Player Matchup

Fenrir
Fenrir
Double-Doberman
Fenrir
Level 29
God Stats
36W - 45L
1,389 SR
Queue Stats
86W - 99L
1,359 Elo+
Solo
Jing Wei
Jing Wei
Jus2Handsome
Jing Wei
Level 29
God Stats
21W - 25L
1,410 SR
Queue Stats
127W - 147L
1,374 Elo+
Solo
Arachne
Arachne
langamagi
Arachne
Level 17
God Stats
5W - 4L
1,184 SR
Queue Stats
146W - 148L
1,282 Elo+
Solo
Loki
Loki
mayneedabreak
Loki
Level 22
God Stats
54W - 42L
1,537 SR
Queue Stats
112W - 118L
1,372 Elo+
Solo
Bellona
Bellona
romalysak1985
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,301 Elo+

VS

Team Averages
Level 20
1,475 SR
1,318 Elo+
Merlin
Merlin
MVP_OBITO-
Merlin
Level 23
God Stats
2W - 2L
1,493 SR
Queue Stats
92W - 125L
1,287 Elo+
Solo
Poseidon
Poseidon
MajicSpoon
Poseidon
Level 23
God Stats
2W - 1L
1,673 SR
Queue Stats
126W - 135L
1,348 Elo+
Party 1
Yemoja
Yemoja
Schoem849613
Yemoja
Level 13
God Stats
7W - 14L
1,295 SR
Queue Stats
20W - 49L
1,242 Elo+
Solo
Zeus
Zeus
The6uvnor
Zeus
Level 24
God Stats
13W - 7L
1,722 SR
Queue Stats
44W - 70L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
TigerBoi2229
Sun Wukong
Level 17
God Stats
13W - 10L
1,191 SR
Queue Stats
166W - 194L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
10,121
533
5,309
13,678
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Jus2Handsome
Jing Wei
18
7 / 1 / 2
11,689
615
9,704
14,167
5,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
langamagi
Arachne
16
5 / 2 / 4
10,646
560
7,475
13,544
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 2 / 0
11,573
609
12,884
13,186
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
7
1 / 10 / 1
7,219
380
1,963
8,663
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MVP_OBITO-
Merlin
5
0 / 1 / 0
5,871
309
51
1,128
159
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MajicSpoon
Poseidon
15
4 / 6 / 6
9,899
521
9,155
12,380
3,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
15
2 / 8 / 1
9,673
509
2,950
13,204
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
9 / 8 / 4
10,625
559
14,894
12,597
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TigerBoi2229
Sun Wukong
16
2 / 5 / 0
9,712
511
5,815
14,458
8,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
28
Kills
17
19
Deaths
28
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
Jing Wei
Jus2Handsome
Jing Wei
7
1
2
8
L
Merlin
MVP_OBITO-
Merlin
0
1
0
0
L
Poseidon
MajicSpoon
Poseidon
4
6
6
1.17
L
Yemoja
2
8
1
0.31
L
Zeus
9
8
4
1.38
L
Sun Wukong
TigerBoi2229
Sun Wukong
2
5
0
0.4
W
Arachne
langamagi
Arachne
5
2
4
3.5
W
10
2
0
5
W
Bellona
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
32,865
63,238
Taken
53,767
29,659
Mitigated
29,855
22,822
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,309
1,595
195
4,250
13,678
4,461
408
4,657
8,583
0
49,866
W
Jing Wei
Jus2Handsome
Jing Wei
9,704
8,864
0
7,999
14,167
5,674
5,136
6,099
7,870
0
89,016
L
Merlin
MVP_OBITO-
Merlin
51
0
0
257
1,128
159
0
0
1,008
3,142
0
L
Poseidon
MajicSpoon
Poseidon
9,155
1,089
99
1,158
12,380
3,964
1,262
0
11,990
58,902
0
L
Yemoja
2,950
1,076
499
35
13,204
12,548
687
0
13,084
32,008
0
L
Zeus
14,894
3,717
489
1,406
12,597
4,419
2,381
0
12,537
40,129
0
L
Sun Wukong
TigerBoi2229
Sun Wukong
5,815
1,286
0
4,430
14,458
8,765
705
0
14,128
0
55,734
W
Arachne
langamagi
Arachne
7,475
5,252
0
6,112
13,544
6,000
0
5,600
7,600
0
60,838
W
12,884
2,372
0
4,184
13,186
8,547
500
6,081
6,801
0
61,806
W
Bellona
1,963
540
0
82
8,663
4,977
28
3,093
5,334
0
8,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
45,780
466
Minions Killed
347
0
Camps Cleared
0
1,709,726
Distance Traveled
1,293,652
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,121
533
65
3
0
396,081
0
W
Jing Wei
11,689
615
162
9
0
373,865
0
L
Merlin
5,871
309
4
0
0
51,007
0
L
Poseidon
9,899
521
92
5
0
299,937
0
L
Yemoja
9,673
509
70
4
0
272,116
1
L
Zeus
10,625
559
63
3
0
319,309
0
L
Sun Wukong
9,712
511
118
6
0
351,283
0
W
Arachne
10,646
560
103
5
0
340,991
1
W
Loki
11,573
609
125
7
0
371,779
3
W
Bellona
7,219
380
11
1
0
227,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role