Player Matchup

Artemis
Artemis
Silver I
Ace N insaneQc
Artemis
Silver I
Level 160
God Stats
1W - 0L
1,617 SR
Queue Stats
6W - 7L
1,558 MMR
Solo
Odin
Odin
Gold I
MagicDonkey54
Odin
Gold I
Level 140
God Stats
4W - 2L
1,529 SR
Queue Stats
348W - 343L
1,613 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
RayGror
Gilgamesh
Gold V
Level 105
God Stats
2W - 0L
1,628 SR
Queue Stats
28W - 19L
1,632 MMR
Solo
Sobek
Sobek
Gold II
Stewie37
Sobek
Gold II
Level 128
God Stats
28W - 23L
1,628 SR
Queue Stats
248W - 239L
1,621 MMR
Solo
Chang'e
Chang'e
Gold V
pokeboy001
Chang'e
Gold V
Level 121
God Stats
1W - 0L
1,575 SR
Queue Stats
45W - 45L
1,635 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,596 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,642 SR
1,612 MMR
Cthulhu
Cthulhu
Gold II
Battuosaii
Cthulhu
Gold II
Level 160
God Stats
2W - 1L
1,622 SR
Queue Stats
168W - 168L
1,584 MMR
Solo
Skadi
Skadi
Gold II
GameSlayer2091
Skadi
Gold II
Level 108
God Stats
114W - 89L
1,553 SR
Queue Stats
498W - 504L
1,556 MMR
Solo
Cerberus
Cerberus
Gold I
Jansen3021
Cerberus
Gold I
Level 68
God Stats
5W - 6L
1,521 SR
Queue Stats
315W - 323L
1,599 MMR
Solo
Thanatos
Thanatos
Gold I
JuanDanielSB11
Thanatos
Gold I
Level 160
God Stats
1W - 3L
1,767 SR
Queue Stats
408W - 424L
1,657 MMR
Solo
Scylla
Scylla
Gold I
OmegaViisiion
Scylla
Gold I
Level 156
God Stats
6W - 3L
1,749 SR
Queue Stats
80W - 80L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,062
537
3,015
8,061
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
8,350
557
7,006
7,100
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
RayGror
Gilgamesh
16
7 / 1 / 5
9,824
655
11,380
9,783
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Stewie37
Sobek
12
1 / 1 / 5
7,640
509
3,250
9,749
6,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
pokeboy001
Chang'e
14
4 / 1 / 3
8,428
562
6,111
7,426
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
JanusSetAthenaDanzaburouGuan Yu

VS

Bans
Cu ChulainnArachneApolloMedusaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battuosaii
Cthulhu
11
2 / 2 / 1
6,916
461
5,397
8,666
4,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 1
7,978
532
3,361
7,845
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Jansen3021
Cerberus
14
1 / 4 / 1
8,056
537
6,527
13,080
11,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
13
3 / 3 / 1
7,626
508
4,277
10,899
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 1
7,233
482
3,157
6,164
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
8
8
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Cthulhu
Battuosaii
Cthulhu
2
2
1
1.25
L
2
3
1
0.83
L
Cerberus
Jansen3021
Cerberus
1
4
1
0.38
L
Thanatos
3
3
1
1.17
W
2
2
3
1.75
L
0
3
1
0.17
W
Gilgamesh
RayGror
Gilgamesh
7
1
5
9.5
W
Sobek
Stewie37
Sobek
1
1
5
3.5
W
Chang'e
pokeboy001
Chang'e
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
22,719
42,119
Taken
46,654
21,817
Mitigated
24,975
13,607
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,015
1,254
0
3,212
8,061
2,275
1,274
1,172
6,889
0
52,106
L
Cthulhu
Battuosaii
Cthulhu
5,397
554
403
1,006
8,666
4,994
0
3,903
4,763
29,716
0
L
3,361
1,692
0
2,044
7,845
2,427
1,417
753
7,092
0
46,503
L
Cerberus
Jansen3021
Cerberus
6,527
476
0
3,691
13,080
11,662
0
948
12,132
49,470
0
L
Thanatos
4,277
1,155
0
9,205
10,899
4,013
0
1,202
9,697
0
48,766
W
7,006
3,232
0
734
7,100
3,835
326
4,862
2,238
0
44,813
L
3,157
375
0
1,644
6,164
1,879
0
2,555
3,609
47,442
0
W
Gilgamesh
RayGror
Gilgamesh
11,380
4,910
0
823
9,783
6,180
0
2,140
7,643
0
69,243
W
Sobek
Stewie37
Sobek
3,250
340
0
3,738
9,749
6,908
0
2,702
7,047
14,686
0
W
Chang'e
pokeboy001
Chang'e
6,111
547
1,147
3,953
7,426
2,619
52
4,205
3,221
52,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
37,809
428
Minions Killed
507
0
Camps Cleared
0
1,372,967
Distance Traveled
1,227,289
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,062
537
103
7
0
252,052
12
L
Cthulhu
6,916
461
41
3
0
254,128
6
L
Skadi
7,978
532
110
7
0
228,658
4
L
Cerberus
8,056
537
148
10
0
228,302
3
L
Thanatos
7,626
508
101
7
0
261,482
1
W
Odin
8,350
557
98
7
0
248,174
9
L
Scylla
7,233
482
107
7
0
254,719
3
W
Gilgamesh
9,824
655
101
7
0
328,083
4
W
Sobek
7,640
509
19
1
0
270,651
5
W
Chang'e
8,428
562
107
7
0
274,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role