Player Matchup

Anubis
Anubis
Drakonage77
Anubis
Level 23
God Stats
8W - 4L
1,597 SR
Queue Stats
29W - 32L
1,492 Elo+
Party 2
Fenrir
Fenrir
UzisThirdYeah
Fenrir
Level 86
God Stats
24W - 13L
1,524 SR
Queue Stats
717W - 515L
1,702 Elo+
Party 2
Ao Kuang
Ao Kuang
seanicefire11
Ao Kuang
Level 18
God Stats
1W - 3L
1,526 SR
Queue Stats
1W - 3L
1,489 Elo+
Solo
Team Averages
Level 42
1,549 SR
1,561 Elo+

VS

Team Averages
Level 48
1,472 SR
1,425 Elo+
Anhur
Anhur
Brodyshow
Anhur
Level 17
God Stats
1W - 1L
1,290 SR
Queue Stats
15W - 11L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
ITSYABOI
Baron Samedi
Level 99
God Stats
6W - 6L
1,487 SR
Queue Stats
59W - 86L
1,343 Elo+
Party 1
Bacchus
Bacchus
Tuturu15
Bacchus
Level 29
God Stats
8W - 5L
1,639 SR
Queue Stats
29W - 44L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 8
11,135
655
13,335
12,137
5,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 5 / 5
12,050
709
11,869
16,891
15,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
seanicefire11
Ao Kuang
15
4 / 7 / 10
11,742
691
7,665
12,973
4,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brodyshow
Anhur
17
5 / 7 / 8
12,330
725
11,753
11,410
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ITSYABOI
Baron Samedi
17
10 / 4 / 6
13,054
768
12,315
11,417
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tuturu15
Bacchus
14
2 / 4 / 13
11,272
663
7,446
15,428
14,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
15
Kills
17
17
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brodyshow
Anhur
5
7
8
1.29
L
Anubis
3
5
8
1.4
W
Baron Samedi
ITSYABOI
Baron Samedi
10
4
6
3.25
W
Bacchus
Tuturu15
Bacchus
2
4
13
2.13
L
8
5
5
2.1
L
Ao Kuang
seanicefire11
Ao Kuang
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
31,514
42,001
Taken
38,255
26,011
Mitigated
22,540
7,718
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brodyshow
Anhur
11,753
3,790
0
1,464
11,410
3,020
1,855
5,596
5,814
0
85,145
L
Anubis
13,335
312
0
3,448
12,137
5,674
102
5,782
6,108
51,546
0
W
Baron Samedi
ITSYABOI
Baron Samedi
12,315
618
1,318
3,765
11,417
5,262
669
4,168
7,249
44,743
0
W
Bacchus
Tuturu15
Bacchus
7,446
1,463
0
2,830
15,428
14,258
0
11,284
4,144
14,459
0
L
11,869
3,717
0
1,498
16,891
15,814
37
5,926
10,608
0
38,702
L
Ao Kuang
seanicefire11
Ao Kuang
7,665
1,131
0
2,772
12,973
4,523
139
7,362
5,433
28,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
36,656
170
Minions Killed
193
0
Camps Cleared
0
812,981
Distance Traveled
829,879
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,330
725
116
7
0
266,410
3
L
Anubis
11,135
655
73
4
0
248,380
1
W
Baron Samedi
13,054
768
61
4
0
265,609
8
W
Bacchus
11,272
663
16
1
0
297,860
6
L
Fenrir
12,050
709
44
3
0
264,921
5
L
Ao Kuang
11,742
691
53
3
0
299,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role