Player Matchup

Hercules
Hercules
Gold III
Aceerr
Hercules
Gold III
Level 65
God Stats
2W - 0L
1,471 SR
Queue Stats
105W - 104L
1,586 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
IxAMxREDEMPTION
Kuzenbo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond IV
PAPAJOHNSGAMING
Nemesis
Diamond IV
Level 149
God Stats
1W - 1L
1,214 SR
Queue Stats
194W - 172L
1,993 MMR
Solo
Thoth
Thoth
Platinum II
Plowskii
Thoth
Platinum II
Level 128
God Stats
193W - 179L
1,638 SR
Queue Stats
2,035W - 2,022L
1,832 MMR
Party 1
Chiron
Chiron
Gold V
srdawkaB
Chiron
Gold V
Level 127
God Stats
1W - 1L
1,564 SR
Queue Stats
18W - 15L
1,664 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,477 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,600 SR
1,753 MMR
Anhur
Anhur
Gold IV
FrostF1reNinja
Anhur
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum III
LuhClip
Yemoja
Platinum III
Level 87
God Stats
20W - 11L
1,731 SR
Queue Stats
264W - 254L
1,869 MMR
Solo
Raijin
Raijin
Diamond IV
SuchZz
Raijin
Diamond IV
Level 87
God Stats
21W - 21L
1,618 SR
Queue Stats
450W - 459L
2,243 MMR
Solo
Tyr
Tyr
Gold II
TroyLee1993
Tyr
Gold II
Level 139
God Stats
29W - 25L
1,608 SR
Queue Stats
1,154W - 1,187L
1,512 MMR
Solo
Pele
Pele
Gold V
bloodymist23
Pele
Gold V
Level 103
God Stats
0W - 1L
1,545 SR
Queue Stats
17W - 22L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aceerr
Hercules
16
1 / 0 / 2
9,259
579
4,441
9,064
8,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 7
8,932
558
4,923
7,156
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 7
9,333
583
8,086
8,588
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Plowskii
Thoth
16
4 / 1 / 6
10,026
627
9,488
5,562
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
srdawkaB
Chiron
15
1 / 1 / 2
9,020
564
4,592
11,197
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatSetGuan YuAthenaGilgamesh

VS

Bans
SobekKing ArthurSun WukongCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,270
517
6,971
9,268
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
LuhClip
Yemoja
12
0 / 1 / 3
7,750
484
1,906
5,980
2,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
SuchZz
Raijin
12
0 / 4 / 0
7,169
448
2,891
7,628
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 0
8,329
521
4,333
10,430
8,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 4 / 0
8,078
505
6,605
12,407
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aceerr
Hercules
1
0
2
2
L
0
3
2
0.33
W
5
1
7
8.5
L
Yemoja
LuhClip
Yemoja
0
1
3
1.5
W
4
0
7
7.5
W
Thoth
Plowskii
Thoth
4
1
6
7
L
Raijin
SuchZz
Raijin
0
4
0
0
L
0
3
0
0
L
3
4
0
0.75
W
Chiron
srdawkaB
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,530
Damage
22,706
41,567
Taken
45,713
21,265
Mitigated
20,636
16,871
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aceerr
Hercules
4,441
595
0
3,707
9,064
8,055
0
187
8,877
0
60,007
L
6,971
3,402
0
4,315
9,268
2,530
0
1,954
7,284
0
61,783
W
4,923
1,836
0
1,715
7,156
4,319
0
2,011
5,145
19,345
0
L
Yemoja
LuhClip
Yemoja
1,906
663
817
1,291
5,980
2,350
0
3,338
2,484
17,453
0
W
8,086
3,251
0
4,426
8,588
3,824
0
779
7,809
0
65,818
W
Thoth
Plowskii
Thoth
9,488
360
0
1,667
5,562
1,961
130
1,687
3,875
70,941
0
L
Raijin
SuchZz
Raijin
2,891
173
0
1,253
7,628
2,283
0
4,042
3,280
50,509
0
L
4,333
149
0
3,676
10,430
8,516
633
1,437
8,963
290
54,044
L
6,605
1,309
0
3,663
12,407
4,957
0
2,942
9,291
0
56,125
W
Chiron
srdawkaB
Chiron
4,592
1,199
115
5,241
11,197
3,106
0
423
10,774
0
73,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,570
Gold Earned
39,596
578
Minions Killed
516
0
Camps Cleared
0
1,675,916
Distance Traveled
1,487,504
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,259
579
145
9
0
333,754
1
L
Anhur
8,270
517
128
8
0
270,668
6
W
Kuzenbo
8,932
558
28
2
0
312,048
6
L
Yemoja
7,750
484
41
3
0
292,865
4
W
Nemesis
9,333
583
109
7
0
404,768
8
W
Thoth
10,026
627
148
9
0
317,603
6
L
Raijin
7,169
448
112
7
0
231,050
5
L
Tyr
8,329
521
129
8
0
342,857
9
L
Pele
8,078
505
106
7
0
350,064
2
W
Chiron
9,020
564
148
9
0
307,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role