Player Matchup

Osiris
Osiris
KingTinyGoats
Osiris
Level 42
God Stats
8W - 11L
1,472 SR
Queue Stats
57W - 51L
1,530 Elo+
Party 1
Thanatos
Thanatos
McKreeper
Thanatos
Level 26
God Stats
13W - 11L
1,199 SR
Queue Stats
155W - 183L
1,561 Elo+
Solo
Neith
Neith
Solidcruel
Neith
Level 21
God Stats
47W - 41L
1,605 SR
Queue Stats
206W - 235L
1,492 Elo+
Solo
Olorun
Olorun
escolta_otima
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zachohanlon
Cthulhu
Level 14
God Stats
25W - 15L
1,553 SR
Queue Stats
34W - 30L
1,345 Elo+
Party 1
Team Averages
Level 23
1,466 SR
1,486 Elo+

VS

Team Averages
Level 17
1,446 SR
1,386 Elo+
Set
Set
DemiiBear
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,442 Elo+
Solo
Cerberus
Cerberus
Jevpz
Cerberus
Level 25
God Stats
2W - 2L
1,581 SR
Queue Stats
146W - 150L
1,402 Elo+
Solo
Nemesis
Nemesis
LOL_Killer_of_Li
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,318 Elo+
Solo
Neith
Neith
Swole0
Neith
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Chang'e
Chang'e
coralli1
Chang'e
Level 18
God Stats
3W - 11L
1,387 SR
Queue Stats
24W - 23L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 4
11,859
624
22,364
11,512
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
McKreeper
Thanatos
16
8 / 4 / 9
10,381
546
9,635
12,905
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
18
5 / 1 / 6
10,829
570
10,092
9,850
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
6,516
343
1,379
3,334
927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
zachohanlon
Cthulhu
15
3 / 4 / 9
9,050
476
8,370
14,520
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,528
449
7,137
14,776
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Jevpz
Cerberus
12
3 / 7 / 3
8,303
437
9,699
19,933
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 10 / 0
9,533
502
3,598
15,148
5,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Swole0
Neith
14
2 / 3 / 2
8,637
455
5,354
8,093
2,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
coralli1
Chang'e
15
2 / 6 / 0
8,855
466
6,379
15,394
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
33
Kills
10
10
Deaths
33
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Cerberus
Jevpz
Cerberus
3
7
3
0.64
W
17
0
4
19
L
1
10
0
0.1
W
Thanatos
McKreeper
Thanatos
8
4
9
3.13
W
Neith
5
1
6
8
L
Neith
Swole0
Neith
2
3
2
1
L
Chang'e
coralli1
Chang'e
2
6
0
0.33
W
0
1
1
0.5
W
Cthulhu
zachohanlon
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
32,167
52,121
Taken
73,344
33,809
Mitigated
27,283
25,726
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,137
3,495
0
770
14,776
4,706
0
1,254
13,282
0
50,891
L
Cerberus
Jevpz
Cerberus
9,699
716
0
4,931
19,933
9,499
0
3,215
15,927
33,987
0
W
22,364
8,032
0
4,363
11,512
12,117
557
3,920
7,460
0
67,676
L
3,598
1,483
0
3,355
15,148
5,472
795
429
14,268
0
51,802
W
Thanatos
McKreeper
Thanatos
9,635
2,827
0
11,909
12,905
4,807
124
2,279
10,594
0
54,568
W
Neith
10,092
4,479
123
4,818
9,850
4,486
2,888
1,677
8,139
0
70,741
L
Neith
Swole0
Neith
5,354
2,467
0
1,344
8,093
2,616
0
1,573
6,160
0
32,527
L
Chang'e
coralli1
Chang'e
6,379
278
787
5,729
15,394
4,990
654
2,337
12,817
47,550
0
W
1,379
615
0
759
3,334
927
0
2,019
1,079
13,103
0
W
Cthulhu
zachohanlon
Cthulhu
8,370
771
693
3,061
14,520
11,472
185
5,674
8,771
39,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
43,856
435
Minions Killed
405
0
Camps Cleared
0
1,581,490
Distance Traveled
1,646,481
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,528
449
74
4
0
346,019
0
L
Cerberus
8,303
437
72
4
0
343,253
0
W
Osiris
11,859
624
109
6
0
406,615
2
L
Nemesis
9,533
502
100
5
0
338,414
5
W
Thanatos
10,381
546
101
5
0
381,867
2
W
Neith
10,829
570
134
7
0
296,463
8
L
Neith
8,637
455
61
3
0
329,559
0
L
Chang'e
8,855
466
98
5
0
289,236
0
W
Olorun
6,516
343
24
1
0
108,321
0
W
Cthulhu
9,050
476
67
4
0
388,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role