Player Matchup

Kumbhakarna
Kumbhakarna
Goodshotbooth
Kumbhakarna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
TheNightFalcon
Horus
Level 78
God Stats
47W - 60L
1,468 SR
Queue Stats
275W - 315L
1,367 Elo+
Party 2
Neith
Neith
hanareth2
Neith
Level 11
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,407 SR
1,456 Elo+

VS

Team Averages
Level 72
1,627 SR
1,488 Elo+
Anhur
Anhur
cunningham420
Anhur
Level 15
God Stats
8W - 5L
1,707 SR
Queue Stats
119W - 116L
1,479 Elo+
Solo
Nu Wa
Nu Wa
jeveha
Nu Wa
Level 76
God Stats
2W - 0L
1,650 SR
Queue Stats
50W - 75L
1,451 Elo+
Party 1
Odin
Odin
leniwi
Odin
Level 124
God Stats
4W - 3L
1,524 SR
Queue Stats
115W - 160L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goodshotbooth
Kumbhakarna
13
1 / 6 / 4
9,446
630
6,047
19,300
16,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 2
8,994
600
7,356
16,567
10,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
hanareth2
Neith
11
1 / 10 / 3
8,801
587
7,761
14,152
4,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 4
11,954
797
16,716
9,275
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
jeveha
Nu Wa
14
2 / 1 / 15
10,330
689
10,056
5,965
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
leniwi
Odin
15
4 / 2 / 12
10,600
707
15,438
16,352
17,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Goodshotbooth
Kumbhakarna
1
6
4
0.5
L
3
3
2
1.33
W
13
3
4
5
L
Neith
hanareth2
Neith
1
10
3
0.25
W
Nu Wa
jeveha
Nu Wa
2
1
15
9.5
W
Odin
leniwi
Odin
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
42,210
50,019
Taken
31,592
31,618
Mitigated
22,952
12,529
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Goodshotbooth
Kumbhakarna
6,047
995
1,418
2,029
19,300
16,493
0
3,460
15,840
26,593
0
L
7,356
2,752
1,219
6,311
16,567
10,392
0
3,230
13,337
0
23,719
W
16,716
9,033
0
853
9,275
3,551
1,438
1,837
7,438
0
70,588
L
Neith
hanareth2
Neith
7,761
4,377
0
1,552
14,152
4,733
0
3,406
10,746
0
35,994
W
Nu Wa
jeveha
Nu Wa
10,056
2,470
0
791
5,965
1,760
528
1,497
4,468
46,244
0
W
Odin
leniwi
Odin
15,438
2,593
221
642
16,352
17,641
0
2,843
13,509
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
32,884
130
Minions Killed
179
0
Camps Cleared
0
750,137
Distance Traveled
807,018
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,446
630
43
3
0
274,883
4
L
Horus
8,994
600
28
2
0
262,491
4
W
Anhur
11,954
797
86
6
0
234,681
0
L
Neith
8,801
587
59
4
0
212,763
0
W
Nu Wa
10,330
689
46
3
0
277,696
2
W
Odin
10,600
707
47
3
0
294,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role