Player Matchup

Bacchus
Bacchus
ColdIViKing
Bacchus
Level 64
God Stats
10W - 8L
1,579 SR
Queue Stats
168W - 164L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
Pretlak
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,561 Elo+
Party 3
Hachiman
Hachiman
RastaFant
Hachiman
Level 67
God Stats
12W - 13L
1,580 SR
Queue Stats
199W - 197L
1,512 Elo+
Party 1
Mulan
Mulan
White310s
Mulan
Level 105
God Stats
19W - 25L
1,475 SR
Queue Stats
459W - 437L
1,470 Elo+
Solo
Serqet
Serqet
tHBes
Serqet
Level 128
God Stats
2W - 3L
1,515 SR
Queue Stats
79W - 88L
1,528 Elo+
Party 3
Team Averages
Level 98
1,530 SR
1,520 Elo+

VS

Team Averages
Level 122
1,548 SR
1,557 Elo+
Anhur
Anhur
LorineLoran
Anhur
Level 125
God Stats
9W - 9L
1,569 SR
Queue Stats
74W - 73L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
PipoFanlord
Sylvanus
Level 128
God Stats
8W - 7L
1,501 SR
Queue Stats
86W - 83L
1,607 Elo+
Party 2
Raijin
Raijin
Radaaa09
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
arru26
Tyr
Level 119
God Stats
5W - 2L
1,672 SR
Queue Stats
99W - 96L
1,576 Elo+
Party 2
Mercury
Mercury
x5acrox
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColdIViKing
Bacchus
18
6 / 3 / 19
13,233
473
14,058
25,806
40,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Pretlak
Ah Puch
20
6 / 5 / 15
13,436
480
25,855
21,661
10,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RastaFant
Hachiman
20
4 / 3 / 10
15,286
546
18,521
19,339
8,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
White310s
Mulan
20
8 / 9 / 8
15,001
536
24,235
26,108
26,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
tHBes
Serqet
20
9 / 8 / 12
13,962
499
16,382
22,085
10,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
16,314
583
9,014
27,196
11,482
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
PipoFanlord
Sylvanus
17
2 / 10 / 11
12,653
452
11,801
33,110
33,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Radaaa09
Raijin
20
6 / 5 / 13
15,890
568
21,538
19,525
8,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
arru26
Tyr
20
8 / 4 / 12
14,997
536
17,256
33,577
42,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
x5acrox
Mercury
20
7 / 9 / 10
15,280
546
16,991
28,629
15,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
33
Kills
27
28
Deaths
33
64
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ColdIViKing
Bacchus
6
3
19
5.17
W
4
5
5
1.3
W
Sylvanus
PipoFanlord
Sylvanus
2
10
11
0.75
L
Ah Puch
Pretlak
Ah Puch
6
5
15
2.7
W
Raijin
Radaaa09
Raijin
6
5
13
2.5
L
Hachiman
RastaFant
Hachiman
4
3
10
3
L
Mulan
White310s
Mulan
8
9
8
1.33
W
Tyr
arru26
Tyr
8
4
12
3.5
L
Serqet
tHBes
Serqet
9
8
12
1.88
W
Mercury
x5acrox
Mercury
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,051
Damage
76,600
114,999
Taken
142,037
96,042
Mitigated
110,525
37,697
Healing
55,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ColdIViKing
Bacchus
14,058
830
0
6,190
25,806
40,785
245
8,565
17,241
31,148
0
W
9,014
4,713
0
14,649
27,196
11,482
7,640
4,670
22,331
0
143,466
W
Sylvanus
PipoFanlord
Sylvanus
11,801
1,248
6,188
9,101
33,110
33,095
251
12,979
19,372
29,229
5,425
L
Ah Puch
Pretlak
Ah Puch
25,855
1,002
0
10,898
21,661
10,534
721
8,249
13,412
96,892
0
W
Raijin
Radaaa09
Raijin
21,538
1,741
1,315
4,927
19,525
8,858
0
6,501
12,022
114,544
0
L
Hachiman
RastaFant
Hachiman
18,521
12,543
0
9,885
19,339
8,260
3,058
3,273
16,066
0
152,290
L
Mulan
White310s
Mulan
24,235
1,867
0
5,699
26,108
26,285
2,267
5,788
20,320
613
111,829
W
Tyr
arru26
Tyr
17,256
2,222
0
13,365
33,577
42,073
95
8,535
24,608
0
74,225
L
Serqet
tHBes
Serqet
16,382
2,233
0
5,025
22,085
10,178
0
7,182
14,903
0
86,799
W
Mercury
x5acrox
Mercury
16,991
10,565
0
6,277
28,629
15,017
0
8,824
19,752
0
109,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,918
Gold Earned
75,134
710
Minions Killed
680
0
Camps Cleared
0
2,478,774
Distance Traveled
2,553,117
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,233
473
28
1
0
533,500
1
W
Anhur
16,314
583
195
7
0
464,111
5
W
Sylvanus
12,653
452
48
2
0
486,139
1
L
Ah Puch
13,436
480
151
5
0
480,789
3
W
Raijin
15,890
568
195
7
0
478,605
6
L
Hachiman
15,286
546
216
8
0
484,185
6
L
Mulan
15,001
536
202
7
0
433,244
2
W
Tyr
14,997
536
108
4
0
578,333
6
L
Serqet
13,962
499
113
4
0
547,056
1
W
Mercury
15,280
546
134
5
0
545,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role