Player Matchup

Sun Wukong
Sun Wukong
ACog Banks
Sun Wukong
Level 17
God Stats
9W - 8L
1,306 SR
Queue Stats
37W - 36L
1,250 Elo+
Solo
Baba Yaga
Baba Yaga
BuffBaby918
Baba Yaga
Level 25
God Stats
3W - 1L
1,846 SR
Queue Stats
278W - 260L
1,507 Elo+
Solo
Jormungandr
Jormungandr
MTanitriel
Jormungandr
Level 13
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 5L
1,004 Elo+
Solo
Nemesis
Nemesis
Zangetsw
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,292 Elo+
Solo
Anhur
Anhur
Zoro
Anhur
Level 30
God Stats
23W - 14L
1,647 SR
Queue Stats
131W - 101L
1,541 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,319 Elo+

VS

Team Averages
Level 21
1,376 SR
1,280 Elo+
Danzaburou
Danzaburou
ComfortableNut
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,287 Elo+
Solo
Hel
Hel
CusedCreed
Hel
Level 27
God Stats
0W - 1L
1,253 SR
Queue Stats
27W - 41L
1,215 Elo+
Party 1
Camazotz
Camazotz
DonaldDuckFan380
Camazotz
Level 22
God Stats
19W - 20L
1,357 SR
Queue Stats
50W - 55L
1,188 Elo+
Solo
Sylvanus
Sylvanus
QueueMH
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,515 Elo+
Solo
Anubis
Anubis
Undecaying
Anubis
Level 25
God Stats
15W - 31L
1,272 SR
Queue Stats
27W - 44L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACog Banks
Sun Wukong
17
2 / 1 / 0
9,807
516
3,390
10,052
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
BuffBaby918
Baba Yaga
15
9 / 1 / 13
9,973
525
20,783
11,050
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MTanitriel
Jormungandr
10
0 / 12 / 1
6,673
351
1,322
12,359
3,579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Zangetsw
Nemesis
13
0 / 5 / 13
8,293
436
3,353
12,990
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Zoro
Anhur
18
18 / 5 / 1
11,386
599
16,445
17,171
5,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComfortableNut
Danzaburou
13
11 / 5 / 5
9,692
510
14,503
15,280
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 3
6,524
343
3,509
11,231
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 7 / 2
7,419
390
3,659
16,253
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
QueueMH
Sylvanus
16
9 / 2 / 8
10,451
550
14,448
13,274
13,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Undecaying
Anubis
12
1 / 7 / 1
7,596
400
4,549
10,675
3,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
29
Kills
23
24
Deaths
31
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACog Banks
Sun Wukong
2
1
0
2
W
Baba Yaga
BuffBaby918
Baba Yaga
9
1
13
15.5
L
Danzaburou
ComfortableNut
Danzaburou
11
5
5
2.7
L
0
10
3
0.15
L
2
7
2
0.43
W
Jormungandr
MTanitriel
Jormungandr
0
12
1
0.04
L
Sylvanus
QueueMH
Sylvanus
9
2
8
6.5
L
Anubis
Undecaying
Anubis
1
7
1
0.21
W
Nemesis
Zangetsw
Nemesis
0
5
13
1.3
W
Anhur
Zoro
Anhur
18
5
1
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
40,668
63,622
Taken
66,713
23,084
Mitigated
29,646
11,961
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACog Banks
Sun Wukong
3,390
998
0
1,832
10,052
5,744
1,825
1,193
8,859
0
73,167
W
Baba Yaga
BuffBaby918
Baba Yaga
20,783
1,389
0
2,553
11,050
4,169
418
3,722
7,328
53,448
0
L
Danzaburou
ComfortableNut
Danzaburou
14,503
7,455
0
5,083
15,280
4,873
399
4,011
11,109
0
35,228
L
3,509
531
940
649
11,231
3,021
280
5,360
5,384
11,751
0
L
3,659
445
0
4,112
16,253
4,807
485
4,942
10,903
0
28,669
W
Jormungandr
MTanitriel
Jormungandr
1,322
1,322
0
0
12,359
3,579
0
4,779
7,580
12,267
0
L
Sylvanus
QueueMH
Sylvanus
14,448
6,355
496
3,300
13,274
13,064
2,277
1,216
12,054
53,730
7,913
L
Anubis
Undecaying
Anubis
4,549
355
0
2,143
10,675
3,881
1,007
4,987
5,158
24,037
0
W
Nemesis
Zangetsw
Nemesis
3,353
310
0
1,565
12,990
4,334
190
5,104
7,886
0
28,549
W
Anhur
Zoro
Anhur
16,445
7,562
0
6,011
17,171
5,258
378
6,567
10,604
0
66,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
41,682
412
Minions Killed
261
0
Camps Cleared
0
1,581,099
Distance Traveled
1,641,879
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,807
516
151
8
0
334,956
0
W
Baba Yaga
9,973
525
71
4
0
370,004
0
L
Danzaburou
9,692
510
52
3
0
343,712
0
L
Hel
6,524
343
16
1
0
338,380
0
L
Camazotz
7,419
390
52
3
0
335,191
0
W
Jormungandr
6,673
351
30
2
0
228,668
0
L
Sylvanus
10,451
550
106
6
0
290,323
2
L
Anubis
7,596
400
35
2
0
334,273
0
W
Nemesis
8,293
436
60
3
0
330,833
0
W
Anhur
11,386
599
100
5
0
316,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role