Player Matchup

Gilgamesh
Gilgamesh
Ansamen
Gilgamesh
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,180 Elo+
Solo
Xbalanque
Xbalanque
GreekLoverr
Xbalanque
Level 156
God Stats
1W - 2L
1,547 SR
Queue Stats
180W - 171L
1,533 Elo+
Party 1
Athena
Athena
Salaputium
Athena
Level 88
God Stats
3W - 5L
1,505 SR
Queue Stats
271W - 268L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
noobalak
Erlang Shen
Level 160
God Stats
7W - 5L
1,449 SR
Queue Stats
382W - 368L
1,548 Elo+
Party 1
Ra
Ra
zselyxeN
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,605 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,481 Elo+

VS

Team Averages
Level 97
1,529 SR
1,491 Elo+
Tiamat
Tiamat
BaronGavnon
Tiamat
Level 105
God Stats
81W - 46L
1,626 SR
Queue Stats
776W - 747L
1,542 Elo+
Party 2
Sol
Sol
SteLONg
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TetherGeos
Apollo
Level 65
God Stats
4W - 2L
1,824 SR
Queue Stats
59W - 55L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
pericles85
Kumbhakarna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
thywyht
Awilix
Level 90
God Stats
27W - 23L
1,196 SR
Queue Stats
499W - 492L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ansamen
Gilgamesh
9
1 / 3 / 1
5,397
491
3,793
8,690
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
GreekLoverr
Xbalanque
10
1 / 4 / 1
5,775
525
3,912
6,381
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Salaputium
Athena
7
0 / 3 / 2
5,247
477
2,641
9,281
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
noobalak
Erlang Shen
11
3 / 1 / 0
6,386
581
5,634
8,559
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 1
5,766
524
3,971
3,910
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 0 / 1
7,126
648
7,305
5,456
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
11
3 / 3 / 2
7,025
639
6,542
9,074
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TetherGeos
Apollo
12
6 / 0 / 2
7,045
640
7,070
7,020
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
pericles85
Kumbhakarna
10
0 / 1 / 9
6,388
581
2,744
9,118
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
thywyht
Awilix
11
0 / 1 / 2
6,278
571
438
5,309
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ansamen
Gilgamesh
1
3
1
0.5
W
Tiamat
3
0
1
3.5
L
Xbalanque
GreekLoverr
Xbalanque
1
4
1
0.38
L
Athena
Salaputium
Athena
0
3
2
0.33
W
Sol
3
3
2
1.33
W
Apollo
TetherGeos
Apollo
6
0
2
7
L
Erlang Shen
noobalak
Erlang Shen
3
1
0
3
W
Kumbhakarna
pericles85
Kumbhakarna
0
1
9
4.5
W
Awilix
thywyht
Awilix
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,951
Damage
24,099
36,821
Taken
35,977
12,921
Mitigated
15,140
8,071
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ansamen
Gilgamesh
3,793
1,061
0
1,845
8,690
3,013
0
4,310
4,350
0
20,768
W
Tiamat
7,305
245
0
2,384
5,456
3,315
169
1,219
4,237
48,135
0
L
Xbalanque
GreekLoverr
Xbalanque
3,912
1,367
0
445
6,381
1,471
188
688
5,657
0
31,573
L
Athena
Salaputium
Athena
2,641
901
0
1,370
9,281
3,440
0
4,714
4,433
10,753
0
W
Sol
6,542
2,802
0
4,735
9,074
2,697
3,565
1,269
7,805
35,578
0
W
Apollo
TetherGeos
Apollo
7,070
5,099
0
2,880
7,020
2,001
2,910
1,387
5,633
0
40,031
L
Erlang Shen
noobalak
Erlang Shen
5,634
3,183
0
2,964
8,559
3,597
0
3,472
5,025
0
38,700
W
Kumbhakarna
pericles85
Kumbhakarna
2,744
74
618
3,626
9,118
5,435
137
1,634
7,484
14,093
0
W
Awilix
thywyht
Awilix
438
159
0
403
5,309
1,692
581
1,103
4,206
0
36,929
L
3,971
59
290
1,157
3,910
1,400
0
2,985
765
36,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
33,862
278
Minions Killed
363
0
Camps Cleared
0
1,087,282
Distance Traveled
1,088,181
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,397
491
37
3
0
206,346
0
W
Tiamat
7,126
648
110
10
0
212,714
1
L
Xbalanque
5,775
525
66
6
0
188,566
4
L
Athena
5,247
477
16
1
0
243,231
5
W
Sol
7,025
639
69
6
0
179,536
2
W
Apollo
7,045
640
82
7
0
203,482
0
L
Erlang Shen
6,386
581
68
6
0
245,363
0
W
Kumbhakarna
6,388
581
18
2
0
245,114
4
W
Awilix
6,278
571
84
8
0
247,335
5
L
Ra
5,766
524
91
8
0
203,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role