Player Matchup

Anubis
Anubis
Gold V
ALLSTARcvng
Anubis
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Mammothtank101
Da Ji
Gold V
Level 129
God Stats
1W - 6L
1,733 SR
Queue Stats
202W - 212L
1,333 MMR
Solo
Ymir
Ymir
Silver II
NeroHawks
Ymir
Silver II
Level 40
God Stats
0W - 3L
1,438 SR
Queue Stats
8W - 10L
1,351 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Smürfie
Gilgamesh
Gold V
Level 120
God Stats
1W - 4L
1,541 SR
Queue Stats
63W - 73L
1,310 MMR
Solo
Apollo
Apollo
Silver I
ZoneDynasty
Apollo
Silver I
Level 42
God Stats
0W - 3L
1,533 SR
Queue Stats
11W - 21L
1,257 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,549 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,528 SR
1,484 MMR
Ares
Ares
Silver I
Fуrik
Ares
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
JerryPSY
Loki
Gold IV
Level 149
God Stats
41W - 30L
1,638 SR
Queue Stats
299W - 299L
1,422 MMR
Party 2
Bellona
Bellona
Gold V
Munenrider
Bellona
Gold V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
TomPSY
Izanami
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Bronze III
山中老人
Ra
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 2 / 2
5,382
538
3,296
3,492
1,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
5,111
511
3,760
7,270
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
2 / 1 / 1
5,437
544
1,726
6,076
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Smürfie
Gilgamesh
3
0 / 1 / 0
3,735
374
990
1,889
486
Boots

Boots

+6%
Movement Speed

Apollo
10
0 / 0 / 1
5,182
518
1,096
3,623
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AnhurTsukuyomiTiamatAthenaSet

VS

Bans
ScyllaFenrirKing ArthurNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fуrik
Ares
10
1 / 1 / 1
5,812
581
2,031
4,952
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
10
4 / 1 / 0
6,183
618
3,893
5,321
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Munenrider
Bellona
12
3 / 0 / 1
7,189
719
4,184
6,165
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TomPSY
Izanami
11
0 / 0 / 1
6,206
621
2,095
3,323
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
5,797
580
1,612
3,671
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
8
8
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
2
2
1.5
W
Ares
Fуrik
Ares
1
1
1
1.5
W
Loki
4
1
0
4
L
0
4
1
0.13
W
Bellona
Munenrider
Bellona
3
0
1
3.5
L
Ymir
2
1
1
2.5
L
Gilgamesh
Smürfie
Gilgamesh
0
1
0
0
W
Izanami
TomPSY
Izanami
0
0
1
0.5
L
Apollo
0
0
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
13,815
22,350
Taken
23,432
7,902
Mitigated
9,998
6,413
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,296
425
0
835
3,492
1,733
0
776
2,674
26,605
0
W
Ares
Fуrik
Ares
2,031
0
0
1,248
4,952
2,813
517
2,270
2,682
8,450
0
W
Loki
3,893
879
0
785
5,321
1,323
0
1,062
4,259
0
27,903
L
3,760
938
0
1,838
7,270
2,281
0
385
6,855
0
26,773
W
Bellona
Munenrider
Bellona
4,184
1,378
0
4,429
6,165
4,128
2,535
351
5,814
0
42,653
L
Ymir
1,726
535
0
1,793
6,076
2,496
0
1,569
4,479
16,867
0
L
Gilgamesh
Smürfie
Gilgamesh
990
325
0
497
1,889
486
0
0
1,889
0
5,179
W
Izanami
TomPSY
Izanami
2,095
1,272
0
1,629
3,323
897
492
0
3,323
0
44,801
L
Apollo
1,096
364
0
1,450
3,623
906
0
801
2,810
0
29,519
W
1,612
171
552
1,057
3,671
837
0
1,339
2,332
34,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,847
Gold Earned
31,187
234
Minions Killed
356
0
Camps Cleared
0
724,919
Distance Traveled
975,951
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,382
538
66
7
0
127,083
3
W
Ares
5,812
581
10
1
0
190,716
3
W
Loki
6,183
618
58
6
0
214,044
2
L
Da Ji
5,111
511
63
6
0
184,705
1
W
Bellona
7,189
719
101
10
0
211,494
1
L
Ymir
5,437
544
24
2
0
188,596
3
L
Gilgamesh
3,735
374
12
1
0
54,214
1
W
Izanami
6,206
621
101
10
0
176,992
3
L
Apollo
5,182
518
69
7
0
170,321
1
W
Ra
5,797
580
86
9
0
182,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role