Player Matchup

Thor
Thor
Blackp34
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,242 Elo+
Solo
Cthulhu
Cthulhu
KALIxDabz
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 29L
1,223 Elo+
Solo
Hel
Hel
KrCerpa-Bern
Hel
Level 15
God Stats
9W - 13L
1,397 SR
Queue Stats
11W - 15L
1,342 Elo+
Solo
Ra
Ra
MAKE0UTHXLL444
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,357 Elo+
Solo
Kukulkan
Kukulkan
XCrimsonxxDeathX
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,403 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,313 Elo+

VS

Team Averages
Level 10
1,438 SR
1,312 Elo+
Hades
Hades
AdditivePage704
Hades
Level 15
God Stats
6W - 6L
1,259 SR
Queue Stats
16W - 21L
1,222 Elo+
Solo
Thor
Thor
ChildofChrist
Thor
Level 6
God Stats
4W - 6L
1,465 SR
Queue Stats
4W - 6L
1,328 Elo+
Solo
Cthulhu
Cthulhu
CozierSoap7057
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,247 Elo+
Solo
Skadi
Skadi
MrPerfect206
Skadi
Level 7
God Stats
38W - 44L
1,425 SR
Queue Stats
188W - 199L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Sprite7973
Kukulkan
Level 17
God Stats
21W - 15L
1,540 SR
Queue Stats
22W - 28L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
3 / 15 / 15
12,930
995
8,112
24,386
9,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KALIxDabz
Cthulhu
17
1 / 15 / 7
11,133
856
4,265
25,532
12,612
20
14 / 5 / 9
15,643
1,203
25,420
24,806
18,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 6 / 10
12,013
924
4,289
12,268
8,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 12
15,391
1,184
21,510
21,293
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 11
14,384
1,106
20,554
15,426
9,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 13 / 11
13,113
1,009
17,707
17,519
6,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 19
12,512
962
4,463
14,505
5,787
20
16 / 2 / 14
15,807
1,216
35,348
13,048
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Sprite7973
Kukulkan
19
7 / 3 / 12
13,502
1,039
23,715
11,431
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
29
Kills
43
43
Deaths
30
53
Assists
67
Player
Kills
Deaths
Assists
KDA
W
12
5
11
3.5
L
Thor
3
15
15
0.7
W
8
13
11
1.04
W
0
7
19
1.36
L
Cthulhu
KALIxDabz
Cthulhu
1
15
7
0.3
L
14
5
9
3.7
L
2
6
10
1.17
W
16
2
14
11.5
W
Kukulkan
Sprite7973
Kukulkan
7
3
12
4.33
L
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,596
Damage
101,787
108,285
Taken
71,929
55,980
Mitigated
29,548
16,469
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,554
2,185
0
2,249
15,426
9,368
0
12,551
2,875
50,132
0
L
Thor
8,112
3,080
0
0
24,386
9,406
0
13,761
10,354
0
14,051
W
17,707
8,040
0
0
17,519
6,444
0
12,708
4,811
0
24,560
W
4,463
382
0
0
14,505
5,787
0
10,449
4,056
12,790
0
L
Cthulhu
KALIxDabz
Cthulhu
4,265
1,747
172
0
25,532
12,612
0
5,836
19,548
7,933
0
L
25,420
5,061
5,036
9,391
24,806
18,140
0
9,768
14,760
43,040
0
L
4,289
609
392
149
12,268
8,783
0
4,873
7,210
22,526
0
W
35,348
22,280
0
2,779
13,048
4,737
0
10,881
2,167
0
68,639
W
Kukulkan
Sprite7973
Kukulkan
23,715
3,392
0
1,468
11,431
3,212
0
8,895
2,536
37,984
0
L
21,510
4,468
0
1,329
21,293
7,039
0
13,334
7,681
62,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,110
Gold Earned
69,318
195
Minions Killed
211
2
Camps Cleared
2
921,870
Distance Traveled
981,202
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,384
1,106
84
6
0
194,328
0
L
Thor
12,930
995
12
1
1
162,187
0
W
Thor
13,113
1,009
4
0
0
189,216
0
W
Cthulhu
12,512
962
13
1
0
180,176
0
L
Cthulhu
11,133
856
11
1
0
149,828
1
L
Hel
15,643
1,203
46
4
0
248,280
0
L
Ra
12,013
924
34
3
0
136,994
0
W
Skadi
15,807
1,216
78
6
2
241,503
0
W
Kukulkan
13,502
1,039
32
2
0
175,979
0
L
Kukulkan
15,391
1,184
92
7
1
224,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role