Player Matchup

Chiron
Chiron
II x G3S0R x II
Chiron
Level 29
God Stats
28W - 37L
1,425 SR
Queue Stats
91W - 145L
1,315 Elo+
Solo
Scylla
Scylla
Jamhay13
Scylla
Level 17
God Stats
1W - 3L
1,498 SR
Queue Stats
57W - 53L
1,340 Elo+
Solo
Bacchus
Bacchus
ManInTin
Bacchus
Level 5
God Stats
6W - 3L
1,552 SR
Queue Stats
9W - 8L
1,463 Elo+
Solo
Loki
Loki
SoloLaneDogWater
Loki
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 50L
1,620 Elo+
Solo
Thor
Thor
ninj4x4ss4sin09
Thor
Level 29
God Stats
14W - 12L
1,543 SR
Queue Stats
29W - 27L
1,390 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,426 Elo+

VS

Team Averages
Level 20
1,493 SR
1,420 Elo+
Baba Yaga
Baba Yaga
LikeASer
Baba Yaga
Level 24
God Stats
4W - 2L
1,786 SR
Queue Stats
24W - 15L
1,426 Elo+
Party 1
Izanami
Izanami
WallEWorlds
Izanami
Level 26
God Stats
20W - 17L
1,595 SR
Queue Stats
39W - 35L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
blazelordw
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 18
God Stats
30W - 23L
1,526 SR
Queue Stats
97W - 93L
1,546 Elo+
Solo
Bellona
Bellona
revan11111
Bellona
Level 25
God Stats
1W - 4L
1,058 SR
Queue Stats
30W - 68L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 1
10,062
559
7,996
10,444
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Jamhay13
Scylla
9
2 / 2 / 0
7,030
391
2,317
3,332
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
ManInTin
Bacchus
6
0 / 1 / 2
6,135
341
540
2,663
1,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 4 / 0
11,248
625
11,301
14,594
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 5
8,825
490
7,299
12,391
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LikeASer
Baba Yaga
15
4 / 2 / 1
9,533
530
6,470
9,173
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
WallEWorlds
Izanami
18
6 / 4 / 3
11,156
620
12,474
12,224
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
blazelordw
Cthulhu
9
1 / 8 / 0
6,946
386
3,480
11,255
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 5 / 1
10,581
588
6,005
10,104
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
revan11111
Bellona
11
0 / 3 / 4
7,187
399
227
4,259
1,511

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
20
Kills
14
15
Deaths
22
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
L
Scylla
Jamhay13
Scylla
2
2
0
1
W
Baba Yaga
LikeASer
Baba Yaga
4
2
1
2.25
L
Bacchus
ManInTin
Bacchus
0
1
2
1
L
7
4
0
1.75
W
Izanami
WallEWorlds
Izanami
6
4
3
1.88
W
Cthulhu
blazelordw
Cthulhu
1
8
0
0.13
W
3
5
1
0.7
L
3
5
5
1.1
W
Bellona
revan11111
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
28,656
43,424
Taken
47,015
19,085
Mitigated
23,989
11,782
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,996
3,697
207
4,212
10,444
4,113
2,560
4,342
5,742
0
65,781
L
Scylla
Jamhay13
Scylla
2,317
108
0
731
3,332
933
0
1,805
1,527
15,939
0
W
Baba Yaga
LikeASer
Baba Yaga
6,470
205
243
2,887
9,173
3,627
1,066
1,713
7,262
51,927
0
L
Bacchus
ManInTin
Bacchus
540
64
0
474
2,663
1,354
0
743
1,860
2,937
0
L
11,301
4,308
0
2,335
14,594
8,788
0
583
14,011
0
74,516
W
Izanami
WallEWorlds
Izanami
12,474
9,180
0
2,847
12,224
4,703
4,542
552
11,672
0
90,948
W
Cthulhu
blazelordw
Cthulhu
3,480
202
0
991
11,255
8,870
0
253
11,002
24,195
0
W
6,005
3,106
0
2,173
10,104
5,278
3,085
0
10,104
205
66,370
L
7,299
1,807
390
3,433
12,391
3,897
252
2,232
10,129
0
38,781
W
Bellona
revan11111
Bellona
227
149
0
0
4,259
1,511
0
141
4,118
0
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
45,403
407
Minions Killed
425
0
Camps Cleared
0
1,184,436
Distance Traveled
1,541,530
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,062
559
135
8
0
283,435
1
L
Scylla
7,030
391
33
2
0
118,489
0
W
Baba Yaga
9,533
530
100
6
0
356,413
1
L
Bacchus
6,135
341
9
1
0
108,532
3
L
Loki
11,248
625
158
9
0
331,176
3
W
Izanami
11,156
620
156
9
0
330,578
0
W
Cthulhu
6,946
386
34
2
0
261,631
3
W
Skadi
10,581
588
130
7
0
282,232
2
L
Thor
8,825
490
72
4
0
342,804
0
W
Bellona
7,187
399
5
0
0
310,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role