Player Matchup

Merlin
Merlin
ArasBayraktar
Merlin
Level 23
God Stats
137W - 111L
1,633 SR
Queue Stats
139W - 114L
1,516 Elo+
Solo
Chang'e
Chang'e
Farazscorpion
Chang'e
Level 26
God Stats
2W - 5L
1,535 SR
Queue Stats
207W - 256L
1,483 Elo+
Solo
Loki
Loki
Kono-Baka_
Loki
Level 17
God Stats
21W - 19L
1,187 SR
Queue Stats
73W - 83L
1,380 Elo+
Solo
Awilix
Awilix
Unknown Digits
Awilix
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 29L
1,770 Elo+
Solo
Izanami
Izanami
jiangnanshike
Izanami
Level 28
God Stats
12W - 7L
1,558 SR
Queue Stats
78W - 63L
1,528 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,535 Elo+

VS

Team Averages
Level 18
1,428 SR
1,427 Elo+
Zeus
Zeus
Kolton20123904
Zeus
Level 8
God Stats
0W - 2L
1,216 SR
Queue Stats
7W - 14L
1,268 Elo+
Solo
Neith
Neith
Pob002
Neith
Level 8
God Stats
5W - 4L
1,329 SR
Queue Stats
7W - 5L
1,484 Elo+
Solo
Khepri
Khepri
Scalesies
Khepri
Level 27
God Stats
9W - 2L
1,692 SR
Queue Stats
94W - 77L
1,496 Elo+
Solo
Hachiman
Hachiman
SkullFlux911
Hachiman
Level 26
God Stats
27W - 31L
1,403 SR
Queue Stats
101W - 116L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
xander1008
Ah Puch
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
14,155
944
29,548
20,627
8,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
20
0 / 4 / 18
13,612
907
6,607
22,115
9,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 20
14,875
992
13,429
17,815
12,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 1 / 8
12,761
851
5,231
9,258
4,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
20
28 / 0 / 5
19,447
1,296
55,422
14,326
6,773
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 3
11,971
798
4,699
18,522
8,449
Neith
Pob002
Neith
19
2 / 6 / 5
12,945
863
13,930
19,447
11,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Scalesies
Khepri
20
2 / 7 / 7
13,274
885
17,230
35,822
59,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SkullFlux911
Hachiman
19
3 / 7 / 4
13,423
895
24,672
21,244
12,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
xander1008
Ah Puch
19
2 / 4 / 5
13,180
879
17,274
18,982
9,351
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
37
Kills
9
9
Deaths
37
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Chang'e
0
4
18
2.25
L
0
13
3
0.12
W
4
2
20
7
L
Neith
Pob002
Neith
2
6
5
0.75
L
Khepri
Scalesies
Khepri
2
7
7
0.79
L
Hachiman
SkullFlux911
Hachiman
3
7
4
0.71
W
2
1
8
6
W
Izanami
28
0
5
30.5
L
Ah Puch
xander1008
Ah Puch
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,237
Damage
77,805
84,141
Taken
114,017
41,679
Mitigated
100,822
21,431
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,548
695
0
315
20,627
8,956
0
9,190
11,437
55,589
0
W
Chang'e
6,607
441
6,606
5,883
22,115
9,114
0
12,527
9,588
32,104
0
L
4,699
1,195
0
0
18,522
8,449
0
3,070
15,452
20,668
0
W
13,429
1,349
906
3,747
17,815
12,330
0
6,593
11,222
0
32,540
L
Neith
Pob002
Neith
13,930
7,483
0
1,869
19,447
11,029
0
5,490
13,957
0
30,648
L
Khepri
Scalesies
Khepri
17,230
517
0
0
35,822
59,941
0
13,471
22,351
30,587
0
L
Hachiman
SkullFlux911
Hachiman
24,672
9,126
611
2,513
21,244
12,052
0
5,463
15,781
0
68,774
W
5,231
2,704
0
0
9,258
4,506
0
5,352
3,906
0
15,091
W
Izanami
55,422
42,362
0
3,974
14,326
6,773
0
5,541
8,785
0
101,726
L
Ah Puch
xander1008
Ah Puch
17,274
2,096
0
3,157
18,982
9,351
0
8,661
10,321
60,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,850
Gold Earned
64,793
342
Minions Killed
298
14
Camps Cleared
4
1,365,130
Distance Traveled
1,198,185
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,155
944
70
5
0
289,404
5
W
Chang'e
13,612
907
67
4
1
256,922
0
L
Zeus
11,971
798
42
3
0
188,942
0
W
Loki
14,875
992
48
3
1
285,612
0
L
Neith
12,945
863
46
3
1
238,938
0
L
Khepri
13,274
885
31
2
2
305,464
0
L
Hachiman
13,423
895
98
7
1
224,596
0
W
Awilix
12,761
851
24
2
1
222,638
0
W
Izanami
19,447
1,296
133
9
11
310,554
1
L
Ah Puch
13,180
879
81
5
0
240,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role