Player Matchup

Sylvanus
Sylvanus
FatCarley
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,432 Elo+
Party 1
Zeus
Zeus
HAX0R099
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
cjhargy
Hou Yi
Level 154
God Stats
1W - 2L
1,238 SR
Queue Stats
326W - 216L
1,709 Elo+
Party 1
Team Averages
Level 73
1,413 SR
1,566 Elo+

VS

Team Averages
Level 67
1,728 SR
1,656 Elo+
Anhur
Anhur
Aessir1
Anhur
Level 6
God Stats
8W - 6L
1,766 SR
Queue Stats
8W - 8L
1,808 Elo+
Solo
Hercules
Hercules
Faupoy
Hercules
Level 86
God Stats
26W - 24L
1,525 SR
Queue Stats
836W - 774L
1,574 Elo+
Party 2
Tiamat
Tiamat
FreDy7
Tiamat
Level 109
God Stats
8W - 4L
1,892 SR
Queue Stats
761W - 635L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatCarley
Sylvanus
14
2 / 5 / 7
11,154
656
7,425
22,703
24,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
14
8 / 9 / 4
11,749
691
17,184
15,622
7,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
cjhargy
Hou Yi
15
3 / 4 / 7
11,165
657
16,342
18,105
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aessir1
Anhur
15
5 / 4 / 11
12,019
707
15,134
16,036
5,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Faupoy
Hercules
17
8 / 2 / 10
12,686
746
14,833
24,018
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
FreDy7
Tiamat
15
5 / 7 / 11
12,057
709
20,122
18,726
11,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
18
18
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aessir1
Anhur
5
4
11
2.63
L
Sylvanus
FatCarley
Sylvanus
2
5
7
1.1
W
Hercules
Faupoy
Hercules
8
2
10
6.5
W
Tiamat
FreDy7
Tiamat
5
7
11
1.5
L
Zeus
8
9
4
1.11
L
Hou Yi
cjhargy
Hou Yi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,951
Damage
50,089
56,430
Taken
58,780
40,522
Mitigated
38,195
14,644
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aessir1
Anhur
15,134
11,201
0
6,934
16,036
5,519
1,949
7,386
8,650
0
61,622
L
Sylvanus
FatCarley
Sylvanus
7,425
2,071
3,052
5,970
22,703
24,799
0
7,750
14,593
18,345
0
W
Hercules
Faupoy
Hercules
14,833
3,370
1,737
12,682
24,018
21,521
473
9,006
15,012
0
38,124
W
Tiamat
FreDy7
Tiamat
20,122
1,440
0
4,222
18,726
11,155
695
8,333
10,393
64,810
0
L
Zeus
17,184
2,766
0
1,921
15,622
7,857
0
6,447
8,846
46,462
0
L
Hou Yi
cjhargy
Hou Yi
16,342
10,626
0
3,701
18,105
7,866
0
5,990
11,718
0
61,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
36,762
173
Minions Killed
212
0
Camps Cleared
0
769,512
Distance Traveled
901,752
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,019
707
96
6
0
268,302
0
L
Sylvanus
11,154
656
17
1
0
269,825
4
W
Hercules
12,686
746
48
3
0
356,613
0
W
Tiamat
12,057
709
68
4
0
276,837
0
L
Zeus
11,749
691
64
4
0
227,526
0
L
Hou Yi
11,165
657
92
5
0
272,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role