Player Matchup

Odin
Odin
BRBS Delta9329
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Party 1
Heimdallr
Heimdallr
BRBS Tyr
Heimdallr
Level 15
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 1
Merlin
Merlin
KingDuck929
Merlin
Level 14
God Stats
0W - 4L
1,043 SR
Queue Stats
7W - 15L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
TrapCharge 15
Cthulhu
Level 6
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 9L
1,423 Elo+
Solo
Arachne
Arachne
iArcTix
Arachne
Level 18
God Stats
16W - 10L
1,681 SR
Queue Stats
23W - 15L
1,548 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,314 Elo+

VS

Team Averages
Level 40
1,417 SR
1,407 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DoctorKaduceus
Freya
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 179L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
KingXcukX
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Tabasco9549
Hachiman
Level 4
God Stats
1W - 5L
1,214 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 2
Awilix
Awilix
ZeNjustUsami
Awilix
Level 26
God Stats
64W - 63L
1,371 SR
Queue Stats
236W - 265L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
9,023
902
6,137
20,495
14,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
BRBS Tyr
Heimdallr
15
5 / 10 / 1
9,976
998
12,403
14,707
6,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
0 / 8 / 4
8,708
871
1,542
8,917
3,632
Cthulhu
16
0 / 6 / 7
9,325
933
8,780
16,771
17,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
iArcTix
Arachne
15
4 / 11 / 3
10,093
1,009
8,778
17,434
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 3 / 20
10,992
1,099
14,109
12,616
11,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 1 / 21
11,121
1,112
11,039
8,019
3,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KingXcukX
Zhong Kui
17
5 / 2 / 27
10,816
1,082
13,249
7,804
6,548
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Tabasco9549
Hachiman
17
3 / 3 / 23
10,423
1,042
8,315
6,434
2,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
19
27 / 1 / 13
14,917
1,492
26,739
7,890
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
10
Kills
47
47
Deaths
10
19
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
20
5.33
L
1
12
4
0.25
L
Heimdallr
BRBS Tyr
Heimdallr
5
10
1
0.55
W
6
1
21
16.5
L
Merlin
0
8
4
0.25
W
Zhong Kui
KingXcukX
Zhong Kui
5
2
27
9.25
W
Hachiman
Tabasco9549
Hachiman
3
3
23
4.83
L
Cthulhu
0
6
7
0.58
W
Awilix
27
1
13
33.5
L
Arachne
iArcTix
Arachne
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
73,451
78,324
Taken
42,763
48,772
Mitigated
28,097
3,042
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,109
4,761
171
2,808
12,616
11,273
0
2,536
9,780
0
24,537
L
6,137
3,453
0
744
20,495
14,491
0
5,004
15,341
0
9,117
L
Heimdallr
BRBS Tyr
Heimdallr
12,403
6,883
0
667
14,707
6,201
0
4,676
9,941
0
21,151
W
11,039
3,601
0
2,692
8,019
3,697
0
2,431
5,408
19,359
0
L
Merlin
1,542
311
0
0
8,917
3,632
0
1,955
6,872
8,069
0
W
Zhong Kui
KingXcukX
Zhong Kui
13,249
1,246
0
1,361
7,804
6,548
0
2,058
5,558
25,127
0
W
Hachiman
Tabasco9549
Hachiman
8,315
5,677
0
0
6,434
2,487
0
1,179
5,135
0
25,208
L
Cthulhu
8,780
455
0
0
16,771
17,419
0
6,282
10,441
29,566
0
W
Awilix
26,739
17,699
756
1,755
7,890
4,092
0
2,118
5,772
0
37,055
L
Arachne
iArcTix
Arachne
8,778
5,490
183
1,448
17,434
7,029
0
5,903
11,441
0
13,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
58,269
87
Minions Killed
143
4
Camps Cleared
9
711,952
Distance Traveled
1,003,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,992
1,099
23
2
3
238,098
0
L
Odin
9,023
902
5
1
1
157,603
0
L
Heimdallr
9,976
998
16
2
0
126,263
0
W
Freya
11,121
1,112
27
3
2
198,260
0
L
Merlin
8,708
871
17
2
1
107,480
0
W
Zhong Kui
10,816
1,082
31
3
1
191,862
0
W
Hachiman
10,423
1,042
37
4
2
166,081
1
L
Cthulhu
9,325
933
42
4
0
179,501
0
W
Awilix
14,917
1,492
25
3
1
209,688
0
L
Arachne
10,093
1,009
7
1
2
141,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role