elo+
Solo
Anhur
Anhur
xΑΣSΤHΣΤΙCx
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elatuis
Jing Wei
17
4 / 3 / 5
11,464
498
8,254
9,144
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
EscaperCze
Khepri
16
2 / 1 / 8
11,420
497
7,254
14,023
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KaiPoChe
Nemesis
18
3 / 3 / 12
11,832
514
8,534
16,974
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Vaxual
Tiamat
16
4 / 9 / 5
10,835
471
13,489
15,626
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 0 / 3
14,263
620
19,740
22,860
25,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 7 / 3
11,335
493
18,341
19,847
14,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Hirdhor
Xing Tian
14
2 / 4 / 4
10,472
455
8,196
16,503
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 1
11,072
481
5,891
19,973
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Slava14x
Hachiman
13
0 / 12 / 3
8,888
386
5,453
14,584
4,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 2
10,672
464
7,006
15,390
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
32
Kills
16
16
Deaths
32
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Elatuis
Jing Wei
4
3
5
2.17
W
Khepri
EscaperCze
Khepri
2
1
8
6
L
Tiamat
8
7
3
1.36
L
Xing Tian
Hirdhor
Xing Tian
2
4
4
1
W
Nemesis
KaiPoChe
Nemesis
3
3
12
3
L
4
6
1
0.75
L
Hachiman
Slava14x
Hachiman
0
12
3
0.13
W
Tiamat
Vaxual
Tiamat
4
9
5
0.72
W
19
0
3
20.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,271
Damage
44,887
78,627
Taken
86,297
54,728
Mitigated
47,460
16,864
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Elatuis
Jing Wei
8,254
5,674
0
200
9,144
3,265
3,467
2,844
5,978
0
53,592
W
Khepri
EscaperCze
Khepri
7,254
788
0
2,490
14,023
11,587
64
4,375
9,145
42,187
0
L
Tiamat
18,341
1,937
0
6,258
19,847
14,496
1,872
6,073
13,179
74,365
0
L
Xing Tian
Hirdhor
Xing Tian
8,196
411
0
500
16,503
14,032
0
5,381
10,843
23,714
0
W
Nemesis
KaiPoChe
Nemesis
8,534
3,387
0
1,363
16,974
7,491
640
5,263
11,479
0
73,174
L
5,891
1,733
0
4,676
19,973
8,827
1,064
1,923
17,904
0
74,097
L
Hachiman
Slava14x
Hachiman
5,453
3,861
0
0
14,584
4,607
1,218
1,449
13,023
0
37,829
W
Tiamat
Vaxual
Tiamat
13,489
1,008
0
3,412
15,626
7,278
842
7,383
7,692
63,673
0
W
19,740
3,934
0
9,399
22,860
25,107
1,508
4,652
17,796
0
94,590
L
7,006
3,563
0
6,250
15,390
5,498
0
4,755
10,605
0
73,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
52,439
512
Minions Killed
517
0
Camps Cleared
0
2,155,418
Distance Traveled
1,978,847
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,464
498
105
5
0
384,147
0
W
Khepri
11,420
497
40
2
0
444,260
7
L
Tiamat
11,335
493
137
6
0
398,808
3
L
Xing Tian
10,472
455
32
1
0
421,003
1
W
Nemesis
11,832
514
106
5
0
468,391
5
L
Da Ji
11,072
481
122
5
0
383,461
0
L
Hachiman
8,888
386
73
3
0
377,064
2
W
Tiamat
10,835
471
104
5
0
371,211
0
W
Tyr
14,263
620
157
7
0
487,409
3
L
Anhur
10,672
464
153
7
0
398,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role