Player Matchup

Medusa
Medusa
OldMajor7
Medusa
Level 21
God Stats
3W - 8L
1,235 SR
Queue Stats
110W - 97L
1,565 Elo+
Solo
Thor
Thor
PaiaWarrior
Thor
Level 13
God Stats
3W - 5L
1,514 SR
Queue Stats
4W - 9L
1,534 Elo+
Solo
Chaac
Chaac
World_Final2020
Chaac
Level 29
God Stats
9W - 6L
1,488 SR
Queue Stats
102W - 129L
1,382 Elo+
Solo
Ymir
Ymir
eli_moneymaker
Ymir
Level 6
God Stats
6W - 5L
1,489 SR
Queue Stats
27W - 30L
1,358 Elo+
Solo
Chang'e
Chang'e
shapely-lathe2
Chang'e
Level 19
God Stats
0W - 2L
1,299 SR
Queue Stats
241W - 214L
1,508 Elo+
Solo
Team Averages
Level 18
1,405 SR
1,469 Elo+

VS

Team Averages
Level 22
1,473 SR
1,514 Elo+
Cupid
Cupid
Arm0123
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ForsakenGuardian
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Icecoldd36
Scylla
Level 29
God Stats
1W - 2L
1,511 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Vamana
Vamana
fasfar
Vamana
Level 27
God Stats
4W - 8L
1,368 SR
Queue Stats
94W - 81L
1,605 Elo+
Solo
Nu Wa
Nu Wa
hourly_teasel0
Nu Wa
Level 23
God Stats
42W - 43L
1,488 SR
Queue Stats
97W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OldMajor7
Medusa
13
2 / 6 / 1
7,639
509
3,801
10,197
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 2
6,330
422
4,039
10,569
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 3 / 0
6,213
414
4,489
8,701
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 2 / 3
6,756
450
3,481
8,268
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 1
7,752
517
6,180
9,740
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arm0123
Cupid
12
4 / 4 / 4
7,625
508
6,470
8,486
2,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 1
9,026
602
3,262
7,029
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Icecoldd36
Scylla
14
4 / 2 / 3
8,089
539
5,414
5,759
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
fasfar
Vamana
18
9 / 1 / 0
10,447
696
9,878
11,882
6,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 5
7,506
500
5,962
5,731
1,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
22
22
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Arm0123
Cupid
4
4
4
1.5
W
4
1
1
4.5
W
Scylla
Icecoldd36
Scylla
4
2
3
2.75
L
Medusa
OldMajor7
Medusa
2
6
1
0.42
L
1
7
2
0.29
L
2
3
0
0.67
L
2
2
3
1.75
W
Vamana
fasfar
Vamana
9
1
0
9
W
1
2
5
1.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,990
Damage
30,986
47,475
Taken
38,887
19,952
Mitigated
15,010
10,613
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Arm0123
Cupid
6,470
3,320
0
1,847
8,486
2,269
1,553
4,058
4,306
0
33,268
W
3,262
1,715
0
250
7,029
2,571
0
887
6,088
0
63,928
W
Scylla
Icecoldd36
Scylla
5,414
495
0
980
5,759
1,795
0
2,767
2,840
37,663
0
L
Medusa
OldMajor7
Medusa
3,801
711
0
990
10,197
3,067
142
2,143
8,008
0
52,321
L
4,039
982
0
1,704
10,569
3,591
0
1,373
9,184
0
24,714
L
4,489
983
0
2,909
8,701
6,004
0
808
7,849
0
23,704
L
3,481
1,250
0
1,418
8,268
3,972
0
2,436
5,832
22,803
0
W
Vamana
fasfar
Vamana
9,878
4,863
0
4,959
11,882
6,976
868
55
11,377
0
77,508
W
5,962
1,377
208
2,751
5,731
1,399
1,037
1,560
4,135
39,975
0
L
6,180
908
199
3,393
9,740
3,318
0
4,275
5,226
46,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
42,693
352
Minions Killed
451
0
Camps Cleared
0
1,283,533
Distance Traveled
1,471,085
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,625
508
70
5
0
271,971
2
W
Mercury
9,026
602
106
7
0
364,987
0
W
Scylla
8,089
539
69
5
0
270,919
4
L
Medusa
7,639
509
105
7
0
252,797
4
L
Thor
6,330
422
57
4
0
242,195
0
L
Chaac
6,213
414
51
3
0
238,072
0
L
Ymir
6,756
450
37
2
0
283,997
0
W
Vamana
10,447
696
145
10
0
279,438
2
W
Nu Wa
7,506
500
61
4
0
283,770
1
L
Chang'e
7,752
517
102
7
0
266,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role