Player Matchup

Merlin
Merlin
Dani9CBCV
Merlin
Level 26
God Stats
14W - 14L
1,682 SR
Queue Stats
191W - 179L
1,613 Elo+
Party 1
Neith
Neith
Evade_Mikixx96
Neith
Level 30
God Stats
17W - 18L
1,452 SR
Queue Stats
138W - 134L
1,539 Elo+
Solo
Scylla
Scylla
MicroTip7247
Scylla
Level 8
God Stats
6W - 3L
1,912 SR
Queue Stats
63W - 74L
1,632 Elo+
Solo
Ymir
Ymir
Oskibiris
Ymir
Level 17
God Stats
6W - 4L
1,913 SR
Queue Stats
120W - 123L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
jaimej13
Cthulhu
Level 28
God Stats
25W - 27L
1,757 SR
Queue Stats
144W - 140L
1,590 Elo+
Party 1
Team Averages
Level 22
1,743 SR
1,603 Elo+

VS

Team Averages
Level 18
1,571 SR
1,568 Elo+
Cu Chulainn
Cu Chulainn
Meisterlich1
Cu Chulainn
Level 27
God Stats
5W - 5L
1,669 SR
Queue Stats
65W - 52L
1,548 Elo+
Solo
Anubis
Anubis
OsamaElTronco_R6
Anubis
Level 27
God Stats
5W - 2L
1,708 SR
Queue Stats
145W - 78L
1,597 Elo+
Solo
Ah Puch
Ah Puch
Worizu
Ah Puch
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,515 Elo+
Solo
Ymir
Ymir
aanwezige-spatie
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,646 Elo+
Solo
Ullr
Ullr
l--king-arthur-l
Ullr
Level 18
God Stats
17W - 7L
1,479 SR
Queue Stats
122W - 108L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dani9CBCV
Merlin
12
0 / 3 / 0
6,711
479
4,055
5,949
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
6,651
475
5,422
9,210
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
12
1 / 1 / 1
6,717
480
5,371
7,826
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
1 / 5 / 1
6,216
444
3,323
11,861
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
jaimej13
Cthulhu
11
0 / 7 / 0
5,917
423
2,348
10,349
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Meisterlich1
Cu Chulainn
11
3 / 0 / 6
6,813
487
9,014
9,936
4,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 1 / 0
9,504
679
12,361
7,991
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Worizu
Ah Puch
11
0 / 1 / 3
5,884
420
4,797
6,351
1,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 0 / 5
8,121
580
4,236
8,010
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 4
8,099
579
3,284
7,665
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
20
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dani9CBCV
Merlin
0
3
0
0
L
1
4
1
0.38
W
Cu Chulainn
Meisterlich1
Cu Chulainn
3
0
6
6
L
Scylla
1
1
1
1.5
W
9
1
0
9
L
Ymir
1
5
1
0.3
W
Ah Puch
Worizu
Ah Puch
0
1
3
1.5
W
5
0
5
7.5
L
Cthulhu
jaimej13
Cthulhu
0
7
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
33,692
45,195
Taken
39,953
16,448
Mitigated
16,935
9,883
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dani9CBCV
Merlin
4,055
163
0
609
5,949
2,079
0
1,783
4,166
40,095
0
L
5,422
3,095
0
4,073
9,210
2,772
0
4,456
4,754
0
31,244
W
Cu Chulainn
Meisterlich1
Cu Chulainn
9,014
2,020
0
2,286
9,936
4,343
221
3,310
6,626
0
39,397
L
Scylla
5,371
208
0
2,100
7,826
1,905
0
2,267
5,559
40,972
0
W
12,361
1,057
0
4,724
7,991
4,145
62
3,801
3,860
63,276
0
L
Ymir
3,323
435
0
1,721
11,861
5,470
125
3,812
8,049
15,180
0
W
Ah Puch
Worizu
Ah Puch
4,797
350
0
1,832
6,351
1,847
40
1,894
4,457
22,611
0
W
4,236
1,262
0
3,908
8,010
3,552
0
2,371
5,639
52,104
0
L
Cthulhu
jaimej13
Cthulhu
2,348
217
0
1,380
10,349
4,222
0
9,076
1,273
26,642
0
W
3,284
1,087
0
1,276
7,665
3,048
1,133
3,391
4,274
0
52,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
38,421
340
Minions Killed
437
0
Camps Cleared
0
1,222,460
Distance Traveled
1,285,133
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,711
479
100
7
0
270,515
1
L
Neith
6,651
475
88
6
0
221,009
3
W
Cu Chulainn
6,813
487
68
5
0
279,886
2
L
Scylla
6,717
480
87
6
0
268,527
2
W
Anubis
9,504
679
134
10
0
238,846
5
L
Ymir
6,216
444
17
1
0
230,667
4
W
Ah Puch
5,884
420
31
2
0
245,765
0
W
Ymir
8,121
580
94
7
0
278,136
0
L
Cthulhu
5,917
423
48
3
0
231,742
0
W
Ullr
8,099
579
110
8
0
242,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role