Player Matchup

Ares
Ares
NairdaNoir
Ares
Level 4
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Nemesis
Nemesis
NamesNorm
Nemesis
Level 18
God Stats
48W - 34L
1,666 SR
Queue Stats
90W - 77L
1,666 Elo+
Party 1
Chiron
Chiron
Zeehaca
Chiron
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 45L
1,483 Elo+
Solo
Odin
Odin
dylanbboss
Odin
Level 19
God Stats
13W - 0L
1,990 SR
Queue Stats
94W - 64L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
tommykill02
Baron Samedi
Level 25
God Stats
9W - 4L
1,719 SR
Queue Stats
102W - 77L
1,678 Elo+
Solo
Team Averages
Level 16
1,719 SR
1,566 Elo+

VS

Team Averages
Level 14
1,485 SR
1,569 Elo+
King Arthur
King Arthur
GreediestGreed
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,590 Elo+
Solo
Loki
Loki
JackEvan
Loki
Level 7
God Stats
6W - 4L
1,511 SR
Queue Stats
9W - 6L
1,635 Elo+
Solo
Chang'e
Chang'e
Rahkiller077
Chang'e
Level 21
God Stats
1W - 3L
1,219 SR
Queue Stats
45W - 52L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
UsainBot123
Gilgamesh
Level 29
God Stats
21W - 25L
1,640 SR
Queue Stats
168W - 189L
1,518 Elo+
Solo
Olorun
Olorun
sserendipiaa
Olorun
Level 8
God Stats
7W - 10L
1,555 SR
Queue Stats
172W - 209L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
6,342
577
1,949
4,206
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
NamesNorm
Nemesis
12
4 / 1 / 1
7,171
652
3,018
5,266
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Zeehaca
Chiron
12
8 / 2 / 1
7,560
687
6,830
5,005
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 3
6,632
603
3,794
4,515
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
tommykill02
Baron Samedi
13
6 / 0 / 1
7,701
700
5,430
4,329
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreediestGreed
King Arthur
9
1 / 3 / 1
4,833
439
626
5,506
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
6
2 / 5 / 1
4,683
426
1,358
6,691
1,393
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Rahkiller077
Chang'e
3
0 / 2 / 0
3,862
351
187
2,102
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UsainBot123
Gilgamesh
10
3 / 4 / 0
5,806
528
6,022
9,382
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
7
0 / 5 / 1
4,511
410
1,181
6,138
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
6
6
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GreediestGreed
King Arthur
1
3
1
0.5
L
Loki
2
5
1
0.5
W
1
2
8
2.5
W
Nemesis
NamesNorm
Nemesis
4
1
1
4.5
L
Chang'e
Rahkiller077
Chang'e
0
2
0
0
L
Gilgamesh
UsainBot123
Gilgamesh
3
4
0
0.75
W
Chiron
Zeehaca
Chiron
8
2
1
4.25
W
0
1
3
1.5
L
Olorun
0
5
1
0.1
W
Baron Samedi
tommykill02
Baron Samedi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
9,374
23,321
Taken
29,819
10,003
Mitigated
9,369
7,226
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GreediestGreed
King Arthur
626
43
0
839
5,506
2,704
0
277
5,229
0
8,754
L
Loki
1,358
514
123
498
6,691
1,393
0
240
6,451
0
9,752
W
1,949
491
0
592
4,206
2,364
320
0
4,176
7,182
0
W
Nemesis
NamesNorm
Nemesis
3,018
1,672
0
494
5,266
2,192
549
263
4,985
0
40,627
L
Chang'e
Rahkiller077
Chang'e
187
72
68
702
2,102
618
0
1,710
392
4,981
0
L
Gilgamesh
UsainBot123
Gilgamesh
6,022
2,268
0
839
9,382
3,180
0
3,858
5,524
0
31,530
W
Chiron
Zeehaca
Chiron
6,830
4,833
210
1,933
5,005
1,505
3,468
885
4,120
0
42,078
W
3,794
423
0
1,293
4,515
2,298
410
0
4,365
0
29,751
L
Olorun
1,181
824
0
1,251
6,138
1,474
0
1,294
4,844
16,353
0
W
Baron Samedi
tommykill02
Baron Samedi
5,430
1,397
160
2,544
4,329
1,644
775
202
4,127
52,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
23,695
369
Minions Killed
125
0
Camps Cleared
0
1,056,713
Distance Traveled
845,039
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,833
439
15
1
0
214,792
1
L
Loki
4,683
426
11
1
0
214,697
0
W
Ares
6,342
577
16
1
0
235,731
0
W
Nemesis
7,171
652
94
9
0
223,083
0
L
Chang'e
3,862
351
12
1
0
58,326
0
L
Gilgamesh
5,806
528
54
5
0
195,526
1
W
Chiron
7,560
687
85
8
0
188,379
3
W
Odin
6,632
603
79
7
0
222,683
1
L
Olorun
4,511
410
33
3
0
161,698
2
W
Baron Samedi
7,701
700
95
9
0
186,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role