Player Matchup

Hou Yi
Hou Yi
Axilleas64
Hou Yi
Level 111
God Stats
2W - 2L
1,413 SR
Queue Stats
245W - 246L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
NoTatx
Gilgamesh
Level 158
God Stats
19W - 24L
1,451 SR
Queue Stats
282W - 294L
1,498 Elo+
Solo
Zeus
Zeus
serargy
Zeus
Level 140
God Stats
5W - 4L
1,511 SR
Queue Stats
261W - 268L
1,468 Elo+
Party 1
Team Averages
Level 136
1,458 SR
1,482 Elo+

VS

Team Averages
Level 25
1,482 SR
1,383 Elo+
Odin
Odin
CyborgMahatma
Odin
Level 6
God Stats
0W - 5L
1,194 SR
Queue Stats
2W - 7L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
KyouKazama
Danzaburou
Level 26
God Stats
3W - 2L
1,752 SR
Queue Stats
26W - 20L
1,557 Elo+
Solo
He Bo
He Bo
PrvXDevil
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Axilleas64
Hou Yi
16
4 / 1 / 11
12,941
719
8,759
8,518
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
NoTatx
Gilgamesh
14
1 / 7 / 13
11,292
627
4,929
13,416
8,352
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
serargy
Zeus
16
10 / 5 / 4
13,131
730
26,577
8,756
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
11,513
640
3,755
15,924
10,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KyouKazama
Danzaburou
15
4 / 3 / 4
11,555
642
9,725
15,585
6,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
PrvXDevil
He Bo
16
7 / 6 / 4
12,862
715
9,254
15,582
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
15
Kills
13
13
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Axilleas64
Hou Yi
4
1
11
9.5
L
2
6
7
0.92
L
Danzaburou
KyouKazama
Danzaburou
4
3
4
2
W
Gilgamesh
NoTatx
Gilgamesh
1
7
13
1.07
L
He Bo
PrvXDevil
He Bo
7
6
4
1.5
W
Zeus
serargy
Zeus
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
22,734
30,690
Taken
47,091
14,439
Mitigated
22,325
4,800
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Axilleas64
Hou Yi
8,759
3,702
0
3,416
8,518
2,903
1,469
3,957
4,341
0
61,829
L
3,755
1,148
456
1,759
15,924
10,433
0
10,671
4,862
0
26,395
L
Danzaburou
KyouKazama
Danzaburou
9,725
3,221
0
5,213
15,585
6,352
488
7,747
7,389
0
63,003
W
Gilgamesh
NoTatx
Gilgamesh
4,929
470
0
220
13,416
8,352
296
2,151
11,001
0
24,810
L
He Bo
PrvXDevil
He Bo
9,254
214
0
3,158
15,582
5,540
0
6,969
8,239
44,606
0
W
Zeus
serargy
Zeus
26,577
555
0
1,164
8,756
3,184
1,211
2,647
5,991
74,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
35,930
204
Minions Killed
210
0
Camps Cleared
0
930,321
Distance Traveled
938,376
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,941
719
78
4
0
327,194
3
L
Odin
11,513
640
43
2
0
343,215
4
L
Danzaburou
11,555
642
102
6
0
304,223
7
W
Gilgamesh
11,292
627
32
2
0
300,288
3
L
He Bo
12,862
715
65
4
0
290,938
0
W
Zeus
13,131
730
94
5
0
302,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role