Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Dagii_bee16
Ne Zha
Gold V
Level 144
God Stats
19W - 27L
1,479 SR
Queue Stats
613W - 625L
1,305 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Dota2N00b
Sun Wukong
Gold IV
Level 95
God Stats
3W - 5L
1,436 SR
Queue Stats
76W - 82L
1,440 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TSC_ikergg
Cernunnos
Silver IV
Level 62
God Stats
19W - 11L
1,456 SR
Queue Stats
42W - 41L
1,388 MMR
Solo
Terra
Terra
Silver II
kashten2001
Terra
Silver II
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
94W - 111L
1,332 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,474 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,470 SR
1,375 MMR
Loki
Loki
Silver I
AlexMateo_8
Loki
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,300 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Howlett93
Ao Kuang
Gold V
Level 112
God Stats
213W - 200L
1,555 SR
Queue Stats
624W - 641L
1,425 MMR
Solo
Yemoja
Yemoja
Silver II
Maidas23
Yemoja
Silver II
Level 69
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 18L
1,380 MMR
Solo
Chiron
Chiron
Gold IV
fozz1UP
Chiron
Gold IV
Level 123
God Stats
38W - 40L
1,550 SR
Queue Stats
288W - 289L
1,387 MMR
Solo
Tiamat
Tiamat
Gold V
keian_01
Tiamat
Gold V
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
45W - 39L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 8
7,687
512
9,034
10,001
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
4 / 4 / 6
7,495
500
6,472
9,969
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Dota2N00b
Sun Wukong
16
4 / 1 / 1
9,260
617
6,269
6,527
3,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TSC_ikergg
Cernunnos
13
5 / 1 / 3
7,621
508
7,504
10,977
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 6
7,458
497
6,809
11,106
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Cu ChulainnAthenaScyllaJanusGuan Yu

VS

Bans
King ArthurSetAnhurArachneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,385
426
5,099
8,538
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Howlett93
Ao Kuang
10
2 / 6 / 1
6,388
426
4,354
11,993
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Maidas23
Yemoja
11
2 / 2 / 4
7,395
493
5,693
8,461
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
fozz1UP
Chiron
11
2 / 2 / 4
6,847
456
10,471
11,262
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
keian_01
Tiamat
11
2 / 4 / 1
6,585
439
5,387
10,176
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
8
8
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
8
6
L
0
4
2
0.25
W
Ne Zha
4
4
6
1.75
W
Sun Wukong
Dota2N00b
Sun Wukong
4
1
1
4.5
L
Ao Kuang
Howlett93
Ao Kuang
2
6
1
0.42
L
Yemoja
Maidas23
Yemoja
2
2
4
2
W
Cernunnos
TSC_ikergg
Cernunnos
5
1
3
6.5
L
Chiron
fozz1UP
Chiron
2
2
4
2
W
3
2
6
3
L
Tiamat
keian_01
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
31,004
48,580
Taken
50,430
22,318
Mitigated
19,778
20,977
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,034
2,232
0
6,329
10,001
3,540
3,084
3,829
6,172
47,063
0
L
5,099
797
0
2,261
8,538
2,598
0
1,925
6,613
0
35,484
W
Ne Zha
6,472
2,006
0
4,101
9,969
3,351
0
2,173
7,796
0
35,669
W
Sun Wukong
Dota2N00b
Sun Wukong
6,269
1,333
0
1,795
6,527
3,833
254
2,897
3,630
0
62,623
L
Ao Kuang
Howlett93
Ao Kuang
4,354
1,073
0
4,343
11,993
4,579
0
2,123
9,870
27,477
0
L
Yemoja
Maidas23
Yemoja
5,693
955
2,004
1,952
8,461
3,553
0
2,723
5,738
19,758
0
W
Cernunnos
TSC_ikergg
Cernunnos
7,504
2,807
0
5,150
10,977
3,381
0
2,418
8,559
0
47,385
L
Chiron
fozz1UP
Chiron
10,471
4,120
1,102
4,899
11,262
3,335
0
4,489
6,773
0
41,765
W
6,809
296
1,025
2,577
11,106
8,213
0
4,117
6,989
27,380
0
L
Tiamat
keian_01
Tiamat
5,387
342
0
3,249
10,176
5,713
0
4,583
5,593
35,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
33,600
410
Minions Killed
265
0
Camps Cleared
0
1,468,394
Distance Traveled
1,362,807
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,687
512
85
6
0
271,720
0
L
Loki
6,385
426
77
5
0
289,983
3
W
Ne Zha
7,495
500
63
4
0
295,855
3
W
Sun Wukong
9,260
617
147
10
0
315,211
4
L
Ao Kuang
6,388
426
44
3
0
254,281
3
L
Yemoja
7,395
493
21
1
0
268,102
6
W
Cernunnos
7,621
508
68
5
0
272,767
3
L
Chiron
6,847
456
75
5
0
270,341
1
W
Terra
7,458
497
47
3
0
312,841
0
L
Tiamat
6,585
439
48
3
0
280,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role