Player Matchup

Gilgamesh
Gilgamesh
BazookaTore
Gilgamesh
Level 29
God Stats
1W - 1L
1,219 SR
Queue Stats
78W - 87L
1,452 Elo+
Solo
Khepri
Khepri
Clademus
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JDorigins1
Anubis
Level 22
God Stats
4W - 4L
1,376 SR
Queue Stats
37W - 41L
1,393 Elo+
Solo
Loki
Loki
NewSmurf48
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,667 Elo+
Solo
Neith
Neith
ZlLongTian
Neith
Level 29
God Stats
2W - 1L
1,426 SR
Queue Stats
19W - 34L
1,325 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,467 Elo+

VS

Team Averages
Level 14
1,641 SR
1,449 Elo+
Olorun
Olorun
KleinGL
Olorun
Level 26
God Stats
2W - 3L
1,638 SR
Queue Stats
24W - 32L
1,373 Elo+
Solo
Set
Set
Mrgrateful91
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 114L
1,516 Elo+
Solo
Bellona
Bellona
ScrubGodDraines
Bellona
Level 15
God Stats
10W - 5L
1,526 SR
Queue Stats
140W - 123L
1,466 Elo+
Party 1
Athena
Athena
Zorrang
Athena
Level 7
God Stats
24W - 12L
1,794 SR
Queue Stats
25W - 19L
1,374 Elo+
Party 1
Izanami
Izanami
danybenegas22
Izanami
Level 15
God Stats
8W - 7L
1,746 SR
Queue Stats
287W - 310L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BazookaTore
Gilgamesh
19
6 / 5 / 7
11,860
516
11,313
19,248
12,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Clademus
Khepri
17
4 / 6 / 6
10,680
464
4,031
13,171
12,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
JDorigins1
Anubis
19
3 / 7 / 6
12,034
523
12,050
19,123
11,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 1 / 4
14,048
611
18,349
15,930
8,527
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
15
0 / 5 / 3
9,849
428
5,917
14,171
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KleinGL
Olorun
16
5 / 7 / 5
10,289
447
10,165
16,097
5,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 3
9,888
430
6,114
17,162
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 7 / 7
11,051
480
12,146
17,268
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Zorrang
Athena
13
0 / 4 / 3
9,370
407
1,839
14,953
8,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
20
13 / 3 / 3
15,163
659
21,417
17,743
6,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
27
Kills
23
24
Deaths
29
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BazookaTore
Gilgamesh
6
5
7
1.9
W
Khepri
Clademus
Khepri
4
6
6
1.17
W
Anubis
JDorigins1
Anubis
3
7
6
0.86
L
Olorun
KleinGL
Olorun
5
7
5
1.07
L
2
8
3
0.44
W
14
1
4
16
L
3
7
7
0.93
W
Neith
0
5
3
0.3
L
Athena
Zorrang
Athena
0
4
3
0.38
L
Izanami
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,660
Damage
51,681
81,643
Taken
83,223
49,938
Mitigated
43,518
23,232
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BazookaTore
Gilgamesh
11,313
2,200
0
3,496
19,248
12,907
1,957
2,496
16,335
0
58,384
W
Khepri
Clademus
Khepri
4,031
474
0
1,736
13,171
12,200
568
2,071
10,986
38,476
0
W
Anubis
JDorigins1
Anubis
12,050
1,160
99
9,442
19,123
11,296
1,010
4,660
14,403
81,534
0
L
Olorun
KleinGL
Olorun
10,165
4,284
263
4,786
16,097
5,032
0
5,711
10,306
36,361
0
L
6,114
3,537
0
1,749
17,162
8,381
0
5,337
11,825
0
51,432
W
18,349
5,922
0
5,854
15,930
8,527
1,532
1,704
14,051
0
124,202
L
12,146
4,502
0
2,374
17,268
15,081
234
3,230
14,038
0
47,435
W
Neith
5,917
3,455
0
2,605
14,171
5,008
680
1,245
12,926
0
69,149
L
Athena
Zorrang
Athena
1,839
823
0
785
14,953
8,500
261
1,588
13,365
22,272
0
L
Izanami
21,417
17,314
0
9,324
17,743
6,524
3,048
4,187
13,556
0
152,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,471
Gold Earned
55,761
585
Minions Killed
523
0
Camps Cleared
0
1,947,293
Distance Traveled
1,927,429
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,860
516
103
4
0
392,628
3
W
Khepri
10,680
464
74
3
0
436,078
1
W
Anubis
12,034
523
142
6
0
327,475
1
L
Olorun
10,289
447
59
3
0
362,941
4
L
Set
9,888
430
95
4
0
370,223
1
W
Loki
14,048
611
179
8
0
459,247
6
L
Bellona
11,051
480
82
4
0
373,389
3
W
Neith
9,849
428
87
4
0
331,865
0
L
Athena
9,370
407
31
1
0
411,030
2
L
Izanami
15,163
659
256
11
0
409,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role