Player Matchup

Guan Yu
Guan Yu
DanilaRomanov
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Denisingeniym
Xbalanque
Level 29
God Stats
3W - 3L
1,826 SR
Queue Stats
69W - 72L
1,409 Elo+
Party 1
Agni
Agni
JTeacher
Agni
Level 22
God Stats
0W - 1L
1,262 SR
Queue Stats
21W - 27L
1,382 Elo+
Party 3
Nox
Nox
JTfm
Nox
Level 28
God Stats
6W - 5L
1,591 SR
Queue Stats
18W - 23L
1,364 Elo+
Party 3
Hun Batz
Hun Batz
enot759
Hun Batz
Level 28
God Stats
6W - 4L
1,665 SR
Queue Stats
63W - 61L
1,434 Elo+
Party 1
Team Averages
Level 22
1,569 SR
1,418 Elo+

VS

Team Averages
Level 12
1,492 SR
1,360 Elo+
Gilgamesh
Gilgamesh
Br1xie1
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,169 Elo+
Solo
Kukulkan
Kukulkan
Haritos
Kukulkan
Level 18
God Stats
12W - 9L
1,553 SR
Queue Stats
34W - 24L
1,507 Elo+
Party 2
Medusa
Medusa
Kalvar
Medusa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,242 Elo+
Party 2
Yemoja
Yemoja
Soyleyenda
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Takeda156
Nemesis
Level 12
God Stats
27W - 30L
1,409 SR
Queue Stats
62W - 75L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
1 / 12 / 20
18,075
385
11,210
49,807
66,410
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Denisingeniym
Xbalanque
20
11 / 9 / 22
23,608
502
41,713
46,920
22,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
20
10 / 5 / 19
19,818
422
39,499
39,790
17,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
JTfm
Nox
20
14 / 4 / 19
21,838
465
34,805
24,964
14,152
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
enot759
Hun Batz
20
13 / 8 / 18
25,015
532
40,172
46,404
23,780
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br1xie1
Gilgamesh
20
8 / 17 / 15
20,042
426
27,592
53,083
43,377
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Haritos
Kukulkan
20
16 / 8 / 13
24,414
519
63,356
38,666
21,058
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Medusa
Kalvar
Medusa
20
12 / 11 / 13
23,822
507
42,316
52,983
28,859
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Soyleyenda
Yemoja
20
2 / 12 / 20
19,339
411
16,595
52,601
68,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Takeda156
Nemesis
5
0 / 1 / 2
11,698
249
0
1,034
117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
101
49
Kills
38
38
Deaths
49
98
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Br1xie1
Gilgamesh
8
17
15
0.91
L
Guan Yu
1
12
20
0.92
L
Xbalanque
Denisingeniym
Xbalanque
11
9
22
2.44
W
Kukulkan
Haritos
Kukulkan
16
8
13
2.81
L
Agni
10
5
19
3.9
L
Nox
JTfm
Nox
14
4
19
5.88
W
Medusa
Kalvar
Medusa
12
11
13
1.68
W
Yemoja
Soyleyenda
Yemoja
2
12
20
1
W
Nemesis
Takeda156
Nemesis
0
1
2
1
L
Hun Batz
enot759
Hun Batz
13
8
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,399
Damage
149,859
207,885
Taken
198,367
144,219
Mitigated
162,033
63,866
Healing
35,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Br1xie1
Gilgamesh
27,592
4,966
0
1,932
53,083
43,377
1,490
21,937
30,320
0
107,192
L
Guan Yu
11,210
1,651
11,770
17,994
49,807
66,410
502
20,863
28,110
0
64,392
L
Xbalanque
Denisingeniym
Xbalanque
41,713
25,238
0
9,598
46,920
22,803
4,667
17,255
29,457
0
221,500
W
Kukulkan
Haritos
Kukulkan
63,356
3,276
0
1,489
38,666
21,058
1,088
10,087
28,291
223,196
0
L
Agni
39,499
5,441
1,002
11,539
39,790
17,074
1,456
17,138
22,462
113,729
0
L
Nox
JTfm
Nox
34,805
306
0
1,734
24,964
14,152
3,001
9,921
14,805
108,945
0
W
Medusa
Kalvar
Medusa
42,316
26,639
0
12,902
52,983
28,859
4,786
16,032
36,340
0
201,980
W
Yemoja
Soyleyenda
Yemoja
16,595
3,529
13,437
5,835
52,601
68,622
917
24,222
27,384
65,187
0
W
Nemesis
Takeda156
Nemesis
0
0
0
0
1,034
117
0
622
412
0
1,055
L
Hun Batz
enot759
Hun Batz
40,172
11,747
0
10,229
46,404
23,780
1,009
15,955
29,806
0
249,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,354
Gold Earned
99,315
885
Minions Killed
656
0
Camps Cleared
0
4,120,472
Distance Traveled
3,056,642
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
20,042
426
97
2
0
767,498
1
L
Guan Yu
18,075
385
91
2
0
853,930
0
L
Xbalanque
23,608
502
246
5
0
767,227
0
W
Kukulkan
24,414
519
284
6
0
799,039
3
L
Agni
19,818
422
118
3
0
794,431
0
L
Nox
21,838
465
148
3
0
867,227
6
W
Medusa
23,822
507
201
4
0
734,904
0
W
Yemoja
19,339
411
71
2
0
744,216
4
W
Nemesis
11,698
249
3
0
0
10,985
0
L
Hun Batz
25,015
532
282
6
0
837,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role