Player Matchup

Fenrir
Fenrir
Cpt_Lancelot
Fenrir
Level 25
God Stats
21W - 38L
1,341 SR
Queue Stats
37W - 54L
1,249 Elo+
Solo
Bellona
Bellona
MERRY205
Bellona
Level 4
God Stats
0W - 3L
1,280 SR
Queue Stats
3W - 12L
993 Elo+
Solo
Anhur
Anhur
Relyc1
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,272 Elo+
Solo
Geb
Geb
YisusPisus
Geb
Level 11
God Stats
19W - 15L
1,373 SR
Queue Stats
115W - 128L
1,042 Elo+
Solo
Olorun
Olorun
sweetcheecks5643
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,637 Elo+
Solo
Team Averages
Level 12
1,399 SR
1,239 Elo+

VS

Team Averages
Level 18
1,596 SR
1,426 Elo+
Bellona
Bellona
KidBub
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Solo
Nemesis
Nemesis
SolxLunaR
Nemesis
Level 12
God Stats
3W - 2L
1,792 SR
Queue Stats
255W - 206L
1,665 Elo+
Solo
Susano
Susano
Terremoto_400
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ZilchDelerion
Xbalanque
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 32L
1,576 Elo+
Solo
Kukulkan
Kukulkan
kallejero_2
Kukulkan
Level 26
God Stats
3W - 3L
1,690 SR
Queue Stats
551W - 638L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 6 / 1
12,868
585
8,296
17,019
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MERRY205
Bellona
6
0 / 3 / 1
6,853
312
158
3,594
1,186
Anhur
Relyc1
Anhur
5
1 / 1 / 1
6,789
309
1,180
1,653
317
Boots

Boots

+6%
Movement Speed

17
1 / 3 / 4
11,106
505
7,040
20,261
15,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
9 / 5 / 1
11,662
530
12,927
16,926
7,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KidBub
Bellona
6
0 / 6 / 0
6,595
300
147
5,428
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SolxLunaR
Nemesis
20
10 / 0 / 6
13,394
609
19,985
14,992
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 10 / 3
10,227
465
1,537
13,105
4,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
ZilchDelerion
Xbalanque
20
7 / 2 / 3
12,806
582
17,235
14,519
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
kallejero_2
Kukulkan
17
1 / 5 / 2
10,355
471
4,607
9,166
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
19
Kills
18
18
Deaths
23
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
6
1
1.42
W
Bellona
KidBub
Bellona
0
6
0
0
L
Bellona
MERRY205
Bellona
0
3
1
0.17
L
Anhur
Relyc1
Anhur
1
1
1
1.5
W
Nemesis
SolxLunaR
Nemesis
10
0
6
13
W
0
10
3
0.15
L
1
3
4
1
W
Xbalanque
ZilchDelerion
Xbalanque
7
2
3
4.25
W
Kukulkan
kallejero_2
Kukulkan
1
5
2
0.4
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
43,511
59,453
Taken
57,210
31,524
Mitigated
23,793
15,613
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,296
3,536
0
2,644
17,019
7,147
4,778
0
16,992
0
80,986
W
Bellona
KidBub
Bellona
147
44
0
18
5,428
3,039
197
1,526
3,902
0
4,125
L
Bellona
MERRY205
Bellona
158
84
0
18
3,594
1,186
0
376
3,138
0
2,893
L
Anhur
Relyc1
Anhur
1,180
772
99
694
1,653
317
0
79
1,534
0
4,850
W
Nemesis
SolxLunaR
Nemesis
19,985
11,513
0
2,561
14,992
7,366
364
4,526
10,466
0
98,615
W
1,537
909
0
0
13,105
4,677
1,031
2,487
10,618
0
35,858
L
7,040
711
0
2,880
20,261
15,637
363
1,643
17,845
33,990
0
W
Xbalanque
ZilchDelerion
Xbalanque
17,235
10,381
0
5,238
14,519
5,583
3,112
7,534
6,985
0
90,801
W
Kukulkan
kallejero_2
Kukulkan
4,607
261
0
1,373
9,166
3,128
1,987
3,894
5,272
55,660
0
L
12,927
6,468
1,122
8,156
16,926
7,237
1,510
2,069
14,767
82,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
53,377
379
Minions Killed
475
0
Camps Cleared
0
1,384,875
Distance Traveled
1,752,884
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,868
585
161
7
0
340,225
0
W
Bellona
6,595
300
11
1
0
171,551
0
L
Bellona
6,853
312
8
0
0
195,893
0
L
Anhur
6,789
309
14
1
0
56,326
1
W
Nemesis
13,394
609
132
6
0
454,095
1
W
Susano
10,227
465
75
3
0
359,413
1
L
Geb
11,106
505
45
2
0
421,389
1
W
Xbalanque
12,806
582
146
7
0
371,246
1
W
Kukulkan
10,355
471
111
5
0
396,579
0
L
Olorun
11,662
530
151
7
0
371,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role