Player Matchup

Cthulhu
Cthulhu
C-Gradin40
Cthulhu
Level 16
God Stats
1W - 2L
1,497 SR
Queue Stats
14W - 20L
1,462 Elo+
Solo
Anhur
Anhur
ConyPo
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,794 Elo+
Solo
Heimdallr
Heimdallr
TiianziMx
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
koekoe01
Ao Kuang
Level 27
God Stats
14W - 13L
1,618 SR
Queue Stats
42W - 36L
1,565 Elo+
Solo
Bellona
Bellona
portalplanetmars
Bellona
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 4L
1,516 Elo+
Solo
Team Averages
Level 11
1,571 SR
1,594 Elo+

VS

Team Averages
Level 26
1,598 SR
1,535 Elo+
Aphrodite
Aphrodite
Cormeum
Aphrodite
Level 29
God Stats
14W - 7L
1,763 SR
Queue Stats
85W - 83L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Gilla-Heisenberg
Cabrakan
Level 27
God Stats
6W - 2L
1,716 SR
Queue Stats
120W - 107L
1,667 Elo+
Solo
Agni
Agni
RogueMinion
Agni
Level 26
God Stats
1W - 2L
1,461 SR
Queue Stats
4W - 3L
1,443 Elo+
Solo
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 30
God Stats
197W - 197L
1,552 SR
Queue Stats
371W - 408L
1,499 Elo+
Solo
Loki
Loki
sebas5500rg
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-Gradin40
Cthulhu
12
1 / 3 / 7
7,639
402
6,772
12,822
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ConyPo
Anhur
15
1 / 4 / 0
8,322
438
4,872
13,287
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
TiianziMx
Heimdallr
13
2 / 5 / 5
8,353
440
5,365
15,047
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
koekoe01
Ao Kuang
15
6 / 5 / 0
10,026
528
10,568
19,728
12,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 5 / 1
6,694
352
2,218
13,026
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cormeum
Aphrodite
15
3 / 4 / 8
9,690
510
10,074
14,060
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 1 / 8
11,369
598
22,351
17,432
26,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 1 / 5
9,511
501
6,388
5,461
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ShadowDrack512
Danzaburou
5
0 / 1 / 0
6,113
322
613
1,673
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
7 / 3 / 2
10,900
574
11,194
14,592
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
22
22
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C-Gradin40
Cthulhu
1
3
7
1.5
L
Anhur
ConyPo
Anhur
1
4
0
0.25
W
Aphrodite
Cormeum
Aphrodite
3
4
8
1.75
W
9
1
8
13
W
3
1
5
5.5
W
Danzaburou
ShadowDrack512
Danzaburou
0
1
0
0
L
Heimdallr
TiianziMx
Heimdallr
2
5
5
0.9
L
Ao Kuang
koekoe01
Ao Kuang
6
5
0
1.2
L
0
5
1
0.1
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
50,620
73,910
Taken
53,218
41,336
Mitigated
41,101
17,636
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C-Gradin40
Cthulhu
6,772
462
0
2,919
12,822
9,053
0
7,566
4,894
24,781
0
L
Anhur
ConyPo
Anhur
4,872
2,730
0
2,942
13,287
5,106
0
7,078
6,165
0
43,993
W
Aphrodite
Cormeum
Aphrodite
10,074
1,299
7,078
7,795
14,060
6,964
2,116
6,577
7,216
36,554
0
W
22,351
3,177
0
5,968
17,432
26,530
1,295
4,736
12,477
77,140
0
W
6,388
108
0
243
5,461
1,666
1,182
1,600
3,801
33,163
0
W
Danzaburou
ShadowDrack512
Danzaburou
613
227
0
662
1,673
323
0
437
1,086
0
4,368
L
Heimdallr
TiianziMx
Heimdallr
5,365
2,981
0
2,994
15,047
5,656
800
7,837
7,042
0
49,819
L
Ao Kuang
koekoe01
Ao Kuang
10,568
3,183
0
8,137
19,728
12,422
0
9,777
9,543
52,830
0
L
2,218
563
0
644
13,026
9,099
0
5,513
7,453
0
32,520
W
11,194
2,869
0
4,386
14,592
5,618
2,495
3,126
11,298
0
78,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
47,583
341
Minions Killed
407
0
Camps Cleared
0
1,670,279
Distance Traveled
1,505,691
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,639
402
37
2
0
344,717
1
L
Anhur
8,322
438
76
4
0
293,477
2
W
Aphrodite
9,690
510
66
3
0
345,784
2
W
Cabrakan
11,369
598
153
8
0
369,168
0
W
Agni
9,511
501
53
3
0
384,696
1
W
Danzaburou
6,113
322
9
0
0
49,462
0
L
Heimdallr
8,353
440
80
4
0
324,268
6
L
Ao Kuang
10,026
528
90
5
0
329,637
0
L
Bellona
6,694
352
58
3
0
378,180
0
W
Loki
10,900
574
126
7
0
356,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role