Player Matchup

Cthulhu
Cthulhu
Aoigen
Cthulhu
Level 88
God Stats
23W - 6L
1,834 SR
Queue Stats
647W - 223L
1,845 Elo+
Party 1
Discordia
Discordia
BrunoFromHell
Discordia
Level 151
God Stats
23W - 16L
1,554 SR
Queue Stats
1,270W - 1,335L
1,446 Elo+
Solo
Kali
Kali
Tankrayn
Kali
Level 89
God Stats
13W - 1L
1,754 SR
Queue Stats
666W - 160L
1,884 Elo+
Party 1
Team Averages
Level 109
1,714 SR
1,725 Elo+

VS

Team Averages
Level 107
1,616 SR
1,611 Elo+
Hercules
Hercules
Alang4311
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EnderELMaster
Anhur
Level 159
God Stats
68W - 56L
1,599 SR
Queue Stats
533W - 335L
1,731 Elo+
Party 2
Persephone
Persephone
proxeneta58
Persephone
Level 14
God Stats
10W - 3L
1,750 SR
Queue Stats
28W - 16L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aoigen
Cthulhu
15
4 / 3 / 6
11,796
655
16,054
17,509
14,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
BrunoFromHell
Discordia
16
3 / 2 / 7
11,817
657
13,192
9,794
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
16
6 / 3 / 6
12,229
679
13,100
12,443
5,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alang4311
Hercules
14
3 / 4 / 2
11,010
612
7,006
22,444
18,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 4 / 5
10,816
601
5,490
14,206
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
proxeneta58
Persephone
15
4 / 5 / 3
12,133
674
15,791
15,836
6,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
8
8
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alang4311
Hercules
3
4
2
1
W
Cthulhu
Aoigen
Cthulhu
4
3
6
2.33
W
Discordia
BrunoFromHell
Discordia
3
2
7
3.25
L
1
4
5
0.88
W
Kali
6
3
6
3
L
Persephone
proxeneta58
Persephone
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
28,287
39,746
Taken
52,486
23,378
Mitigated
29,747
7,446
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alang4311
Hercules
7,006
2,441
0
6,987
22,444
18,640
43
12,299
9,619
0
26,383
W
Cthulhu
Aoigen
Cthulhu
16,054
1,510
122
3,380
17,509
14,394
62
5,334
12,175
57,020
0
W
Discordia
BrunoFromHell
Discordia
13,192
802
0
2,029
9,794
3,451
1,035
4,914
4,880
75,882
0
L
5,490
2,681
0
687
14,206
5,063
983
6,695
7,095
0
47,585
W
Kali
13,100
6,139
0
1,915
12,443
5,533
1,936
5,748
6,695
0
37,540
L
Persephone
proxeneta58
Persephone
15,791
240
0
6,584
15,836
6,044
264
8,844
6,523
61,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
33,959
220
Minions Killed
183
0
Camps Cleared
0
1,059,827
Distance Traveled
958,839
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,010
612
41
2
0
374,707
6
W
Cthulhu
11,796
655
61
3
0
375,602
6
W
Discordia
11,817
657
126
7
0
321,311
5
L
Anhur
10,816
601
68
4
0
287,413
5
W
Kali
12,229
679
33
2
0
362,914
5
L
Persephone
12,133
674
74
4
0
296,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role