Player Matchup

Osiris
Osiris
AsimAssassin
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,840 Elo+
Party 1
King Arthur
King Arthur
ItzWolfyRl
King Arthur
Level 63
God Stats
3W - 1L
1,734 SR
Queue Stats
123W - 122L
1,393 Elo+
Party 1
Cupid
Cupid
VIP Potter
Cupid
Level 16
God Stats
9W - 16L
1,314 SR
Queue Stats
48W - 58L
1,351 Elo+
Party 1
Ra
Ra
WoozyPanda
Ra
Level 3
God Stats
1W - 2L
1,149 SR
Queue Stats
2W - 4L
1,124 Elo+
Party 1
Cthulhu
Cthulhu
mash56e
Cthulhu
Level 25
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 5L
1,557 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,453 Elo+

VS

Team Averages
Level 26
1,472 SR
1,395 Elo+
Artemis
Artemis
Fvres
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Discordia
Discordia
KaiiZzeR971
Discordia
Level 88
God Stats
6W - 5L
1,608 SR
Queue Stats
424W - 412L
1,471 Elo+
Party 2
Yemoja
Yemoja
Vryde
Yemoja
Level 6
God Stats
4W - 4L
1,291 SR
Queue Stats
6W - 5L
1,449 Elo+
Party 2
Chaac
Chaac
ZekTV
Chaac
Level 26
God Stats
13W - 10L
1,462 SR
Queue Stats
205W - 233L
1,452 Elo+
Party 2
Loki
Loki
nimabangni
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
6 / 0 / 1
6,950
579
4,388
7,141
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ItzWolfyRl
King Arthur
12
6 / 3 / 2
7,459
622
7,867
11,430
4,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
11
4 / 0 / 5
6,298
525
2,871
3,584
1,075
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 7 / 1
5,049
421
365
6,206
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
mash56e
Cthulhu
9
2 / 1 / 6
5,567
464
4,792
5,591
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fvres
Artemis
7
0 / 7 / 2
4,935
411
3,847
6,983
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
KaiiZzeR971
Discordia
12
10 / 2 / 0
7,910
659
11,164
6,474
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Vryde
Yemoja
8
0 / 4 / 2
5,415
451
2,133
7,487
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
ZekTV
Chaac
12
1 / 2 / 0
6,673
556
2,463
7,663
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,841
403
633
6,269
1,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
11
11
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
0
1
6.5
L
Artemis
Fvres
Artemis
0
7
2
0.14
W
King Arthur
ItzWolfyRl
King Arthur
6
3
2
2.33
L
Discordia
KaiiZzeR971
Discordia
10
2
0
5
W
Cupid
4
0
5
6.5
L
Yemoja
Vryde
Yemoja
0
4
2
0.25
W
0
7
1
0.07
L
Chaac
ZekTV
Chaac
1
2
0
0.5
W
Cthulhu
mash56e
Cthulhu
2
1
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
20,240
33,952
Taken
34,876
14,599
Mitigated
15,714
9,578
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,388
1,866
0
999
7,141
3,975
0
2,103
4,945
0
41,860
L
Artemis
Fvres
Artemis
3,847
1,715
0
280
6,983
2,234
42
1,333
5,530
0
18,099
W
King Arthur
ItzWolfyRl
King Arthur
7,867
1,237
0
4,421
11,430
4,507
0
2,211
8,937
0
26,833
L
Discordia
KaiiZzeR971
Discordia
11,164
336
0
1,497
6,474
2,128
116
944
5,470
40,062
0
W
Cupid
2,871
2,056
166
2,496
3,584
1,075
0
1,420
2,092
0
23,625
L
Yemoja
Vryde
Yemoja
2,133
764
539
377
7,487
4,376
0
2,168
5,079
12,264
0
W
365
42
0
622
6,206
1,941
550
4,573
1,181
21,703
0
L
Chaac
ZekTV
Chaac
2,463
818
0
3,136
7,663
5,574
370
0
7,663
0
37,372
W
Cthulhu
mash56e
Cthulhu
4,792
695
0
874
5,591
3,101
0
2,245
3,295
13,047
0
L
633
161
0
623
6,269
1,402
0
266
5,977
0
19,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
29,774
226
Minions Killed
270
0
Camps Cleared
0
1,172,707
Distance Traveled
971,503
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,950
579
88
7
0
271,678
1
L
Artemis
4,935
411
33
3
0
213,752
2
W
King Arthur
7,459
622
44
4
0
247,098
6
L
Discordia
7,910
659
82
7
0
220,050
3
W
Cupid
6,298
525
49
4
0
218,081
0
L
Yemoja
5,415
451
29
2
0
191,762
0
W
Ra
5,049
421
28
2
0
197,222
7
L
Chaac
6,673
556
87
7
0
194,481
2
W
Cthulhu
5,567
464
17
1
0
238,628
3
L
Loki
4,841
403
39
3
0
151,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role