Player Matchup

Bacchus
Bacchus
io3mendusc
Bacchus
Level 13
God Stats
1W - 1L
1,653 SR
Queue Stats
9W - 13L
1,419 Elo+
Solo
Danzaburou
Danzaburou
marcos_jpr12
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
925 Elo+
Solo
Thor
Thor
plandemic20
Thor
Level 20
God Stats
2W - 4L
1,534 SR
Queue Stats
46W - 60L
1,432 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,259 Elo+

VS

Team Averages
Level 28
1,556 SR
1,292 Elo+
Artemis
Artemis
Libra_love123
Artemis
Level 63
God Stats
7W - 4L
1,524 SR
Queue Stats
92W - 91L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Manticore357
Gilgamesh
Level 12
God Stats
3W - 3L
1,516 SR
Queue Stats
17W - 22L
1,324 Elo+
Solo
Ra
Ra
ZioEnea_CB
Ra
Level 8
God Stats
4W - 2L
1,629 SR
Queue Stats
6W - 13L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
io3mendusc
Bacchus
13
6 / 10 / 3
9,820
701
10,340
20,844
21,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
marcos_jpr12
Danzaburou
4
0 / 0 / 0
6,788
485
0
0
0
14
5 / 5 / 4
9,885
706
8,010
13,654
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
7 / 3 / 6
11,125
795
10,871
7,850
2,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Manticore357
Gilgamesh
14
5 / 3 / 8
10,756
768
10,819
10,296
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 5 / 6
9,797
700
3,829
7,816
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
15
15
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
3
6
3.33
W
Gilgamesh
Manticore357
Gilgamesh
5
3
8
3
W
3
5
6
1.2
L
Bacchus
io3mendusc
Bacchus
6
10
3
0.75
L
Danzaburou
marcos_jpr12
Danzaburou
0
0
0
0
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
25,519
34,498
Taken
25,962
27,297
Mitigated
8,689
3,238
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,871
5,816
0
446
7,850
2,474
2,632
2,609
5,241
0
43,318
W
Gilgamesh
Manticore357
Gilgamesh
10,819
4,115
771
2,269
10,296
4,136
517
4,786
5,510
0
42,116
W
3,829
698
437
341
7,816
2,079
369
3,396
4,420
17,246
0
L
Bacchus
io3mendusc
Bacchus
10,340
1,817
195
2,533
20,844
21,278
778
2,551
18,293
35,794
0
L
Danzaburou
marcos_jpr12
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
8,010
1,406
0
510
13,654
6,019
695
1,278
12,376
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
31,678
62
Minions Killed
133
0
Camps Cleared
0
431,346
Distance Traveled
717,634
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,125
795
67
5
0
243,485
1
W
Gilgamesh
10,756
768
39
3
0
265,810
1
W
Ra
9,797
700
27
2
0
208,339
0
L
Bacchus
9,820
701
37
3
0
189,935
5
L
Danzaburou
6,788
485
0
0
0
0
0
L
Thor
9,885
706
25
2
0
241,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role