Player Matchup

Amaterasu
Amaterasu
Il Sub lI
Amaterasu
Level 29
God Stats
15W - 11L
1,537 SR
Queue Stats
54W - 54L
1,410 Elo+
Solo
Izanami
Izanami
Jolly Raptor694
Izanami
Level 29
God Stats
18W - 13L
1,508 SR
Queue Stats
50W - 51L
1,402 Elo+
Solo
Artemis
Artemis
Teh Darq
Artemis
Level 7
God Stats
6W - 3L
1,807 SR
Queue Stats
61W - 61L
1,248 Elo+
Solo
Thor
Thor
basal_drop4
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,123 Elo+
Solo
Kukulkan
Kukulkan
prpoker01
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,336 Elo+

VS

Team Averages
Level 17
1,573 SR
1,352 Elo+
Ares
Ares
AMK_FifoManTv
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
DarkMist_07
Janus
Level 22
God Stats
10W - 3L
1,894 SR
Queue Stats
85W - 85L
1,282 Elo+
Solo
Susano
Susano
KHANTHEKAGE
Susano
Level 8
God Stats
2W - 2L
1,719 SR
Queue Stats
15W - 18L
1,228 Elo+
Solo
Hachiman
Hachiman
arigatito26
Hachiman
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
495W - 599L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
xXIncandescent
Gilgamesh
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 219L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Il Sub lI
Amaterasu
12
7 / 0 / 1
7,144
714
4,966
6,134
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 1
7,076
708
3,614
3,900
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Teh Darq
Artemis
10
0 / 0 / 1
5,873
587
2,378
4,625
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
2 / 2 / 0
5,204
520
624
3,841
1,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
prpoker01
Kukulkan
9
1 / 2 / 1
5,627
563
1,641
4,077
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,501
350
108
1,390
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 2
4,318
432
3,754
4,392
1,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
6
0 / 3 / 2
4,609
461
616
8,548
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Hachiman
arigatito26
Hachiman
8
1 / 4 / 0
4,550
455
2,230
5,247
1,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
xXIncandescent
Gilgamesh
7
1 / 5 / 0
4,702
470
2,020
6,714
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
13
Kills
2
4
Deaths
15
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
2
1
W
Amaterasu
Il Sub lI
Amaterasu
7
0
1
7.5
W
3
0
1
3.5
L
Susano
0
3
2
0.33
W
Artemis
Teh Darq
Artemis
0
0
1
0.5
L
Hachiman
arigatito26
Hachiman
1
4
0
0.25
W
2
2
0
1
W
Kukulkan
prpoker01
Kukulkan
1
2
1
0.75
L
Gilgamesh
xXIncandescent
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
8,728
22,577
Taken
26,291
8,775
Mitigated
6,876
5,104
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
108
66
0
12
1,390
450
0
0
1,390
421
0
L
3,754
359
0
385
4,392
1,046
0
1,001
3,259
10,887
0
W
Amaterasu
Il Sub lI
Amaterasu
4,966
2,589
0
3,747
6,134
3,452
573
101
6,033
0
33,696
W
3,614
2,137
0
1,357
3,900
1,518
1,273
33
3,867
0
49,458
L
Susano
616
138
0
4,720
8,548
2,029
0
456
8,092
0
17,250
W
Artemis
Teh Darq
Artemis
2,378
1,094
0
0
4,625
1,438
843
1,608
3,017
0
25,454
L
Hachiman
arigatito26
Hachiman
2,230
816
0
1,186
5,247
1,008
525
0
5,247
0
15,577
W
624
122
0
0
3,841
1,145
230
459
3,382
0
3,725
W
Kukulkan
prpoker01
Kukulkan
1,641
340
0
0
4,077
1,222
1,091
1,661
2,416
22,212
0
L
Gilgamesh
xXIncandescent
Gilgamesh
2,020
604
0
347
6,714
2,343
184
52
6,662
0
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
21,680
282
Minions Killed
127
0
Camps Cleared
0
936,493
Distance Traveled
682,859
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,501
350
4
0
0
52,285
0
L
Janus
4,318
432
10
1
0
178,341
1
W
Amaterasu
7,144
714
71
7
0
191,708
2
W
Izanami
7,076
708
100
10
0
198,885
0
L
Susano
4,609
461
46
5
0
170,192
0
W
Artemis
5,873
587
50
5
0
196,355
0
L
Hachiman
4,550
455
25
3
0
133,392
0
W
Thor
5,204
520
10
1
0
179,373
0
W
Kukulkan
5,627
563
51
5
0
170,172
4
L
Gilgamesh
4,702
470
42
4
0
148,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role