Player Matchup

Sylvanus
Sylvanus
DrDrazzik
Sylvanus
Level 94
God Stats
11W - 6L
1,641 SR
Queue Stats
46W - 67L
1,353 Elo+
Solo
Discordia
Discordia
Hanna06h
Discordia
Level 76
God Stats
23W - 30L
1,398 SR
Queue Stats
84W - 127L
1,293 Elo+
Solo
Fenrir
Fenrir
tgrabz6
Fenrir
Level 79
God Stats
28W - 37L
1,426 SR
Queue Stats
77W - 115L
1,292 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,313 Elo+

VS

Team Averages
Level 77
1,420 SR
1,342 Elo+
Gilgamesh
Gilgamesh
BARE-_-ARMS
Gilgamesh
Level 89
God Stats
12W - 9L
1,480 SR
Queue Stats
77W - 101L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Tdogfreshhh
Kukulkan
Level 79
God Stats
12W - 10L
1,503 SR
Queue Stats
44W - 48L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
yaboyskinnyjean
Tsukuyomi
Level 62
God Stats
1W - 2L
1,277 SR
Queue Stats
33W - 37L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrDrazzik
Sylvanus
15
7 / 6 / 1
12,071
671
17,250
24,231
20,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Hanna06h
Discordia
15
1 / 6 / 8
10,916
606
13,152
15,381
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tgrabz6
Fenrir
13
2 / 3 / 5
10,725
596
7,328
18,530
7,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BARE-_-ARMS
Gilgamesh
15
6 / 2 / 8
11,890
661
13,477
19,257
18,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Tdogfreshhh
Kukulkan
15
4 / 4 / 10
11,865
659
16,608
15,120
6,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
yaboyskinnyjean
Tsukuyomi
16
5 / 4 / 9
12,272
682
15,342
17,601
9,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
15
15
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BARE-_-ARMS
Gilgamesh
6
2
8
5
L
Sylvanus
DrDrazzik
Sylvanus
7
6
1
1.25
L
Discordia
Hanna06h
Discordia
1
6
8
0.83
W
Kukulkan
Tdogfreshhh
Kukulkan
4
4
10
2.25
L
Fenrir
tgrabz6
Fenrir
2
3
5
1.5
W
Tsukuyomi
yaboyskinnyjean
Tsukuyomi
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
45,427
58,142
Taken
51,978
34,833
Mitigated
34,226
26,463
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BARE-_-ARMS
Gilgamesh
13,477
2,769
813
1,212
19,257
18,511
220
9,467
9,790
0
33,159
L
Sylvanus
DrDrazzik
Sylvanus
17,250
3,864
7,284
10,616
24,231
20,971
773
6,234
17,997
38,062
0
L
Discordia
Hanna06h
Discordia
13,152
307
1,156
2,927
15,381
5,980
810
4,622
10,759
69,417
0
W
Kukulkan
Tdogfreshhh
Kukulkan
16,608
1,542
1,260
1,597
15,120
6,011
565
9,601
5,519
69,305
0
L
Fenrir
tgrabz6
Fenrir
7,328
1,071
764
3,716
18,530
7,882
0
5,978
12,552
0
36,816
W
Tsukuyomi
yaboyskinnyjean
Tsukuyomi
15,342
4,144
0
3,060
17,601
9,704
2,219
11,374
6,227
0
37,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
36,027
169
Minions Killed
172
0
Camps Cleared
0
914,389
Distance Traveled
957,949
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,890
661
22
1
0
340,891
0
L
Sylvanus
12,071
671
46
3
0
265,151
1
L
Discordia
10,916
606
93
5
0
307,677
0
W
Kukulkan
11,865
659
102
6
0
298,132
0
L
Fenrir
10,725
596
30
2
0
341,561
0
W
Tsukuyomi
12,272
682
48
3
0
318,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role