Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Salt Punk
Odin
Level 94
God Stats
2W - 4L
1,316 SR
Queue Stats
116W - 153L
1,392 Elo+
Solo
Fenrir
Fenrir
Viablevelea
Fenrir
Level 157
God Stats
90W - 74L
1,540 SR
Queue Stats
137W - 135L
1,457 Elo+
Solo
Bacchus
Bacchus
jcpm260788
Bacchus
Level 102
God Stats
48W - 62L
1,471 SR
Queue Stats
342W - 435L
1,434 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,457 Elo+

VS

Team Averages
Level 86
1,533 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
UncleKyle23
Chiron
Level 80
God Stats
5W - 2L
1,827 SR
Queue Stats
95W - 71L
1,560 Elo+
Solo
Zeus
Zeus
WoodenDoors
Zeus
Level 36
God Stats
4W - 4L
1,203 SR
Queue Stats
76W - 68L
1,311 Elo+
Solo
Fafnir
Fafnir
serap_20
Fafnir
Level 69
God Stats
1W - 2L
1,635 SR
Queue Stats
83W - 79L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
5,924
539
1,143
5,805
2,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
 
Heimdallr
9
3 / 1 / 2
5,469
497
5,812
6,463
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
10
0 / 0 / 1
5,652
514
1,583
4,458
4,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
11
6 / 0 / 2
6,693
608
5,178
7,608
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
jcpm260788
Bacchus
10
1 / 1 / 4
5,978
543
4,058
4,045
2,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 1 / 0
6,755
614
3,652
5,012
2,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
10
1 / 1 / 0
5,756
523
2,788
5,450
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
8
0 / 4 / 0
4,957
451
3,154
6,158
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,205
564
2,901
2,819
697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
serap_20
Fafnir
8
1 / 2 / 1
5,897
536
2,578
8,291
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
0
0
W
Heimdallr
 
Heimdallr
3
1
2
4
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Odin
0
0
1
0.5
L
Chiron
0
4
0
0
W
Fenrir
6
0
2
7
L
0
2
1
0.25
W
Bacchus
jcpm260788
Bacchus
1
1
4
3
L
Fafnir
serap_20
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
15,073
28,379
Taken
27,730
13,927
Mitigated
13,206
10,777
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,143
0
0
2,982
5,805
2,207
0
994
4,811
38,877
0
W
Heimdallr
 
Heimdallr
5,812
3,184
0
2,288
6,463
2,093
0
2,253
4,210
0
33,073
L
Cu Chulainn
 
Cu Chulainn
3,652
982
0
1,512
5,012
2,001
0
0
5,012
0
43,574
L
Ne Zha
 
Ne Zha
2,788
797
0
2,697
5,450
2,315
0
748
4,702
0
28,077
W
Odin
1,583
389
0
845
4,458
4,493
0
492
3,966
0
23,444
L
Chiron
3,154
1,246
534
1,374
6,158
1,594
408
1,696
4,462
0
21,565
W
Fenrir
5,178
913
0
3,619
7,608
2,620
0
997
6,611
0
33,329
L
2,901
103
0
0
2,819
697
0
984
1,835
34,872
0
W
Bacchus
jcpm260788
Bacchus
4,058
318
0
1,043
4,045
2,514
0
743
3,302
11,949
0
L
Fafnir
serap_20
Fafnir
2,578
995
18
1,759
8,291
6,599
0
1,773
6,518
13,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
29,570
285
Minions Killed
320
0
Camps Cleared
0
1,092,478
Distance Traveled
1,172,946
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,924
539
71
6
0
188,911
1
W
Heimdallr
5,469
497
68
6
0
205,997
1
L
Cu Chulainn
6,755
614
100
9
0
215,242
2
L
Ne Zha
5,756
523
65
6
0
281,049
1
W
Odin
5,652
514
54
5
0
215,633
2
L
Chiron
4,957
451
51
5
0
205,403
2
W
Fenrir
6,693
608
73
7
0
252,442
0
L
Zeus
6,205
564
83
8
0
262,373
0
W
Bacchus
5,978
543
19
2
0
229,495
4
L
Fafnir
5,897
536
21
2
0
208,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role