Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Della Kill U
Danzaburou
Level 98
God Stats
51W - 37L
1,615 SR
Queue Stats
206W - 218L
1,447 Elo+
Solo
Chang'e
Chang'e
Karyme420
Chang'e
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Slugg063
Cerberus
Level 85
God Stats
7W - 5L
1,459 SR
Queue Stats
247W - 231L
1,439 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,477 Elo+

VS

Team Averages
Level 103
1,610 SR
1,458 Elo+
Ymir
Ymir
BruceWaynGretsky
Ymir
Level 79
God Stats
32W - 30L
1,516 SR
Queue Stats
279W - 255L
1,473 Elo+
Solo
Chiron
Chiron
Dannllex
Chiron
Level 103
God Stats
19W - 14L
1,592 SR
Queue Stats
183W - 173L
1,432 Elo+
Solo
Kali
Kali
FoxyHolo
Kali
Level 126
God Stats
3W - 1L
1,845 SR
Queue Stats
421W - 431L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
PUGGLEZZZZ523
Gilgamesh
Level 109
God Stats
1W - 9L
1,420 SR
Queue Stats
634W - 626L
1,489 Elo+
Solo
Anubis
Anubis
SlothsNutButter
Anubis
Level 98
God Stats
5W - 4L
1,674 SR
Queue Stats
34W - 36L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 4 / 5
10,935
576
10,676
26,492
10,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
 
Erlang Shen
17
4 / 6 / 5
10,477
551
9,515
16,975
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Della Kill U
Danzaburou
17
7 / 2 / 4
11,102
584
12,572
9,041
3,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Karyme420
Chang'e
16
7 / 4 / 5
11,106
585
11,787
15,082
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Slugg063
Cerberus
16
4 / 3 / 8
11,357
598
10,359
13,352
16,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,625
454
4,142
15,137
6,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Dannllex
Chiron
15
1 / 4 / 2
8,882
467
6,056
14,862
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
13
5 / 6 / 5
8,908
469
10,765
15,611
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
PUGGLEZZZZ523
Gilgamesh
14
2 / 9 / 3
8,669
456
13,670
16,886
10,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 7 / 6
9,809
516
11,215
14,576
6,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
30
Kills
18
19
Deaths
30
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
4
5
2.63
W
Erlang Shen
 
Erlang Shen
4
6
5
1.08
L
3
4
1
0.88
L
Chiron
Dannllex
Chiron
1
4
2
0.5
W
Danzaburou
Della Kill U
Danzaburou
7
2
4
4.5
L
Kali
5
6
5
1.25
W
Chang'e
Karyme420
Chang'e
7
4
5
2.38
L
Gilgamesh
PUGGLEZZZZ523
Gilgamesh
2
9
3
0.39
L
7
7
6
1.43
W
Cerberus
Slugg063
Cerberus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
45,848
80,942
Taken
77,072
42,201
Mitigated
34,426
39,492
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,676
4,547
236
16,352
26,492
10,947
1,410
2,237
24,255
78,946
0
W
Erlang Shen
 
Erlang Shen
9,515
4,787
0
5,290
16,975
6,834
1,120
4,761
12,214
0
67,501
L
4,142
650
165
1,543
15,137
6,471
69
6,289
8,848
33,494
0
L
Chiron
Dannllex
Chiron
6,056
2,337
277
5,425
14,862
4,325
319
4,715
9,975
0
62,258
W
Danzaburou
Della Kill U
Danzaburou
12,572
5,933
0
4,069
9,041
3,667
2,630
306
8,735
0
61,438
L
Kali
10,765
5,119
0
3,899
15,611
6,828
0
7,105
8,506
0
39,242
W
Chang'e
Karyme420
Chang'e
11,787
598
2,003
7,808
15,082
4,443
796
5,889
9,193
59,191
0
L
Gilgamesh
PUGGLEZZZZ523
Gilgamesh
13,670
3,304
0
1,540
16,886
10,205
0
7,797
9,089
0
47,156
L
11,215
361
0
4,208
14,576
6,597
468
6,916
7,660
47,942
0
W
Cerberus
Slugg063
Cerberus
10,359
757
977
2,757
13,352
16,310
948
2,164
11,188
50,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
44,893
494
Minions Killed
386
0
Camps Cleared
0
1,662,788
Distance Traveled
1,598,817
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,935
576
88
5
0
266,494
4
W
Erlang Shen
10,477
551
124
7
0
349,567
0
L
Ymir
8,625
454
55
3
0
322,814
1
L
Chiron
8,882
467
124
7
0
337,396
5
W
Danzaburou
11,102
584
111
6
0
326,650
3
L
Kali
8,908
469
55
3
0
331,307
0
W
Chang'e
11,106
585
70
4
0
377,495
4
L
Gilgamesh
8,669
456
74
4
0
312,642
1
L
Anubis
9,809
516
78
4
0
294,658
2
W
Cerberus
11,357
598
101
5
0
342,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role