Player Matchup

Scylla
Scylla
Gold I
Devilntor2000
Scylla
Gold I
Level 153
God Stats
11W - 8L
1,766 SR
Queue Stats
106W - 101L
1,797 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
E-C-G99
Ne Zha
Platinum IV
Level 139
God Stats
9W - 12L
1,405 SR
Queue Stats
627W - 638L
1,769 MMR
Solo
Ymir
Ymir
Gold II
RuSh_ToNy23
Ymir
Gold II
Level 93
God Stats
27W - 28L
1,587 SR
Queue Stats
261W - 266L
1,764 MMR
Solo
Guan Yu
Guan Yu
Gold II
TypischPablo
Guan Yu
Gold II
Level 104
God Stats
0W - 1L
1,887 SR
Queue Stats
68W - 67L
1,771 MMR
Solo
Izanami
Izanami
Platinum V
xYo98_
Izanami
Platinum V
Level 128
God Stats
3W - 4L
1,693 SR
Queue Stats
280W - 277L
1,809 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,668 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,615 SR
1,772 MMR
Tyr
Tyr
Platinum IV
DarkMattBola8
Tyr
Platinum IV
Level 143
God Stats
7W - 5L
1,549 SR
Queue Stats
330W - 308L
1,805 MMR
Party 1
Sobek
Sobek
Platinum IV
MxDaNyXr
Sobek
Platinum IV
Level 88
God Stats
3W - 3L
1,672 SR
Queue Stats
38W - 34L
1,698 MMR
Solo
Sol
Sol
Platinum I
Shvnkz
Sol
Platinum I
Level 129
God Stats
4W - 3L
1,688 SR
Queue Stats
106W - 106L
1,805 MMR
Solo
Fenrir
Fenrir
Platinum IV
orduts8
Fenrir
Platinum IV
Level 148
God Stats
13W - 18L
1,517 SR
Queue Stats
450W - 446L
1,812 MMR
Party 1
Chang'e
Chang'e
Gold II
resavioYT
Chang'e
Gold II
Level 122
God Stats
8W - 5L
1,649 SR
Queue Stats
66W - 63L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,942
596
8,572
6,959
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
E-C-G99
Ne Zha
14
3 / 3 / 4
8,241
549
6,113
10,231
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 4 / 2
7,347
490
1,941
11,129
6,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
TypischPablo
Guan Yu
14
1 / 3 / 1
8,187
546
6,476
13,191
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
xYo98_
Izanami
12
0 / 6 / 0
6,850
457
4,123
10,004
2,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGilgameshTiamatSet

VS

Bans
King ArthurApolloDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,778
585
9,962
10,416
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
MxDaNyXr
Sobek
12
1 / 1 / 6
7,452
497
4,153
13,976
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Shvnkz
Sol
16
6 / 0 / 2
9,421
628
9,517
9,155
2,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
orduts8
Fenrir
14
4 / 2 / 4
8,392
559
6,374
10,740
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
resavioYT
Chang'e
13
2 / 5 / 3
7,727
515
5,759
6,615
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
15
16
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
4
0
3
5.5
L
Ne Zha
E-C-G99
Ne Zha
3
3
4
1.67
W
Sobek
MxDaNyXr
Sobek
1
1
6
4
L
1
4
2
0.5
W
Sol
Shvnkz
Sol
6
0
2
7
L
Guan Yu
TypischPablo
Guan Yu
1
3
1
0.5
W
Fenrir
orduts8
Fenrir
4
2
4
3
W
Chang'e
resavioYT
Chang'e
2
5
3
0.7
L
Izanami
xYo98_
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
35,765
51,514
Taken
50,902
28,353
Mitigated
21,507
11,817
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,962
1,798
0
5,063
10,416
5,274
0
0
9,516
0
60,608
L
8,572
823
0
1,268
6,959
2,526
0
2,048
4,785
73,981
0
L
Ne Zha
E-C-G99
Ne Zha
6,113
1,653
0
1,253
10,231
4,022
0
1,109
9,080
0
55,168
W
Sobek
MxDaNyXr
Sobek
4,153
243
0
4,012
13,976
7,418
0
4,833
9,113
15,352
0
L
1,941
135
0
1,345
11,129
6,474
0
6,376
4,484
14,972
0
W
Sol
Shvnkz
Sol
9,517
3,208
0
5,208
9,155
2,713
3,398
78
9,077
77,352
0
L
Guan Yu
TypischPablo
Guan Yu
6,476
1,158
60
5,889
13,191
12,844
0
1,249
11,862
0
53,224
W
Fenrir
orduts8
Fenrir
6,374
2,034
0
991
10,740
3,970
0
3,324
7,416
0
55,090
W
Chang'e
resavioYT
Chang'e
5,759
247
1,101
1,384
6,615
2,132
621
2,278
4,307
42,645
0
L
Izanami
xYo98_
Izanami
4,123
3,113
0
2,002
10,004
2,487
0
8,130
1,874
0
51,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
41,770
523
Minions Killed
467
0
Camps Cleared
0
1,409,922
Distance Traveled
1,491,948
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,778
585
121
8
0
337,666
6
L
Scylla
8,942
596
146
10
0
285,313
4
L
Ne Zha
8,241
549
106
7
0
321,126
7
W
Sobek
7,452
497
20
1
0
278,538
7
L
Ymir
7,347
490
29
2
0
290,816
3
W
Sol
9,421
628
144
10
0
265,490
3
L
Guan Yu
8,187
546
142
9
0
276,803
2
W
Fenrir
8,392
559
91
6
0
316,227
1
W
Chang'e
7,727
515
91
6
0
294,027
3
L
Izanami
6,850
457
100
7
0
235,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role