Player Matchup

Izanami
Izanami
JFKsrearmirror
Izanami
Level 66
God Stats
7W - 5L
1,679 SR
Queue Stats
532W - 562L
1,496 Elo+
Solo
Sol
Sol
RubberDock
Sol
Level 49
God Stats
2W - 4L
1,635 SR
Queue Stats
126W - 150L
1,330 Elo+
Solo
Yemoja
Yemoja
afaafa96
Yemoja
Level 82
God Stats
17W - 23L
1,588 SR
Queue Stats
161W - 167L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
lakaido135
Gilgamesh
Level 51
God Stats
170W - 144L
1,396 SR
Queue Stats
320W - 353L
1,325 Elo+
Solo
Bastet
Bastet
sly936259
Bastet
Level 85
God Stats
0W - 2L
1,233 SR
Queue Stats
13W - 38L
1,180 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,370 Elo+

VS

Team Averages
Level 90
1,520 SR
1,386 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Meyukii
Bacchus
Level 69
God Stats
6W - 2L
1,508 SR
Queue Stats
90W - 103L
1,311 Elo+
Solo
Hades
Hades
itsAR3NA
Hades
Level 69
God Stats
8W - 6L
1,624 SR
Queue Stats
139W - 185L
1,332 Elo+
Solo
Neith
Neith
pemaroheee13
Neith
Level 83
God Stats
19W - 14L
1,582 SR
Queue Stats
426W - 456L
1,448 Elo+
Solo
Set
Set
xISepehrIx
Set
Level 76
God Stats
13W - 18L
1,386 SR
Queue Stats
240W - 314L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,115
556
3,094
6,121
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
5,810
528
1,438
9,482
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
afaafa96
Yemoja
9
0 / 3 / 2
5,533
503
4,218
6,862
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lakaido135
Gilgamesh
8
0 / 5 / 0
5,600
509
3,722
9,146
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
sly936259
Bastet
7
0 / 5 / 0
4,730
430
1,039
7,227
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 0 / 3
7,213
656
8,048
4,989
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Meyukii
Bacchus
9
3 / 1 / 3
6,273
570
4,011
6,630
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
itsAR3NA
Hades
13
6 / 0 / 2
7,409
674
6,131
4,608
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 4
6,905
628
5,620
5,927
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 2
6,918
629
3,629
5,997
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
3
6.5
L
3
3
0
1
W
Bacchus
Meyukii
Bacchus
3
1
3
4.5
L
0
6
0
0
L
Yemoja
afaafa96
Yemoja
0
3
2
0.33
W
Hades
itsAR3NA
Hades
6
0
2
7
L
Gilgamesh
lakaido135
Gilgamesh
0
5
0
0
W
4
2
4
3
L
Bastet
sly936259
Bastet
0
5
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,511
Damage
27,439
38,838
Taken
28,151
13,978
Mitigated
11,779
5,420
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,048
2,524
0
2,704
4,989
1,797
648
266
4,723
0
38,689
L
3,094
2,127
0
171
6,121
1,778
0
1,189
4,932
0
29,392
W
Bacchus
Meyukii
Bacchus
4,011
466
171
1,159
6,630
4,301
0
775
5,855
17,183
0
L
1,438
536
0
3,024
9,482
2,795
0
4,852
4,630
35,364
0
L
Yemoja
afaafa96
Yemoja
4,218
308
313
333
6,862
3,161
0
2,698
4,164
22,460
0
W
Hades
itsAR3NA
Hades
6,131
176
96
3,942
4,608
1,918
512
931
3,677
45,943
0
L
Gilgamesh
lakaido135
Gilgamesh
3,722
850
159
877
9,146
3,820
0
1,279
7,867
0
22,125
W
5,620
3,312
0
1,090
5,927
1,778
489
2,538
3,389
0
36,994
L
Bastet
sly936259
Bastet
1,039
252
0
543
7,227
2,424
0
124
7,103
0
14,154
W
3,629
990
0
1,175
5,997
1,985
0
1,146
4,851
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
34,718
243
Minions Killed
360
0
Camps Cleared
0
1,000,226
Distance Traveled
1,050,131
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,213
656
79
7
0
187,258
0
L
Izanami
6,115
556
69
6
0
200,635
4
W
Bacchus
6,273
570
35
3
0
212,191
1
L
Sol
5,810
528
75
7
0
175,452
3
L
Yemoja
5,533
503
30
3
0
217,858
3
W
Hades
7,409
674
88
8
0
216,539
5
L
Gilgamesh
5,600
509
41
4
0
226,372
0
W
Neith
6,905
628
70
6
0
187,602
0
L
Bastet
4,730
430
28
3
0
179,909
0
W
Set
6,918
629
88
8
0
246,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role