Player Matchup

Thoth
Thoth
Mousers
Thoth
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 22L
1,424 Elo+
Party 4
Cthulhu
Cthulhu
PPS78
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
SSKzje
Baba Yaga
Level 13
God Stats
3W - 2L
1,758 SR
Queue Stats
33W - 30L
1,359 Elo+
Party 1
Arachne
Arachne
Yahoru
Arachne
Level 63
God Stats
0W - 2L
1,221 SR
Queue Stats
152W - 163L
1,456 Elo+
Party 4
Hou Yi
Hou Yi
sheitanibra
Hou Yi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 55L
1,470 Elo+
Party 1
Team Averages
Level 21
1,496 SR
1,418 Elo+

VS

Team Averages
Level 25
1,538 SR
1,471 Elo+
Ares
Ares
DrherbertTV
Ares
Level 18
God Stats
21W - 13L
1,464 SR
Queue Stats
33W - 25L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
Hazaalazaa
Guan Yu
Level 24
God Stats
3W - 1L
1,766 SR
Queue Stats
127W - 116L
1,502 Elo+
Party 3
Izanami
Izanami
KillerXavon
Izanami
Level 25
God Stats
17W - 8L
1,542 SR
Queue Stats
36W - 24L
1,440 Elo+
Party 2
Merlin
Merlin
Tolueno0
Merlin
Level 29
God Stats
12W - 8L
1,560 SR
Queue Stats
72W - 69L
1,497 Elo+
Solo
Thor
Thor
WeGotABurger
Thor
Level 28
God Stats
11W - 18L
1,359 SR
Queue Stats
120W - 121L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mousers
Thoth
10
1 / 3 / 3
6,246
521
5,596
5,230
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PPS78
Cthulhu
6
0 / 10 / 1
4,495
375
2,209
10,464
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
SSKzje
Baba Yaga
10
1 / 4 / 1
5,990
499
7,482
7,509
2,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Yahoru
Arachne
12
3 / 2 / 0
7,008
584
2,754
7,382
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
9
0 / 4 / 1
5,164
430
4,669
7,905
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,798
650
5,226
9,529
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Hazaalazaa
Guan Yu
11
5 / 1 / 3
6,870
573
3,653
7,018
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
KillerXavon
Izanami
11
5 / 1 / 5
6,869
572
7,874
5,960
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Tolueno0
Merlin
11
4 / 2 / 2
6,751
563
5,533
6,289
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 5
7,040
587
4,638
6,747
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
22
23
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Guan Yu
Hazaalazaa
Guan Yu
5
1
3
6.5
W
Izanami
KillerXavon
Izanami
5
1
5
7.5
L
Thoth
Mousers
Thoth
1
3
3
0.83
L
Cthulhu
PPS78
Cthulhu
0
10
1
0.05
L
Baba Yaga
SSKzje
Baba Yaga
1
4
1
0.38
W
Merlin
Tolueno0
Merlin
4
2
2
2.5
W
3
1
5
5.5
L
Arachne
Yahoru
Arachne
3
2
0
1.5
L
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
26,924
38,490
Taken
35,543
12,774
Mitigated
19,658
7,099
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,226
344
351
1,584
9,529
8,300
772
2,799
6,632
15,905
0
W
Guan Yu
Hazaalazaa
Guan Yu
3,653
1,151
1,016
2,676
7,018
4,524
1,292
3,732
3,106
0
18,762
W
Izanami
KillerXavon
Izanami
7,874
6,247
0
1,720
5,960
2,789
3,005
1,752
4,060
0
48,691
L
Thoth
Mousers
Thoth
5,596
164
0
427
5,230
1,633
363
2,371
2,859
35,872
0
L
Cthulhu
PPS78
Cthulhu
2,209
572
0
300
10,464
4,355
62
2,082
8,238
7,947
0
L
Baba Yaga
SSKzje
Baba Yaga
7,482
924
0
1,789
7,509
2,256
35
2,168
5,191
28,638
0
W
Merlin
Tolueno0
Merlin
5,533
317
0
1,389
6,289
1,957
98
3,197
2,756
34,191
0
W
4,638
1,507
0
2,271
6,747
2,088
0
2,893
3,702
0
27,009
L
Arachne
Yahoru
Arachne
2,754
2,007
0
2,691
7,382
2,476
0
1,200
6,062
0
39,651
L
Hou Yi
4,669
2,225
0
1,892
7,905
2,054
0
2,938
4,967
0
28,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
35,328
251
Minions Killed
278
0
Camps Cleared
0
1,142,125
Distance Traveled
1,174,604
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,798
650
17
1
0
232,182
4
W
Guan Yu
6,870
573
45
4
0
219,258
3
W
Izanami
6,869
572
102
9
0
211,588
3
L
Thoth
6,246
521
73
6
0
225,494
0
L
Cthulhu
4,495
375
13
1
0
222,627
2
L
Baba Yaga
5,990
499
45
4
0
219,097
2
W
Merlin
6,751
563
58
5
0
236,275
9
W
Thor
7,040
587
56
5
0
275,301
0
L
Arachne
7,008
584
80
7
0
245,591
0
L
Hou Yi
5,164
430
40
3
0
229,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role