Player Matchup

Nox
Nox
DevilYX
Nox
Level 27
God Stats
3W - 6L
1,453 SR
Queue Stats
210W - 245L
1,457 Elo+
Solo
Loki
Loki
Dklaas
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,215 Elo+
Solo
Anhur
Anhur
JakimBoor
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,649 Elo+
Solo
Cupid
Cupid
MRKiller019
Cupid
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 4L
1,769 Elo+
Solo
Odin
Odin
UNIVIZIBLE
Odin
Level 26
God Stats
1W - 2L
1,716 SR
Queue Stats
14W - 14L
1,478 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,514 Elo+

VS

Team Averages
Level 43
1,483 SR
1,513 Elo+
Neith
Neith
Grotje
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sympli98
Cthulhu
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
47W - 41L
1,564 Elo+
Solo
Fenrir
Fenrir
mazahaker
Fenrir
Level 28
God Stats
7W - 6L
1,546 SR
Queue Stats
118W - 160L
1,403 Elo+
Solo
Loki
Loki
sandhos
Loki
Level 158
God Stats
9W - 10L
1,329 SR
Queue Stats
39W - 41L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
Ŏzzy
Zhong Kui
Level 7
God Stats
2W - 0L
1,762 SR
Queue Stats
61W - 39L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
4 / 12 / 13
13,948
996
16,586
25,610
9,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Dklaas
Loki
17
0 / 12 / 8
11,810
844
6,629
17,609
5,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
JakimBoor
Anhur
20
10 / 8 / 8
14,950
1,068
18,403
24,247
7,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 9 / 17
14,452
1,032
23,476
23,287
10,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 7
14,919
1,066
9,550
14,947
18,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grotje
Neith
19
2 / 4 / 10
12,736
910
7,474
9,979
3,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Sympli98
Cthulhu
20
4 / 5 / 21
14,862
1,062
18,072
24,520
33,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
mazahaker
Fenrir
17
2 / 4 / 4
11,680
834
3,458
5,883
1,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
sandhos
Loki
20
20 / 8 / 17
17,337
1,238
35,495
20,049
8,081
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Ŏzzy
Zhong Kui
20
16 / 4 / 13
16,875
1,205
36,209
21,983
15,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
25
Kills
44
44
Deaths
25
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nox
4
12
13
0.88
L
Loki
Dklaas
Loki
0
12
8
0.33
W
Neith
Grotje
Neith
2
4
10
1.75
L
Anhur
JakimBoor
Anhur
10
8
8
1.75
L
4
9
17
1.39
W
Cthulhu
Sympli98
Cthulhu
4
5
21
2.9
L
7
3
7
3.5
W
Fenrir
mazahaker
Fenrir
2
4
4
1
W
Loki
sandhos
Loki
20
8
17
3.56
W
Zhong Kui
Ŏzzy
Zhong Kui
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,644
Damage
100,708
105,700
Taken
82,414
51,350
Mitigated
62,643
4,238
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
16,586
535
0
0
25,610
9,740
0
11,874
13,736
36,788
0
L
Loki
Dklaas
Loki
6,629
1,691
0
0
17,609
5,931
0
4,889
12,720
0
14,925
W
Neith
Grotje
Neith
7,474
3,667
0
1,777
9,979
3,368
0
2,127
7,852
0
23,196
L
Anhur
JakimBoor
Anhur
18,403
11,055
0
1,710
24,247
7,472
0
15,342
8,905
0
39,698
L
23,476
13,345
839
1,689
23,287
10,100
0
12,944
10,343
0
52,037
W
Cthulhu
Sympli98
Cthulhu
18,072
925
1,286
0
24,520
33,445
0
6,019
18,501
49,118
0
L
9,550
3,989
0
0
14,947
18,107
0
9,232
5,715
0
45,422
W
Fenrir
mazahaker
Fenrir
3,458
346
0
139
5,883
1,822
0
2,477
3,406
0
8,617
W
Loki
sandhos
Loki
35,495
14,131
0
1,572
20,049
8,081
0
2,848
17,201
0
50,233
W
Zhong Kui
Ŏzzy
Zhong Kui
36,209
2,863
645
4,943
21,983
15,927
0
3,115
18,868
73,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,079
Gold Earned
73,490
253
Minions Killed
224
10
Camps Cleared
7
1,152,387
Distance Traveled
1,130,620
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,948
996
49
4
0
277,388
2
L
Loki
11,810
844
19
1
2
168,871
0
W
Neith
12,736
910
25
2
1
197,235
1
L
Anhur
14,950
1,068
46
3
3
199,408
0
L
Cupid
14,452
1,032
56
4
3
225,499
1
W
Cthulhu
14,862
1,062
70
5
2
277,963
1
L
Odin
14,919
1,066
83
6
2
281,221
2
W
Fenrir
11,680
834
18
1
0
108,224
0
W
Loki
17,337
1,238
16
1
2
270,748
1
W
Zhong Kui
16,875
1,205
95
7
2
276,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role