Player Matchup

Hel
Hel
EvilisNecessary
Hel
Level 88
God Stats
3W - 7L
1,502 SR
Queue Stats
5W - 13L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
MXLFslayerplayer
Gilgamesh
Level 20
God Stats
49W - 20L
1,619 SR
Queue Stats
229W - 169L
1,590 Elo+
Solo
Cabrakan
Cabrakan
Robotseth14
Cabrakan
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 39L
1,475 Elo+
Solo
Team Averages
Level 51
1,540 SR
1,446 Elo+

VS

Team Averages
Level 96
1,441 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Den_Seje_Marcus
Bellona
Level 4
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
10,185
728
6,133
9,541
3,038
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
14
9 / 4 / 6
10,681
763
11,162
13,781
11,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Robotseth14
Cabrakan
13
2 / 2 / 13
10,780
770
10,314
13,797
13,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
7 / 3 / 4
11,007
786
12,410
13,206
9,311
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
12
3 / 5 / 6
9,523
680
10,895
12,198
4,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 7 / 5
8,135
581
3,965
8,089
4,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
11
11
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
3
4
3
L
Neith
 
Neith
3
5
6
1.2
L
1
7
5
0.5
W
4
5
8
1.6
W
Gilgamesh
9
4
6
3
W
Cabrakan
Robotseth14
Cabrakan
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
27,270
37,119
Taken
33,493
27,909
Mitigated
18,732
10,511
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,410
2,657
0
5,309
13,206
9,311
744
5,437
7,769
48,303
0
L
Neith
 
Neith
10,895
4,056
435
2,470
12,198
4,999
441
6,600
5,598
0
34,815
L
3,965
2,004
0
220
8,089
4,422
0
4,558
3,531
0
7,941
W
6,133
419
3,781
3,327
9,541
3,038
416
4,597
4,944
25,879
0
W
Gilgamesh
11,162
4,154
0
1,490
13,781
11,039
1,746
4,597
9,184
0
47,947
W
Cabrakan
Robotseth14
Cabrakan
10,314
1,092
0
1,913
13,797
13,832
796
3,291
10,506
34,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
28,665
156
Minions Killed
128
0
Camps Cleared
0
724,300
Distance Traveled
589,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,007
786
80
6
0
232,467
2
L
Neith
9,523
680
40
3
0
203,068
1
L
Bellona
8,135
581
8
1
0
153,545
1
W
Hel
10,185
728
52
4
0
222,272
0
W
Gilgamesh
10,681
763
52
4
0
248,175
0
W
Cabrakan
10,780
770
52
4
0
253,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role