Player Matchup

Cupid
Cupid
JackkcaJ12
Cupid
Level 27
God Stats
15W - 15L
1,566 SR
Queue Stats
244W - 254L
1,515 Elo+
Solo
Nemesis
Nemesis
NamesNorm
Nemesis
Level 18
God Stats
48W - 34L
1,646 SR
Queue Stats
90W - 77L
1,656 Elo+
Party 1
Ymir
Ymir
RGRoyalSky
Ymir
Level 5
God Stats
1W - 2L
1,331 SR
Queue Stats
5W - 6L
1,372 Elo+
Solo
Anubis
Anubis
Strongfoot
Anubis
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Odin
Odin
dylanbboss
Odin
Level 19
God Stats
13W - 0L
1,938 SR
Queue Stats
94W - 64L
1,624 Elo+
Party 1
Team Averages
Level 18
1,596 SR
1,533 Elo+

VS

Team Averages
Level 14
1,704 SR
1,639 Elo+
Bellona
Bellona
Awaken05
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Solo
Athena
Athena
CandidSavant
Athena
Level 21
God Stats
7W - 4L
1,971 SR
Queue Stats
12W - 16L
1,769 Elo+
Solo
Pele
Pele
Zeehaca
Pele
Level 16
God Stats
14W - 7L
1,631 SR
Queue Stats
54W - 45L
1,494 Elo+
Solo
Heimdallr
Heimdallr
tommykill02
Heimdallr
Level 25
God Stats
8W - 2L
1,917 SR
Queue Stats
102W - 77L
1,691 Elo+
Solo
Zeus
Zeus
她还未婚我想等等丶
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 6 / 2
8,793
463
6,388
11,810
2,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
NamesNorm
Nemesis
19
10 / 2 / 6
11,683
615
16,515
14,783
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 10
11,046
581
6,931
12,960
10,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Strongfoot
Anubis
19
13 / 5 / 6
13,105
690
16,452
17,039
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 3
11,830
623
10,732
12,214
11,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Awaken05
Bellona
13
0 / 8 / 2
7,380
388
3,893
14,258
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
13
2 / 6 / 8
8,996
473
7,242
15,963
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Zeehaca
Pele
16
12 / 8 / 2
11,228
591
18,330
18,007
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
tommykill02
Heimdallr
16
4 / 4 / 7
9,978
525
12,097
13,904
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 3
8,973
472
5,793
12,468
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
37
Kills
20
20
Deaths
37
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Awaken05
Bellona
0
8
2
0.13
L
Athena
2
6
8
1
W
Cupid
2
6
2
0.5
W
Nemesis
NamesNorm
Nemesis
10
2
6
6.5
W
5
4
10
2.5
W
Anubis
Strongfoot
Anubis
13
5
6
3.2
L
Pele
Zeehaca
Pele
12
8
2
1.63
W
7
3
3
2.83
L
Heimdallr
tommykill02
Heimdallr
4
4
7
1.88
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
47,355
68,806
Taken
74,600
39,452
Mitigated
33,573
18,966
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Awaken05
Bellona
3,893
1,310
0
837
14,258
9,545
394
191
14,067
0
32,184
L
Athena
7,242
1,301
0
956
15,963
11,238
0
5,756
10,207
16,894
0
W
Cupid
6,388
3,226
0
2,364
11,810
2,908
2,371
1,082
10,728
0
41,568
W
Nemesis
NamesNorm
Nemesis
16,515
10,516
0
1,654
14,783
7,163
755
2,542
12,094
61
91,757
W
6,931
1,378
0
2,153
12,960
10,712
284
2,943
9,941
46,110
0
W
Anubis
Strongfoot
Anubis
16,452
1,413
0
9,266
17,039
6,934
433
2,888
13,851
79,275
0
L
Pele
Zeehaca
Pele
18,330
3,995
0
3,008
18,007
5,202
224
6,689
11,318
0
73,481
W
10,732
1,559
0
3,529
12,214
11,735
1,506
2,771
9,157
0
64,720
L
Heimdallr
tommykill02
Heimdallr
12,097
6,420
0
4,897
13,904
4,481
1,134
5,245
8,659
0
73,548
L
5,793
896
0
1,760
12,468
3,107
0
5,563
6,905
45,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
46,555
553
Minions Killed
409
0
Camps Cleared
0
1,919,409
Distance Traveled
1,538,169
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,380
388
60
3
0
301,878
3
L
Athena
8,996
473
22
1
0
317,185
6
W
Cupid
8,793
463
70
4
0
342,557
6
W
Nemesis
11,683
615
127
7
0
450,747
0
W
Ymir
11,046
581
84
4
0
390,401
3
W
Anubis
13,105
690
140
7
0
346,761
2
L
Pele
11,228
591
116
6
0
325,108
0
W
Odin
11,830
623
132
7
0
388,943
2
L
Heimdallr
9,978
525
112
6
0
319,074
5
L
Zeus
8,973
472
99
5
0
274,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role