Player Matchup

The Morrigan
The Morrigan
KyloAFO
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Cthulhu
Cthulhu
LikeASer
Cthulhu
Level 24
God Stats
0W - 1L
1,390 SR
Queue Stats
24W - 15L
1,478 Elo+
Party 1
Skadi
Skadi
SDfarva
Skadi
Level 28
God Stats
8W - 6L
1,624 SR
Queue Stats
202W - 176L
1,614 Elo+
Solo
Nu Wa
Nu Wa
SoloLaneDogWater
Nu Wa
Level 24
God Stats
1W - 3L
1,493 SR
Queue Stats
70W - 50L
1,634 Elo+
Solo
Izanami
Izanami
WallEWorlds
Izanami
Level 26
God Stats
20W - 17L
1,626 SR
Queue Stats
39W - 35L
1,563 Elo+
Party 1
Team Averages
Level 23
1,526 SR
1,593 Elo+

VS

Team Averages
Level 21
1,457 SR
1,524 Elo+
Geb
Geb
Garyo555
Geb
Level 28
God Stats
7W - 11L
1,385 SR
Queue Stats
100W - 129L
1,474 Elo+
Solo
Vamana
Vamana
fasfar
Vamana
Level 27
God Stats
4W - 8L
1,273 SR
Queue Stats
94W - 81L
1,587 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 18
God Stats
30W - 23L
1,458 SR
Queue Stats
97W - 93L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
iiDabx
Tsukuyomi
Level 12
God Stats
13W - 7L
1,693 SR
Queue Stats
22W - 17L
1,530 Elo+
Solo
Chang'e
Chang'e
jiugui
Chang'e
Level 22
God Stats
2W - 1L
1,474 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KyloAFO
The Morrigan
7
0 / 6 / 0
4,878
407
2,669
6,272
1,729
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LikeASer
Cthulhu
11
2 / 3 / 2
6,571
548
4,504
6,581
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
SDfarva
Skadi
12
1 / 2 / 1
6,559
547
4,080
7,015
2,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,675
640
8,593
4,864
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WallEWorlds
Izanami
9
2 / 3 / 2
6,048
504
2,331
7,493
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,497
541
2,110
5,741
3,107
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
fasfar
Vamana
15
5 / 0 / 0
8,362
697
6,066
8,330
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 1 / 1
8,436
703
5,273
6,956
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
iiDabx
Tsukuyomi
10
1 / 5 / 1
6,146
512
3,177
10,144
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
jiugui
Chang'e
12
3 / 1 / 0
6,887
574
3,983
5,734
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
15
15
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
The Morrigan
KyloAFO
The Morrigan
0
6
0
0
L
Cthulhu
LikeASer
Cthulhu
2
3
2
1
L
Skadi
SDfarva
Skadi
1
2
1
0.75
L
3
1
1
3.5
L
Izanami
WallEWorlds
Izanami
2
3
2
1
W
Vamana
fasfar
Vamana
5
0
0
5
W
5
1
1
5.5
W
Tsukuyomi
iiDabx
Tsukuyomi
1
5
1
0.3
W
Chang'e
jiugui
Chang'e
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
20,609
32,225
Taken
36,905
11,598
Mitigated
14,157
7,514
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,110
58
0
225
5,741
3,107
188
2,973
2,578
13,574
0
L
The Morrigan
KyloAFO
The Morrigan
2,669
1,085
111
411
6,272
1,729
0
1,368
4,779
12,561
729
L
Cthulhu
LikeASer
Cthulhu
4,504
324
0
915
6,581
4,419
0
2,190
4,325
14,672
0
L
Skadi
SDfarva
Skadi
4,080
1,682
0
2,330
7,015
2,169
0
571
6,424
0
38,608
L
8,593
2,042
0
1,941
4,864
1,356
1,470
874
3,954
53,139
0
L
Izanami
WallEWorlds
Izanami
2,331
1,777
0
1,806
7,493
1,925
0
850
6,583
0
32,890
W
Vamana
fasfar
Vamana
6,066
2,673
0
4,031
8,330
4,780
2,294
1,138
7,122
0
55,744
W
5,273
2,123
0
816
6,956
1,465
1,500
4,447
2,231
0
55,569
W
Tsukuyomi
iiDabx
Tsukuyomi
3,177
546
0
3,504
10,144
3,097
0
2,562
7,425
0
29,916
W
Chang'e
jiugui
Chang'e
3,983
404
500
2,500
5,734
1,708
318
2,972
2,512
34,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
36,328
315
Minions Killed
393
0
Camps Cleared
0
1,133,529
Distance Traveled
1,163,289
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,497
541
17
1
0
250,485
8
L
The Morrigan
4,878
407
28
2
0
210,374
0
L
Cthulhu
6,571
548
20
2
0
251,620
1
L
Skadi
6,559
547
95
8
0
211,763
0
L
Nu Wa
7,675
640
110
9
0
213,065
4
L
Izanami
6,048
504
62
5
0
246,707
0
W
Vamana
8,362
697
111
9
0
239,183
2
W
Skadi
8,436
703
113
9
0
200,520
3
W
Tsukuyomi
6,146
512
66
6
0
223,621
0
W
Chang'e
6,887
574
86
7
0
249,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role