Player Matchup

Apollo
Apollo
Caution1-1-9
Apollo
Level 24
God Stats
70W - 74L
1,420 SR
Queue Stats
135W - 153L
1,285 Elo+
Solo
Nemesis
Nemesis
Giyu2220
Nemesis
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 207L
1,354 Elo+
Solo
Medusa
Medusa
RedPlay03
Medusa
Level 21
God Stats
4W - 5L
1,682 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 1
Loki
Loki
TheMaze03
Loki
Level 7
God Stats
5W - 6L
1,543 SR
Queue Stats
5W - 6L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
WindierData1238
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,381 Elo+

VS

Team Averages
Level 14
1,284 SR
1,268 Elo+
Hun Batz
Hun Batz
Legg0myech0
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 74L
1,507 Elo+
Solo
Cerberus
Cerberus
i_rumen
Cerberus
Level 23
God Stats
2W - 6L
1,081 SR
Queue Stats
528W - 565L
1,285 Elo+
Party 2
Set
Set
novapkr
Set
Level 18
God Stats
3W - 6L
1,266 SR
Queue Stats
350W - 417L
1,239 Elo+
Party 2
Scylla
Scylla
parekr
Scylla
Level 16
God Stats
52W - 38L
1,322 SR
Queue Stats
311W - 330L
1,226 Elo+
Party 2
Merlin
Merlin
silentmeow322
Merlin
Level 5
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 5L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 1 / 0
14,826
549
12,503
19,956
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Giyu2220
Nemesis
18
13 / 4 / 2
13,467
499
12,202
16,004
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
RedPlay03
Medusa
18
7 / 7 / 6
12,469
462
17,698
16,950
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
7 / 6 / 6
12,902
478
10,534
15,902
7,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 2
8,313
308
806
5,108
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Legg0myech0
Hun Batz
2
0 / 0 / 0
5,485
203
0
0
0
Cerberus
i_rumen
Cerberus
20
4 / 11 / 7
12,864
476
11,736
34,684
19,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Set
18
8 / 10 / 2
12,728
471
14,835
22,198
14,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
parekr
Scylla
20
9 / 8 / 5
15,051
557
20,974
18,217
7,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 1
9,579
355
628
8,903
3,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
33
Kills
22
23
Deaths
35
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
0
6
W
Nemesis
Giyu2220
Nemesis
13
4
2
3.5
L
Hun Batz
Legg0myech0
Hun Batz
0
0
0
0
W
Medusa
RedPlay03
Medusa
7
7
6
1.43
W
Loki
7
6
6
1.67
W
0
5
2
0.2
L
Cerberus
i_rumen
Cerberus
4
11
7
0.68
L
Set
8
10
2
0.9
L
Scylla
parekr
Scylla
9
8
5
1.44
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,743
Damage
48,173
73,920
Taken
84,002
32,735
Mitigated
44,644
15,700
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,503
9,666
0
8,857
19,956
8,810
7,215
9,810
10,146
0
121,681
W
Nemesis
Giyu2220
Nemesis
12,202
4,623
0
3,645
16,004
7,926
0
6,755
9,249
0
58,926
L
Hun Batz
Legg0myech0
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
RedPlay03
Medusa
17,698
8,327
0
1,257
16,950
5,924
4,782
7,604
9,346
0
67,248
W
Loki
10,534
4,009
0
1,484
15,902
7,989
1,304
6,822
9,080
0
61,583
W
806
483
0
457
5,108
2,086
38
2,347
2,761
0
2,263
L
Cerberus
i_rumen
Cerberus
11,736
1,504
0
4,032
34,684
19,489
132
0
34,514
81,552
0
L
Set
14,835
8,961
0
1,507
22,198
14,082
714
0
22,138
0
80,168
L
Scylla
parekr
Scylla
20,974
5,841
0
1,758
18,217
7,251
2,558
0
18,127
97,061
0
L
628
216
0
1,197
8,903
3,822
345
0
8,903
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,977
Gold Earned
55,707
514
Minions Killed
460
0
Camps Cleared
0
2,030,320
Distance Traveled
1,643,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,826
549
215
8
0
481,018
0
W
Nemesis
13,467
499
114
4
0
500,953
0
L
Hun Batz
5,485
203
0
0
0
0
0
W
Medusa
12,469
462
73
3
0
415,090
0
W
Loki
12,902
478
106
4
0
461,550
2
W
Guan Yu
8,313
308
6
0
0
171,709
1
L
Cerberus
12,864
476
144
5
0
477,307
0
L
Set
12,728
471
120
4
0
424,848
0
L
Scylla
15,051
557
163
6
0
449,610
0
L
Merlin
9,579
355
33
1
0
291,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role