Player Matchup

Mulan
Mulan
Gold V
Awita_de_Uwuu
Mulan
Gold V
Level 106
God Stats
31W - 39L
1,612 SR
Queue Stats
119W - 147L
1,365 MMR
Solo
Chronos
Chronos
Bronze III
Capt_Sno
Chronos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,550 MMR
Solo
Bakasura
Bakasura
Bronze III
done12ww344
Bakasura
Bronze III
Level 38
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 8L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,605 SR
1,471 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 80
1,652 SR
1,869 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Magneti
Cerberus
Masters
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
firetrai7
Scylla
Masters
Level 56
God Stats
25W - 7L
1,955 SR
Queue Stats
97W - 21L
2,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 1
8,054
805
7,365
14,219
7,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Capt_Sno
Chronos
10
0 / 4 / 5
6,746
675
4,116
9,527
2,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
done12ww344
Bakasura
9
1 / 8 / 3
6,782
678
3,901
10,296
3,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusSetMedusaGilgameshKumbhakarna

VS

Bans
AphroditeNeithCabrakanArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 1 / 9
8,257
826
7,562
5,193
1,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Magneti
Cerberus
11
5 / 4 / 11
8,565
857
8,586
12,491
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
firetrai7
Scylla
12
7 / 1 / 11
8,616
862
11,287
5,699
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
18
18
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
9
10.5
L
5
6
1
0.92
L
Chronos
Capt_Sno
Chronos
0
4
5
0.63
W
Cerberus
Magneti
Cerberus
5
4
11
2.63
L
Bakasura
done12ww344
Bakasura
1
8
3
0.31
W
Scylla
firetrai7
Scylla
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
27,435
34,042
Taken
23,383
13,171
Mitigated
13,017
3,891
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,562
6,233
0
0
5,193
1,730
1,686
1,209
3,944
0
31,409
L
7,365
996
0
1,329
14,219
7,134
0
7,780
6,203
0
15,907
L
Chronos
Capt_Sno
Chronos
4,116
1,185
137
1,656
9,527
2,815
730
5,668
3,681
25,718
0
W
Cerberus
Magneti
Cerberus
8,586
475
0
4,620
12,491
9,393
239
1,618
10,118
21,791
0
L
Bakasura
done12ww344
Bakasura
3,901
2,685
0
769
10,296
3,222
625
5,883
4,257
0
7,427
W
Scylla
firetrai7
Scylla
11,287
1,514
0
1,716
5,699
1,894
1,365
1,301
4,233
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
25,438
76
Minions Killed
136
0
Camps Cleared
0
479,120
Distance Traveled
475,355
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,257
826
57
6
0
149,731
1
L
Mulan
8,054
805
13
1
0
167,790
3
L
Chronos
6,746
675
41
4
0
161,703
1
W
Cerberus
8,565
857
34
3
0
161,255
3
L
Bakasura
6,782
678
22
2
0
149,627
0
W
Scylla
8,616
862
45
5
0
164,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role